My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Valkyrie Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Goblin Barrel Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Goblin Barrel Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Valkyrie Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Goblin Barrel Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Goblin Barrel Skeleton Army Ram Rider
Giant Snowball
Goblin Barrel Skeleton Army Ram Rider
Zap
Firecracker Inferno Tower Goblin Barrel Skeleton Army Ram Rider
Barbarian Barrel
Firecracker Elixir Golem Valkyrie Inferno Tower Goblin Barrel Skeleton Army
The Log
Firecracker Elixir Golem Goblin Barrel Skeleton Army Ram Rider
Earthquake
Firecracker Elixir Golem Inferno Tower Goblin Barrel Skeleton Army
Arrows
Firecracker Goblin Barrel Skeleton Army
Royal Delivery
Firecracker Elixir Golem Valkyrie Goblin Barrel Skeleton Army Ram Rider
Fireball
Firecracker Elixir Golem Inferno Tower Goblin Barrel Skeleton Army Ram Rider
Poison
Firecracker Elixir Golem Inferno Tower Skeleton Army
Lightning
Valkyrie Inferno Tower Ram Rider
Rocket
Valkyrie Inferno Tower Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Valkyrie Inferno Tower Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Elixir Golem Goblin Barrel Skeleton Army Fireball Valkyrie Inferno Tower Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Firecracker Elixir Golem Goblin Barrel Skeleton Army

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elixir Golem Valkyrie Goblin Barrel Ram Rider
Elixir Golem
Firecracker Fireball Goblin Barrel
Fireball
Elixir Golem Ram Rider
Valkyrie
Goblin Barrel Firecracker Ram Rider
Inferno Tower
Goblin Barrel
Valkyrie Firecracker Elixir Golem Skeleton Army Ram Rider
Skeleton Army
Goblin Barrel
Ram Rider
Firecracker Fireball Valkyrie Goblin Barrel

Defense Synergies 2 6

Firecracker
Valkyrie Inferno Tower Skeleton Army
Elixir Golem
Fireball
Valkyrie Inferno Tower Ram Rider
Valkyrie
Firecracker Fireball Inferno Tower
Inferno Tower
Skeleton Army Firecracker Fireball Valkyrie
Goblin Barrel
Skeleton Army
Inferno Tower Firecracker
Ram Rider
Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Valkyrie Inferno Tower Ram Rider
Inferno Tower Skeleton Army Firecracker Valkyrie Ram Rider
Inferno Tower Skeleton Army Ram Rider Valkyrie
Inferno Tower Skeleton Army Firecracker Valkyrie Ram Rider
Firecracker Fireball Valkyrie Skeleton Army
Fireball Skeleton Army Firecracker Valkyrie
Inferno Tower Ram Rider Firecracker Fireball
Fireball Valkyrie Inferno Tower Ram Rider
Inferno Tower Skeleton Army
Skeleton Army Firecracker Valkyrie Inferno Tower
Valkyrie Skeleton Army Firecracker Fireball Ram Rider
Inferno Tower Firecracker Fireball Ram Rider
Inferno Tower Skeleton Army Fireball Valkyrie Ram Rider
Fireball Valkyrie Skeleton Army Firecracker
Inferno Tower Skeleton Army Ram Rider
Inferno Tower Skeleton Army Fireball Ram Rider
Firecracker Fireball Valkyrie Inferno Tower Skeleton Army
Fireball Firecracker Valkyrie Skeleton Army Ram Rider
Valkyrie Firecracker Fireball Ram Rider
Inferno Tower Ram Rider
Valkyrie Skeleton Army Firecracker Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Fireball Inferno Tower
Fireball Firecracker Valkyrie
Skeleton Army Valkyrie Inferno Tower Ram Rider
Valkyrie Skeleton Army Fireball Inferno Tower Ram Rider
Inferno Tower Valkyrie Skeleton Army Ram Rider
Firecracker Fireball Ram Rider
Skeleton Army Fireball Valkyrie Inferno Tower Ram Rider
Inferno Tower Valkyrie Skeleton Army
Firecracker Fireball Valkyrie Inferno Tower Skeleton Army
Inferno Tower Skeleton Army
Valkyrie Inferno Tower
Skeleton Army Fireball Valkyrie
Skeleton Army Fireball Valkyrie Inferno Tower Ram Rider
Firecracker Fireball Valkyrie Skeleton Army
Inferno Tower Skeleton Army Firecracker Fireball Valkyrie
Valkyrie Firecracker Fireball Inferno Tower
Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Valkyrie
Firecracker Fireball Ram Rider
Fireball
Firecracker Fireball Valkyrie
Fireball Firecracker Valkyrie
Firecracker Fireball Ram Rider
Firecracker
Fireball Firecracker Ram Rider
Fireball Firecracker Ram Rider
Fireball
Firecracker Fireball Valkyrie Ram Rider
Fireball Firecracker
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Fireball
Firecracker Fireball
Firecracker Fireball Valkyrie
Fireball
Fireball
Fireball
Firecracker Fireball Valkyrie
Firecracker Fireball Ram Rider
Fireball Ram Rider
Fireball Firecracker
Firecracker Fireball
Firecracker Fireball
Fireball
Fireball
Firecracker Fireball
Firecracker Fireball
Fireball Skeleton Army
Fireball Firecracker Ram Rider
Fireball
Fireball Firecracker Valkyrie
Firecracker Fireball
Fireball
Firecracker
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Fireball Firecracker

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