My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
RIP
Versatility
Godly!
F2P score
Good

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Firecracker Valkyrie Wizard Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Goblin Curse
Giant Snowball
Skeletons Bats Goblin Curse
Zap
Skeletons Bats Firecracker Goblin Curse
Barbarian Barrel
Skeletons Firecracker Valkyrie Wizard Goblin Curse
The Log
Skeletons Firecracker Goblin Curse
Earthquake
Skeletons Firecracker
Arrows
Skeletons Bats Firecracker Goblin Curse
Royal Delivery
Skeletons Bats Firecracker Valkyrie Wizard
Fireball
Firecracker Wizard
Poison
Bats Firecracker Wizard Goblin Curse
Lightning
Valkyrie Wizard
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Goblin Curse Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Skeletons Bats Goblin Curse Firecracker Valkyrie Wizard Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

5 Mirror Skeletons Bats Goblin Curse

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Valkyrie Firecracker Golem
Firecracker
Bats Valkyrie Mirror Golem
Valkyrie
Bats Firecracker Wizard
Wizard
Valkyrie Golem
Mirror
Firecracker
Goblin Curse
Golem
Bats Firecracker Wizard

Defense Synergies 1 8

Skeletons
Bats Firecracker Wizard
Bats
Skeletons Firecracker Valkyrie
Firecracker
Valkyrie Skeletons Bats Mirror
Valkyrie
Firecracker Bats Wizard Mirror
Wizard
Skeletons Valkyrie
Mirror
Firecracker Valkyrie
Goblin Curse
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Wizard
Skeletons Bats Firecracker Valkyrie Goblin Curse
Skeletons Bats Valkyrie Goblin Curse
Skeletons Bats Firecracker Valkyrie Goblin Curse
Firecracker Valkyrie
Skeletons Bats Firecracker Valkyrie
Bats Firecracker Wizard Goblin Curse
Valkyrie
Skeletons Goblin Curse
Skeletons Firecracker Valkyrie
Bats Valkyrie Goblin Curse Skeletons Firecracker Wizard
Bats Firecracker Wizard Goblin Curse
Skeletons Bats Valkyrie Wizard Goblin Curse
Valkyrie Wizard Bats Firecracker Goblin Curse
Goblin Curse
Goblin Curse
Wizard Skeletons Bats Firecracker Valkyrie
Valkyrie Bats Firecracker Wizard
Valkyrie Wizard Bats Firecracker Goblin Curse
Goblin Curse
Valkyrie Wizard Bats Firecracker Goblin Curse

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeletons
Firecracker Valkyrie Wizard
Skeletons Bats Valkyrie
Valkyrie Bats
Skeletons Valkyrie Goblin Curse
Firecracker Wizard Skeletons Bats Goblin Curse
Skeletons Bats Valkyrie
Valkyrie Goblin Curse
Skeletons Bats Firecracker Valkyrie
Skeletons Goblin Curse
Bats Valkyrie
Valkyrie
Skeletons Valkyrie Wizard Goblin Curse
Wizard Firecracker Valkyrie Goblin Curse
Skeletons Bats Firecracker Valkyrie
Bats Valkyrie Firecracker Wizard Goblin Curse

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie
Firecracker Goblin Curse
Firecracker Valkyrie
Wizard Firecracker Valkyrie Goblin Curse
Firecracker Wizard Bats Goblin Curse
Firecracker Wizard
Firecracker Wizard Goblin Curse
Firecracker Wizard
Bats
Firecracker Valkyrie Wizard
Firecracker Wizard Goblin Curse
Firecracker
Firecracker
Firecracker
Firecracker Wizard
Firecracker Wizard
Bats
Firecracker Wizard
Firecracker Valkyrie Wizard Goblin Curse
Wizard
Firecracker Goblin Curse Valkyrie Wizard
Firecracker Wizard
Wizard
Firecracker Goblin Curse
Bats Firecracker Wizard Goblin Curse
Bats Firecracker Wizard
Wizard
Firecracker
Firecracker Wizard Goblin Curse
Bats
Firecracker Wizard Goblin Curse
Firecracker Valkyrie Wizard
Firecracker Wizard
Firecracker
Bats Firecracker
Firecracker Bats
Firecracker
Firecracker Wizard

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