My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Bad

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Tesla Ice Wizard Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Barrel
Giant Snowball
Skeletons Goblin Barrel
Zap
Skeletons Firecracker Goblin Barrel
Barbarian Barrel
Skeletons Firecracker Tesla Goblin Barrel Ice Wizard
The Log
Skeletons Firecracker Goblin Barrel
Earthquake
Skeletons Firecracker Tesla Goblin Barrel
Arrows
Skeletons Firecracker Goblin Barrel
Royal Delivery
Skeletons Firecracker Goblin Barrel Ice Wizard
Fireball
Firecracker Tesla Goblin Barrel Ice Wizard
Poison
Firecracker Ice Wizard
Lightning
Tesla Ice Wizard Goblinstein
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Firecracker Goblin Barrel Ice Wizard Tesla Fireball Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Firecracker Goblin Barrel

Attack Synergies 0 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Firecracker
Goblin Barrel
Tesla
Fireball
The Log
Goblin Barrel
Firecracker Ice Wizard
The Log
Fireball
Ice Wizard
Goblin Barrel
Goblinstein

Defense Synergies 4 8

Skeletons
Tesla Firecracker The Log Ice Wizard
Firecracker
The Log Skeletons Tesla Ice Wizard
Tesla
Skeletons The Log Firecracker Fireball
Fireball
The Log Tesla Ice Wizard
Goblin Barrel
The Log
Firecracker Tesla Fireball Skeletons Ice Wizard
Ice Wizard
Skeletons Firecracker Fireball The Log
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Fireball The Log
Skeletons Firecracker Tesla The Log Ice Wizard
Tesla Skeletons Ice Wizard
Tesla Skeletons Firecracker Ice Wizard
Firecracker Fireball The Log
Fireball The Log Skeletons Firecracker Tesla Ice Wizard
Tesla Firecracker Fireball Ice Wizard
Tesla Fireball The Log
Tesla Skeletons Ice Wizard
Skeletons Firecracker Tesla Ice Wizard
Ice Wizard Skeletons Firecracker Tesla Fireball The Log
Tesla Firecracker Fireball Ice Wizard
Tesla Skeletons Fireball The Log Ice Wizard
Fireball Firecracker Tesla The Log
Tesla
Tesla Fireball The Log
Tesla Skeletons Firecracker Fireball
Tesla Fireball Firecracker The Log Ice Wizard
The Log Firecracker Tesla Fireball Ice Wizard
Tesla
Firecracker Tesla Fireball The Log
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Tesla Fireball
Fireball Firecracker Tesla The Log
Skeletons The Log
Tesla Fireball The Log
Skeletons Tesla
Firecracker Fireball Skeletons Tesla Ice Wizard
Skeletons Tesla Fireball Ice Wizard
Tesla
Skeletons Firecracker Fireball The Log
Skeletons Tesla
Tesla
Fireball The Log
Skeletons Tesla Fireball
Firecracker Tesla Fireball
Tesla Skeletons Firecracker Fireball The Log
Firecracker Tesla Fireball The Log Ice Wizard
Fireball Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker The Log
Firecracker Fireball The Log Ice Wizard
Fireball The Log
Firecracker Fireball The Log
Fireball Firecracker The Log
Firecracker Fireball Ice Wizard
Firecracker The Log
Fireball The Log Firecracker Ice Wizard
Fireball The Log Firecracker
Fireball
Firecracker Fireball The Log
Fireball Firecracker
Firecracker Fireball The Log
Firecracker Fireball
Firecracker Fireball The Log
Firecracker Fireball The Log
Firecracker Fireball The Log
Fireball
Firecracker Fireball The Log
Firecracker Fireball The Log
Fireball The Log
Fireball
The Log
Fireball The Log
Firecracker The Log Fireball Ice Wizard
Firecracker Fireball The Log Ice Wizard
Fireball The Log
Fireball Firecracker The Log
Firecracker Fireball Ice Wizard
Firecracker Fireball
Fireball
Fireball The Log
Firecracker Fireball
Firecracker Fireball The Log
Fireball
Fireball Firecracker Ice Wizard
The Log Fireball
Fireball Firecracker
The Log Firecracker Fireball
Fireball
Firecracker
Firecracker Fireball The Log
Firecracker Fireball
Firecracker Fireball The Log
Fireball Firecracker

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