My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Electro Giant Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Inferno Dragon
Giant Snowball
Skeletons Inferno Dragon
Zap
Skeletons Firecracker Inferno Dragon
Barbarian Barrel
Skeletons Firecracker
The Log
Skeletons Firecracker Mini P.E.K.K.A
Earthquake
Skeletons Firecracker
Arrows
Skeletons Firecracker
Royal Delivery
Skeletons Firecracker Mini P.E.K.K.A Inferno Dragon
Fireball
Firecracker Inferno Dragon
Poison
Firecracker
Lightning
Mini P.E.K.K.A Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Tornado Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Tornado Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Tornado Electro Giant Inferno Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Skeletons Zap Firecracker Tornado Mini P.E.K.K.A Inferno Dragon Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Mirror Skeletons Zap Firecracker

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
Firecracker Mirror Tornado Mini P.E.K.K.A
Firecracker
Zap Mini P.E.K.K.A Mirror Tornado Inferno Dragon
Mini P.E.K.K.A
Zap Firecracker Mirror Tornado Electro Giant
Mirror
Zap Electro Giant Firecracker Mini P.E.K.K.A Tornado
Tornado
Zap Electro Giant Firecracker Mini P.E.K.K.A Mirror
Electro Giant
Mirror Tornado Mini P.E.K.K.A Inferno Dragon
Inferno Dragon
Firecracker Electro Giant

Defense Synergies 3 18

Skeletons
Zap Firecracker Mini P.E.K.K.A Tornado Inferno Dragon
Zap
Mini P.E.K.K.A Mirror Skeletons Firecracker Tornado Inferno Dragon
Firecracker
Skeletons Zap Mini P.E.K.K.A Mirror Tornado
Mini P.E.K.K.A
Zap Skeletons Firecracker Mirror Tornado Electro Giant
Mirror
Zap Tornado Firecracker Mini P.E.K.K.A Inferno Dragon
Tornado
Mirror Skeletons Zap Firecracker Mini P.E.K.K.A Electro Giant Inferno Dragon
Electro Giant
Mini P.E.K.K.A Tornado Inferno Dragon
Inferno Dragon
Skeletons Zap Mirror Tornado Electro Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker
Mini P.E.K.K.A Inferno Dragon Skeletons Zap Firecracker
Mini P.E.K.K.A Tornado Skeletons Inferno Dragon
Mini P.E.K.K.A Inferno Dragon Skeletons Firecracker
Firecracker Mini P.E.K.K.A Tornado
Tornado Skeletons Zap Firecracker
Tornado Inferno Dragon Zap Firecracker
Zap Electro Giant
Mini P.E.K.K.A Inferno Dragon Skeletons Tornado
Tornado Skeletons Firecracker Mini P.E.K.K.A
Skeletons Zap Firecracker Tornado Electro Giant
Inferno Dragon Zap Firecracker Tornado
Mini P.E.K.K.A Skeletons Zap
Zap Firecracker Mini P.E.K.K.A Tornado
Mini P.E.K.K.A Inferno Dragon
Tornado Zap Mini P.E.K.K.A Electro Giant Inferno Dragon
Skeletons Firecracker Mini P.E.K.K.A Tornado
Zap Firecracker Tornado
Zap Tornado Firecracker Inferno Dragon
Mini P.E.K.K.A Tornado Inferno Dragon
Firecracker Mini P.E.K.K.A Electro Giant
Mini P.E.K.K.A Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeletons Zap Electro Giant
Zap Firecracker Mini P.E.K.K.A Inferno Dragon
Skeletons Zap Mini P.E.K.K.A
Mini P.E.K.K.A Zap Tornado
Skeletons Mini P.E.K.K.A Inferno Dragon
Firecracker Electro Giant Skeletons Zap Tornado
Mini P.E.K.K.A Skeletons
Mini P.E.K.K.A Inferno Dragon
Zap Skeletons Firecracker Mini P.E.K.K.A Tornado Inferno Dragon
Skeletons Inferno Dragon
Inferno Dragon Mini P.E.K.K.A
Zap Tornado Electro Giant
Mini P.E.K.K.A Skeletons
Firecracker Electro Giant
Electro Giant Skeletons Zap Firecracker Mini P.E.K.K.A Tornado Inferno Dragon
Zap Firecracker Mini P.E.K.K.A Electro Giant Inferno Dragon
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker
Firecracker Zap Tornado
Firecracker
Zap Firecracker
Firecracker Electro Giant Zap Tornado
Firecracker Tornado
Zap Firecracker Tornado
Zap Firecracker Tornado
Mini P.E.K.K.A Tornado
Firecracker Zap Tornado
Zap Firecracker Tornado
Firecracker
Firecracker
Zap Firecracker
Zap Firecracker
Firecracker
Tornado
Mini P.E.K.K.A
Zap Firecracker Mini P.E.K.K.A
Zap Firecracker Tornado Electro Giant
Tornado
Tornado
Zap
Zap Firecracker Tornado Electro Giant
Inferno Dragon
Firecracker Zap Tornado
Zap Tornado
Zap Firecracker Tornado
Zap Firecracker Tornado Electro Giant
Zap Firecracker Electro Giant
Mini P.E.K.K.A
Zap
Zap Firecracker
Firecracker
Zap
Zap Firecracker Tornado
Firecracker Mini P.E.K.K.A
Zap Firecracker
Zap Tornado Electro Giant
Firecracker
Zap Electro Giant Firecracker Tornado
Firecracker Zap Tornado
Zap Firecracker Tornado Electro Giant
Inferno Dragon
Firecracker

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