My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Great!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Tesla

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Earthquake The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Knight Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Goblins Hog Rider
Zap
Goblins Firecracker
Barbarian Barrel
Goblins Knight Firecracker Tesla
The Log
Goblins Firecracker Hog Rider
Earthquake
Firecracker Tesla Hog Rider
Arrows
Goblins Firecracker
Royal Delivery
Goblins Knight Firecracker Hog Rider
Fireball
Firecracker Tesla Hog Rider
Poison
Firecracker
Lightning
Knight Tesla
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Royal Delivery

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Royal Delivery Earthquake The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Royal Delivery

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins The Log Knight Firecracker Royal Delivery Earthquake Tesla Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins The Log Knight Firecracker

Attack Synergies 6 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider
Knight
Firecracker Hog Rider Earthquake The Log
Firecracker
Knight Hog Rider Earthquake
Royal Delivery
Tesla
Earthquake
Hog Rider Knight Firecracker The Log
Hog Rider
Goblins Knight Firecracker Earthquake The Log
The Log
Hog Rider Knight Earthquake

Defense Synergies 5 14

Goblins
Knight Firecracker Tesla The Log
Knight
Firecracker Royal Delivery Tesla Goblins Earthquake The Log
Firecracker
Knight The Log Goblins Royal Delivery Tesla Earthquake
Royal Delivery
Knight Firecracker Tesla Earthquake The Log
Tesla
Knight The Log Goblins Firecracker Royal Delivery Earthquake
Earthquake
Knight Firecracker Royal Delivery Tesla The Log
Hog Rider
The Log
Firecracker Tesla Goblins Knight Royal Delivery Earthquake

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Knight Firecracker Tesla The Log
Goblins Knight Firecracker Royal Delivery Tesla The Log
Tesla Goblins Knight Royal Delivery
Tesla Goblins Knight Firecracker
Firecracker Royal Delivery Earthquake The Log
Royal Delivery The Log Goblins Firecracker Tesla Earthquake
Tesla Firecracker Royal Delivery
Earthquake Tesla The Log
Tesla Goblins
Knight Goblins Firecracker Royal Delivery Tesla
Goblins Knight Firecracker Royal Delivery Tesla Earthquake The Log
Tesla Firecracker Royal Delivery
Tesla Knight Royal Delivery Earthquake The Log
Goblins Firecracker Royal Delivery Tesla Earthquake The Log
Knight Tesla
Royal Delivery Tesla The Log
Tesla Goblins Knight Firecracker Royal Delivery
Royal Delivery Tesla Goblins Knight Firecracker The Log
Royal Delivery Earthquake The Log Knight Firecracker Tesla
Tesla
Goblins Knight Firecracker Royal Delivery Tesla Earthquake The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblins Royal Delivery Tesla
Royal Delivery Knight Firecracker Tesla The Log
Royal Delivery Goblins Knight The Log
Knight Royal Delivery Tesla The Log
Knight Royal Delivery Tesla
Firecracker Royal Delivery Tesla
Royal Delivery Goblins Knight Tesla
Knight Royal Delivery Tesla
Royal Delivery Goblins Knight Firecracker The Log
Royal Delivery Tesla
Knight Tesla
Royal Delivery The Log
Royal Delivery Knight Tesla
Firecracker Tesla
Tesla Goblins Knight Firecracker Royal Delivery The Log
Firecracker Royal Delivery Tesla Earthquake The Log
Royal Delivery

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Knight Firecracker The Log
Firecracker The Log
Earthquake The Log
Earthquake Knight Firecracker The Log
Firecracker Earthquake The Log
Firecracker
Firecracker Earthquake The Log
Earthquake The Log Firecracker
The Log Firecracker
Goblins
Firecracker Knight Earthquake The Log
Firecracker
Earthquake Knight Firecracker The Log
Earthquake Firecracker
Earthquake Firecracker The Log
Earthquake Firecracker The Log
Earthquake Firecracker The Log
Earthquake
Firecracker Earthquake The Log
Firecracker Earthquake The Log
Earthquake The Log
The Log
Earthquake The Log
Firecracker Earthquake The Log
Firecracker The Log Earthquake
The Log
Firecracker The Log
Firecracker
Firecracker
Earthquake The Log
Firecracker
Firecracker Earthquake The Log
Earthquake
Firecracker
The Log
Knight Firecracker
The Log Firecracker Earthquake
Firecracker
Firecracker The Log
Firecracker
Firecracker The Log
Firecracker

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