My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Tesla Ram Rider Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Tesla Valkyrie Ram Rider Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Royal Hogs Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Royal Hogs Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Hogs Ram Rider
Giant Snowball
Bats Royal Hogs Ram Rider Little Prince
Zap
Bats Firecracker Royal Hogs Ram Rider Little Prince
Barbarian Barrel
Firecracker Tesla Valkyrie Royal Hogs Little Prince
The Log
Firecracker Royal Hogs Ram Rider Little Prince
Earthquake
Firecracker Tesla Royal Hogs
Arrows
Bats Firecracker Royal Hogs Little Prince
Royal Delivery
Bats Firecracker Valkyrie Royal Hogs Ram Rider Little Prince
Fireball
Firecracker Tesla Royal Hogs Ram Rider Little Prince
Poison
Bats Firecracker Royal Hogs Little Prince
Lightning
Tesla Valkyrie Ram Rider Little Prince
Rocket
Valkyrie Royal Hogs Ram Rider Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Valkyrie

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Firecracker Little Prince Tesla Valkyrie Royal Hogs Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Firecracker Little Prince

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Firecracker Royal Hogs Ram Rider
Arrows
Royal Hogs Ram Rider
Firecracker
Bats Valkyrie Royal Hogs Ram Rider
Tesla
Valkyrie
Bats Firecracker Royal Hogs Ram Rider Little Prince
Royal Hogs
Arrows Bats Firecracker Valkyrie Little Prince
Ram Rider
Bats Arrows Firecracker Valkyrie
Little Prince
Valkyrie Royal Hogs

Defense Synergies 1 10

Bats
Firecracker Tesla Valkyrie
Arrows
Tesla Valkyrie Little Prince
Firecracker
Valkyrie Bats Tesla
Tesla
Bats Arrows Firecracker Valkyrie Little Prince
Valkyrie
Firecracker Bats Arrows Tesla Little Prince
Royal Hogs
Ram Rider
Little Prince
Arrows Tesla Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Valkyrie Ram Rider
Bats Firecracker Tesla Valkyrie Ram Rider
Tesla Ram Rider Bats Valkyrie
Tesla Bats Firecracker Valkyrie Ram Rider
Arrows Firecracker Valkyrie
Arrows Bats Firecracker Tesla Valkyrie
Bats Tesla Ram Rider Arrows Firecracker Little Prince
Arrows Tesla Valkyrie Ram Rider
Tesla
Firecracker Tesla Valkyrie Little Prince
Bats Valkyrie Arrows Firecracker Tesla Ram Rider
Arrows Tesla Bats Firecracker Ram Rider
Tesla Bats Valkyrie Ram Rider
Valkyrie Bats Arrows Firecracker Tesla
Tesla Ram Rider
Tesla Ram Rider
Tesla Bats Arrows Firecracker Valkyrie
Arrows Tesla Bats Firecracker Valkyrie Ram Rider Little Prince
Arrows Valkyrie Bats Firecracker Tesla Ram Rider Little Prince
Tesla Ram Rider
Valkyrie Bats Arrows Firecracker Tesla Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Tesla
Arrows Firecracker Tesla Valkyrie
Bats Valkyrie Ram Rider
Valkyrie Bats Tesla Ram Rider
Tesla Valkyrie Ram Rider
Arrows Firecracker Bats Tesla Ram Rider
Bats Tesla Valkyrie Ram Rider
Tesla Valkyrie
Bats Firecracker Valkyrie
Tesla
Bats Tesla Valkyrie
Arrows Valkyrie
Tesla Valkyrie Ram Rider
Firecracker Tesla Valkyrie
Tesla Bats Firecracker Valkyrie Little Prince
Bats Arrows Valkyrie Firecracker Tesla
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Valkyrie
Arrows Firecracker Ram Rider
Arrows
Arrows Firecracker Valkyrie
Arrows Firecracker Valkyrie
Arrows Firecracker Bats Ram Rider
Arrows Firecracker
Arrows Firecracker Ram Rider
Arrows Firecracker Ram Rider
Bats
Firecracker Arrows Valkyrie Ram Rider
Arrows Firecracker
Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows
Bats
Arrows Firecracker
Arrows Firecracker Valkyrie Little Prince
Arrows
Arrows
Arrows Firecracker Valkyrie Little Prince
Arrows Firecracker Ram Rider
Arrows Ram Rider
Arrows Firecracker
Bats Arrows Firecracker Little Prince
Bats Firecracker
Arrows
Arrows Firecracker
Arrows Firecracker
Bats
Arrows Firecracker Ram Rider
Arrows
Firecracker Valkyrie
Arrows Firecracker
Arrows
Firecracker
Bats Firecracker
Firecracker Bats
Firecracker Little Prince
Firecracker

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