My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

3 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Firecracker Goblin Cage Bandit Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bandit
Giant Snowball
Skeletons
Zap
Skeletons Firecracker Bandit
Barbarian Barrel
Skeletons Ice Spirit Firecracker Goblin Cage Bandit
The Log
Skeletons Ice Spirit Firecracker Goblin Cage Bandit
Earthquake
Skeletons Firecracker Goblin Cage
Arrows
Skeletons Ice Spirit Firecracker
Royal Delivery
Skeletons Ice Spirit Firecracker Goblin Cage Bandit
Fireball
Firecracker Goblin Cage Bandit
Poison
Firecracker Goblin Cage
Lightning
Goblin Cage Bandit
Rocket

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Giant Snowball Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Giant Snowball Firecracker Fireball Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Giant Snowball Firecracker Bandit Fireball Goblin Cage Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Ice Spirit Giant Snowball Firecracker

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Goblin Cage Giant Snowball Firecracker Bandit Mega Knight
Giant Snowball
Ice Spirit Firecracker Fireball Goblin Cage Bandit Mega Knight
Firecracker
Ice Spirit Giant Snowball Goblin Cage Bandit Mega Knight
Fireball
Giant Snowball Mega Knight
Goblin Cage
Ice Spirit Giant Snowball Firecracker Bandit
Bandit
Ice Spirit Giant Snowball Firecracker Goblin Cage Mega Knight
Mega Knight
Ice Spirit Giant Snowball Firecracker Fireball Bandit

Defense Synergies 3 20

Skeletons
Goblin Cage Ice Spirit Giant Snowball Firecracker Bandit
Ice Spirit
Goblin Cage Skeletons Giant Snowball Firecracker Fireball Bandit Mega Knight
Giant Snowball
Mega Knight Skeletons Ice Spirit Firecracker Goblin Cage Bandit
Firecracker
Skeletons Ice Spirit Giant Snowball Goblin Cage Bandit Mega Knight
Fireball
Ice Spirit Goblin Cage Bandit Mega Knight
Goblin Cage
Skeletons Ice Spirit Giant Snowball Firecracker Fireball Bandit
Bandit
Skeletons Ice Spirit Giant Snowball Firecracker Fireball Goblin Cage Mega Knight
Mega Knight
Giant Snowball Ice Spirit Firecracker Fireball Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Goblin Cage
Skeletons Ice Spirit Firecracker Goblin Cage Bandit Mega Knight
Goblin Cage Mega Knight Skeletons Giant Snowball Bandit
Goblin Cage Skeletons Firecracker Bandit Mega Knight
Firecracker Fireball Goblin Cage Mega Knight
Fireball Skeletons Giant Snowball Firecracker Bandit Mega Knight
Giant Snowball Ice Spirit Firecracker Fireball Goblin Cage
Fireball Goblin Cage Bandit Mega Knight
Skeletons Goblin Cage
Skeletons Ice Spirit Giant Snowball Firecracker Bandit Mega Knight
Skeletons Giant Snowball Firecracker Fireball Bandit Mega Knight
Giant Snowball Firecracker Fireball
Goblin Cage Mega Knight Skeletons Ice Spirit Giant Snowball Fireball Bandit
Fireball Mega Knight Ice Spirit Giant Snowball Firecracker Goblin Cage
Goblin Cage Bandit Mega Knight
Ice Spirit Giant Snowball Fireball Goblin Cage Bandit Mega Knight
Mega Knight Skeletons Firecracker Fireball Goblin Cage
Ice Spirit Fireball Goblin Cage Mega Knight Giant Snowball Firecracker Bandit
Giant Snowball Goblin Cage Ice Spirit Firecracker Fireball Bandit Mega Knight
Goblin Cage
Mega Knight Giant Snowball Firecracker Fireball Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons Giant Snowball Fireball Goblin Cage Bandit
Fireball Bandit Giant Snowball Firecracker Mega Knight
Bandit Mega Knight Skeletons Ice Spirit Goblin Cage
Mega Knight Fireball Goblin Cage Bandit
Skeletons Goblin Cage Bandit Mega Knight
Firecracker Fireball Skeletons Ice Spirit Giant Snowball
Skeletons Fireball Goblin Cage Bandit
Mega Knight Goblin Cage
Goblin Cage Mega Knight Skeletons Ice Spirit Giant Snowball Firecracker Fireball Bandit
Skeletons Goblin Cage
Mega Knight Goblin Cage
Mega Knight Giant Snowball Fireball Goblin Cage
Mega Knight Skeletons Fireball Goblin Cage Bandit
Firecracker Fireball Goblin Cage Mega Knight
Skeletons Ice Spirit Firecracker Fireball Goblin Cage
Mega Knight Giant Snowball Firecracker Fireball Goblin Cage
Giant Snowball Fireball Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Bandit
Firecracker Fireball Giant Snowball Bandit
Fireball Bandit
Firecracker Fireball
Fireball Giant Snowball Firecracker Mega Knight
Firecracker Fireball Ice Spirit Giant Snowball
Firecracker
Fireball Ice Spirit Giant Snowball Firecracker
Fireball Giant Snowball Firecracker Bandit
Giant Snowball Fireball
Firecracker Fireball Bandit
Fireball Giant Snowball Firecracker
Giant Snowball Firecracker Fireball Bandit
Firecracker Fireball Bandit
Giant Snowball Firecracker Fireball
Giant Snowball Firecracker Fireball Bandit
Firecracker Fireball Bandit Mega Knight
Giant Snowball Fireball
Giant Snowball Firecracker Fireball Bandit Mega Knight
Giant Snowball Firecracker Fireball Mega Knight
Fireball Mega Knight
Giant Snowball Fireball
Giant Snowball Fireball
Giant Snowball Firecracker Ice Spirit Fireball Mega Knight
Firecracker Fireball Giant Snowball Bandit
Fireball Giant Snowball Bandit Mega Knight
Fireball Firecracker Bandit
Giant Snowball Firecracker Fireball
Ice Spirit Giant Snowball Firecracker Fireball
Giant Snowball Fireball
Giant Snowball Fireball Bandit Mega Knight
Ice Spirit Giant Snowball Firecracker Fireball
Mega Knight
Giant Snowball Firecracker Fireball
Ice Spirit Fireball Bandit
Fireball Giant Snowball Firecracker
Fireball
Fireball Firecracker Mega Knight
Giant Snowball Firecracker Fireball
Giant Snowball Fireball
Firecracker Mega Knight
Ice Spirit Giant Snowball Firecracker Fireball
Firecracker Giant Snowball Fireball
Giant Snowball Firecracker Fireball Bandit Mega Knight
Fireball Firecracker Mega Knight

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