My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Musketeer Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Musketeer Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army
Giant Snowball
Musketeer Hog Rider Skeleton Army
Zap
Firecracker Skeleton Army
Barbarian Barrel
Firecracker Tesla Musketeer Skeleton Army Magic Archer
The Log
Firecracker Musketeer Hog Rider Skeleton Army
Earthquake
Firecracker Tesla Hog Rider Skeleton Army
Arrows
Firecracker Skeleton Army
Royal Delivery
Firecracker Musketeer Hog Rider Skeleton Army Magic Archer
Fireball
Firecracker Tesla Musketeer Hog Rider Skeleton Army Magic Archer
Poison
Firecracker Musketeer Skeleton Army Magic Archer
Lightning
Tesla Musketeer Magic Archer
Rocket
Musketeer Hog Rider Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Magic Archer Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Firecracker Skeleton Army Tesla Musketeer Hog Rider Magic Archer Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Firecracker Skeleton Army Tesla

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Hog Rider Musketeer Magic Archer Mega Knight
Firecracker
Zap Hog Rider Mega Knight
Tesla
Musketeer
Hog Rider Zap Mega Knight
Hog Rider
Zap Firecracker Musketeer Magic Archer Mega Knight
Skeleton Army
Magic Archer
Zap Hog Rider Mega Knight
Mega Knight
Zap Firecracker Musketeer Hog Rider Magic Archer

Defense Synergies 2 15

Zap
Mega Knight Firecracker Tesla Musketeer Skeleton Army Magic Archer
Firecracker
Zap Tesla Musketeer Skeleton Army Mega Knight
Tesla
Musketeer Zap Firecracker Skeleton Army Magic Archer
Musketeer
Tesla Zap Firecracker Skeleton Army Mega Knight
Hog Rider
Skeleton Army
Zap Firecracker Tesla Musketeer Magic Archer
Magic Archer
Zap Tesla Skeleton Army Mega Knight
Mega Knight
Zap Firecracker Musketeer Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Tesla Musketeer Magic Archer
Skeleton Army Zap Firecracker Tesla Musketeer Mega Knight
Tesla Skeleton Army Mega Knight Musketeer
Tesla Skeleton Army Firecracker Musketeer Mega Knight
Firecracker Skeleton Army Mega Knight
Skeleton Army Zap Firecracker Tesla Musketeer Magic Archer Mega Knight
Tesla Musketeer Zap Firecracker Magic Archer
Zap Tesla Musketeer Magic Archer Mega Knight
Tesla Musketeer Skeleton Army
Skeleton Army Firecracker Tesla Musketeer Mega Knight
Skeleton Army Zap Firecracker Tesla Musketeer Magic Archer Mega Knight
Tesla Musketeer Zap Firecracker Magic Archer
Tesla Skeleton Army Mega Knight Zap Musketeer
Skeleton Army Mega Knight Zap Firecracker Tesla Magic Archer
Skeleton Army Tesla Mega Knight
Skeleton Army Zap Tesla Mega Knight
Tesla Mega Knight Firecracker Musketeer Skeleton Army
Tesla Mega Knight Zap Firecracker Musketeer Skeleton Army Magic Archer
Zap Firecracker Tesla Musketeer Magic Archer Mega Knight
Tesla Musketeer
Skeleton Army Mega Knight Firecracker Tesla Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Zap Tesla
Zap Firecracker Tesla Musketeer Magic Archer Mega Knight
Skeleton Army Mega Knight Zap Musketeer
Skeleton Army Mega Knight Zap Tesla Musketeer
Tesla Musketeer Skeleton Army Mega Knight
Firecracker Zap Tesla Musketeer Magic Archer
Skeleton Army Tesla Musketeer
Mega Knight Tesla Skeleton Army
Zap Mega Knight Firecracker Skeleton Army Magic Archer
Tesla Musketeer Skeleton Army
Mega Knight Tesla Musketeer
Skeleton Army Mega Knight Zap
Skeleton Army Mega Knight Tesla
Firecracker Tesla Musketeer Skeleton Army Magic Archer Mega Knight
Tesla Skeleton Army Zap Firecracker Musketeer Magic Archer
Mega Knight Zap Firecracker Tesla Musketeer Magic Archer
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Firecracker Musketeer
Firecracker Zap Musketeer Magic Archer
Magic Archer
Firecracker Musketeer
Zap Firecracker Magic Archer Mega Knight
Firecracker Zap Musketeer Magic Archer
Firecracker Musketeer Magic Archer
Zap Firecracker Magic Archer
Zap Firecracker
Musketeer
Firecracker Zap Musketeer Magic Archer
Zap Firecracker Musketeer Magic Archer
Firecracker Musketeer Magic Archer
Firecracker Musketeer Magic Archer
Zap Firecracker Musketeer Magic Archer
Zap Firecracker Musketeer Magic Archer
Magic Archer Firecracker Musketeer Mega Knight
Zap Firecracker Musketeer Magic Archer Mega Knight
Zap Firecracker Magic Archer Mega Knight
Musketeer Magic Archer Mega Knight
Musketeer
Zap Musketeer
Zap Firecracker Magic Archer Mega Knight
Firecracker Zap Musketeer Magic Archer
Zap Musketeer Magic Archer Mega Knight
Zap Firecracker Musketeer Magic Archer
Zap Firecracker Musketeer Magic Archer
Zap Firecracker Musketeer
Zap Musketeer Magic Archer Mega Knight
Zap Firecracker Magic Archer
Mega Knight
Firecracker Magic Archer
Zap Musketeer Skeleton Army Magic Archer
Zap Firecracker Musketeer Magic Archer
Firecracker Musketeer Magic Archer Mega Knight
Zap Firecracker Musketeer Magic Archer
Zap
Firecracker Musketeer Mega Knight
Zap Firecracker Musketeer Magic Archer
Firecracker Zap Musketeer Magic Archer
Zap Firecracker Musketeer Magic Archer Mega Knight
Firecracker Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: