My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Good

3 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Guards Prince
Giant Snowball
Guards
Zap
Firecracker Guards Prince
Barbarian Barrel
Firecracker Elite Barbarians Valkyrie Guards
The Log
Firecracker Elite Barbarians Guards Prince
Earthquake
Firecracker Guards
Arrows
Firecracker Guards
Royal Delivery
Firecracker Elite Barbarians Valkyrie Guards Prince
Fireball
Firecracker Elite Barbarians
Poison
Firecracker Guards
Lightning
Elite Barbarians Valkyrie Prince
Rocket
Elite Barbarians Valkyrie Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Rage Guards Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Arrows Firecracker Guards Fireball Valkyrie Prince Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Arrows Firecracker Guards

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Fireball Prince
Firecracker
Elite Barbarians Valkyrie Prince
Elite Barbarians
Arrows Valkyrie Rage Firecracker Fireball
Fireball
Arrows Elite Barbarians
Valkyrie
Elite Barbarians Prince Firecracker
Rage
Elite Barbarians Prince
Guards
Prince
Valkyrie Arrows Firecracker Rage

Defense Synergies 2 8

Arrows
Fireball Valkyrie Prince
Firecracker
Valkyrie Guards Prince
Elite Barbarians
Valkyrie
Fireball
Arrows Valkyrie
Valkyrie
Firecracker Elite Barbarians Arrows Fireball Prince
Rage
Guards
Firecracker Prince
Prince
Arrows Firecracker Valkyrie Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Valkyrie
Elite Barbarians Firecracker Valkyrie Prince
Prince Elite Barbarians Valkyrie
Elite Barbarians Prince Firecracker Valkyrie Guards
Arrows Firecracker Elite Barbarians Fireball Valkyrie Prince
Arrows Fireball Firecracker Valkyrie Guards
Arrows Firecracker Fireball
Arrows Fireball Valkyrie
Elite Barbarians Prince
Elite Barbarians Guards Firecracker Valkyrie Prince
Valkyrie Guards Arrows Firecracker Fireball
Arrows Firecracker Fireball
Prince Elite Barbarians Fireball Valkyrie Guards
Fireball Valkyrie Arrows Firecracker Guards Prince
Elite Barbarians Prince
Elite Barbarians Fireball Prince
Arrows Firecracker Elite Barbarians Fireball Valkyrie Prince
Arrows Fireball Valkyrie Firecracker Elite Barbarians Guards Prince
Arrows Valkyrie Firecracker Fireball Guards
Elite Barbarians Prince
Valkyrie Arrows Firecracker Elite Barbarians Fireball Guards Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Elite Barbarians Fireball Prince
Fireball Arrows Firecracker Elite Barbarians Valkyrie Prince
Guards Elite Barbarians Valkyrie Prince
Valkyrie Guards Prince Elite Barbarians Fireball
Elite Barbarians Valkyrie Guards Prince
Arrows Firecracker Fireball
Guards Prince Elite Barbarians Fireball Valkyrie
Elite Barbarians Valkyrie Prince
Firecracker Elite Barbarians Fireball Valkyrie Prince
Guards
Elite Barbarians Valkyrie Guards Prince
Arrows Elite Barbarians Fireball Valkyrie Guards Prince
Elite Barbarians Prince Fireball Valkyrie Guards
Firecracker Fireball Valkyrie
Elite Barbarians Guards Firecracker Fireball Valkyrie Prince
Arrows Valkyrie Firecracker Elite Barbarians Fireball
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Firecracker Valkyrie Guards
Arrows Firecracker Fireball
Arrows Fireball
Arrows Firecracker Fireball Valkyrie Guards Prince
Fireball Arrows Firecracker Valkyrie
Arrows Firecracker Fireball
Arrows Firecracker
Arrows Fireball Firecracker
Arrows Fireball Firecracker
Elite Barbarians Fireball Guards Prince
Firecracker Arrows Fireball Valkyrie Prince
Fireball Arrows Firecracker
Firecracker Elite Barbarians Fireball
Arrows Firecracker Fireball
Arrows Firecracker Elite Barbarians Fireball Prince
Arrows Firecracker Fireball
Arrows Firecracker Fireball
Arrows Fireball
Arrows Firecracker Fireball Prince
Arrows Firecracker Fireball Valkyrie
Fireball Prince
Arrows Fireball
Prince
Arrows Fireball
Arrows Firecracker Fireball Valkyrie
Arrows Firecracker Fireball
Fireball Arrows Prince
Fireball Arrows Firecracker
Elite Barbarians Arrows Firecracker Fireball
Firecracker Fireball Guards
Elite Barbarians Fireball
Arrows Fireball
Arrows Firecracker Fireball
Prince
Arrows Firecracker Fireball
Fireball Guards Prince
Fireball Arrows Firecracker
Arrows Fireball
Fireball Firecracker Valkyrie Prince
Arrows Firecracker Fireball
Arrows Fireball
Firecracker Elite Barbarians Prince
Firecracker Elite Barbarians Fireball Guards
Firecracker Fireball
Firecracker Fireball Prince
Prince
Fireball Firecracker

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