My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
Mediocre

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker P.E.K.K.A Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Giant Snowball Tornado The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons
Giant Snowball
Skeletons
Zap
Skeletons Firecracker
Barbarian Barrel
Skeletons Firecracker
The Log
Skeletons Firecracker
Earthquake
Skeletons Firecracker
Arrows
Skeletons Firecracker
Royal Delivery
Skeletons Firecracker P.E.K.K.A Mother Witch
Fireball
Firecracker Mother Witch
Poison
Firecracker Mother Witch
Lightning
Mother Witch
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Giant Snowball Firecracker Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Giant Snowball Firecracker Tornado The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado P.E.K.K.A Mother Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Zap Giant Snowball The Log Firecracker Tornado Mother Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Zap Giant Snowball The Log

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
Firecracker Tornado P.E.K.K.A Giant Snowball The Log Mother Witch
Giant Snowball
P.E.K.K.A Zap Firecracker Tornado The Log Mother Witch
Firecracker
Zap Giant Snowball Tornado P.E.K.K.A
Tornado
Zap P.E.K.K.A Giant Snowball Firecracker The Log
P.E.K.K.A
Zap Giant Snowball Tornado Firecracker The Log Mother Witch
The Log
Zap Giant Snowball Tornado P.E.K.K.A
Mother Witch
Zap Giant Snowball P.E.K.K.A

Defense Synergies 3 21

Skeletons
Zap Giant Snowball Firecracker Tornado P.E.K.K.A The Log
Zap
Skeletons Giant Snowball Firecracker Tornado P.E.K.K.A The Log Mother Witch
Giant Snowball
Skeletons Zap Firecracker P.E.K.K.A The Log Mother Witch
Firecracker
The Log Skeletons Zap Giant Snowball Tornado P.E.K.K.A
Tornado
P.E.K.K.A Skeletons Zap Firecracker The Log Mother Witch
P.E.K.K.A
Tornado The Log Skeletons Zap Giant Snowball Firecracker
The Log
Firecracker P.E.K.K.A Skeletons Zap Giant Snowball Tornado Mother Witch
Mother Witch
Zap Giant Snowball Tornado The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker The Log
P.E.K.K.A Skeletons Zap Firecracker The Log
Tornado P.E.K.K.A Skeletons Giant Snowball
P.E.K.K.A Skeletons Firecracker
Firecracker Tornado P.E.K.K.A The Log
Tornado The Log Skeletons Zap Giant Snowball Firecracker Mother Witch
Giant Snowball Tornado Zap Firecracker
Zap P.E.K.K.A The Log
P.E.K.K.A Skeletons Tornado
Tornado Skeletons Giant Snowball Firecracker
Mother Witch Skeletons Zap Giant Snowball Firecracker Tornado The Log
Zap Giant Snowball Firecracker Tornado
P.E.K.K.A Skeletons Zap Giant Snowball The Log
Zap Giant Snowball Firecracker Tornado P.E.K.K.A The Log
P.E.K.K.A
Tornado Zap Giant Snowball P.E.K.K.A The Log
Skeletons Firecracker Tornado P.E.K.K.A
Zap Giant Snowball Firecracker Tornado The Log
Zap Giant Snowball Tornado The Log Firecracker Mother Witch
P.E.K.K.A Tornado
Giant Snowball Firecracker P.E.K.K.A The Log Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Zap Giant Snowball P.E.K.K.A
Zap Giant Snowball Firecracker The Log
P.E.K.K.A Skeletons Zap The Log
P.E.K.K.A Zap Tornado The Log
P.E.K.K.A Skeletons
Firecracker Mother Witch Skeletons Zap Giant Snowball Tornado
P.E.K.K.A Skeletons
P.E.K.K.A
Zap P.E.K.K.A Skeletons Giant Snowball Firecracker Tornado The Log
P.E.K.K.A Skeletons
P.E.K.K.A
P.E.K.K.A Zap Giant Snowball Tornado The Log
P.E.K.K.A Skeletons
Firecracker
Skeletons Zap Firecracker Tornado P.E.K.K.A The Log
Zap Giant Snowball Firecracker P.E.K.K.A The Log Mother Witch
Zap Giant Snowball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log
Firecracker Zap Giant Snowball Tornado The Log
The Log
Firecracker The Log
Zap Giant Snowball Firecracker The Log
Firecracker Mother Witch Zap Giant Snowball Tornado
Firecracker Tornado The Log
The Log Zap Giant Snowball Firecracker Tornado
The Log Zap Giant Snowball Firecracker Tornado
Giant Snowball Tornado
Firecracker Zap Tornado The Log
Zap Giant Snowball Firecracker Tornado
Giant Snowball Firecracker The Log
Firecracker
Zap Giant Snowball Firecracker The Log
Zap Giant Snowball Firecracker The Log
Firecracker The Log
Giant Snowball Tornado
Zap Giant Snowball Firecracker The Log
Zap Giant Snowball Firecracker Tornado The Log Mother Witch
The Log
Giant Snowball Tornado
Tornado The Log
Zap Giant Snowball The Log
Zap Giant Snowball Firecracker Tornado The Log Mother Witch
Firecracker The Log Zap Giant Snowball Tornado
Zap Giant Snowball Tornado The Log
Zap Firecracker Tornado The Log
Zap Giant Snowball Firecracker Tornado Mother Witch
Zap Giant Snowball Firecracker
Giant Snowball
Zap Giant Snowball The Log
Zap Giant Snowball Firecracker
P.E.K.K.A
Giant Snowball Firecracker The Log
Zap
Zap Giant Snowball Firecracker Tornado
The Log
Firecracker
The Log Zap Giant Snowball Firecracker
Zap Giant Snowball Tornado
Firecracker P.E.K.K.A
Zap Giant Snowball Firecracker Tornado The Log
Firecracker Zap Giant Snowball Tornado
Zap Giant Snowball Firecracker Tornado The Log
P.E.K.K.A
Firecracker

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