My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

2 problems 1 warnings Why?

Missing cards in your collection

Goblin Curse Goblin Machine

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards
Giant Snowball
Hog Rider Guards
Zap
Firecracker Guards
Barbarian Barrel
Firecracker Valkyrie Guards
The Log
Firecracker Hog Rider Guards
Earthquake
Firecracker Hog Rider Guards
Arrows
Firecracker Guards
Royal Delivery
Firecracker Valkyrie Hog Rider Guards
Fireball
Firecracker Hog Rider
Poison
Firecracker Guards
Lightning
Valkyrie
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie Poison Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Guards Poison Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Guards Valkyrie Hog Rider Poison Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Firecracker Guards Valkyrie

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Lightning Mega Knight
Firecracker
Hog Rider Valkyrie Mega Knight
Valkyrie
Hog Rider Firecracker
Hog Rider
Arrows Firecracker Valkyrie Lightning Guards Poison Mega Knight
Guards
Hog Rider
Poison
Hog Rider Mega Knight
Lightning
Hog Rider Arrows
Mega Knight
Arrows Firecracker Hog Rider Poison

Defense Synergies 2 6

Arrows
Mega Knight Valkyrie Lightning
Firecracker
Valkyrie Guards Mega Knight
Valkyrie
Firecracker Arrows
Hog Rider
Guards
Firecracker Poison
Poison
Guards Mega Knight
Lightning
Arrows
Mega Knight
Arrows Firecracker Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Firecracker Valkyrie
Firecracker Valkyrie Mega Knight
Mega Knight Valkyrie Lightning
Firecracker Valkyrie Guards Mega Knight
Lightning Arrows Firecracker Valkyrie Poison Mega Knight
Arrows Firecracker Valkyrie Guards Mega Knight
Lightning Arrows Firecracker Poison
Lightning Arrows Valkyrie Poison Mega Knight
Guards Firecracker Valkyrie Mega Knight
Valkyrie Guards Poison Arrows Firecracker Mega Knight
Arrows Firecracker Poison
Mega Knight Valkyrie Guards Lightning
Valkyrie Mega Knight Arrows Firecracker Guards Poison
Mega Knight
Lightning Mega Knight
Mega Knight Arrows Firecracker Valkyrie Poison
Arrows Mega Knight Firecracker Valkyrie Guards
Arrows Valkyrie Poison Firecracker Guards Mega Knight
Valkyrie Mega Knight Arrows Firecracker Guards Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Mega Knight
Poison Arrows Firecracker Valkyrie Lightning Mega Knight
Guards Mega Knight Valkyrie Lightning
Valkyrie Guards Lightning Mega Knight
Valkyrie Guards Mega Knight
Arrows Firecracker Poison
Guards Valkyrie Lightning
Mega Knight Valkyrie
Lightning Mega Knight Firecracker Valkyrie Poison
Guards
Mega Knight Valkyrie Guards
Lightning Mega Knight Arrows Valkyrie Guards Poison
Lightning Mega Knight Valkyrie Guards
Firecracker Valkyrie Mega Knight
Guards Firecracker Valkyrie Poison Lightning
Arrows Valkyrie Poison Mega Knight Firecracker

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Lightning Arrows Firecracker Valkyrie Guards
Arrows Firecracker Poison
Lightning Arrows Poison
Lightning Arrows Firecracker Valkyrie Guards Poison
Poison Arrows Firecracker Valkyrie Mega Knight
Arrows Firecracker Poison
Arrows Firecracker Poison
Arrows Poison Firecracker Lightning
Arrows Poison Firecracker Lightning
Lightning Guards Poison
Firecracker Poison Lightning Arrows Valkyrie
Poison Lightning Arrows Firecracker
Poison Lightning Firecracker
Lightning Arrows Firecracker Poison
Lightning Arrows Firecracker Poison
Lightning Arrows Firecracker Poison
Lightning Arrows Firecracker Poison Mega Knight
Lightning Arrows Poison
Lightning
Lightning Arrows Firecracker Poison Mega Knight
Lightning Arrows Firecracker Valkyrie Poison Mega Knight
Lightning Poison Mega Knight
Lightning Arrows Poison
Lightning
Lightning Arrows Poison
Arrows Firecracker Poison Valkyrie Mega Knight
Arrows Firecracker Poison Lightning
Lightning Arrows Poison Mega Knight
Poison Lightning Arrows Firecracker
Poison Lightning Arrows Firecracker
Lightning Firecracker Guards Poison
Lightning
Poison Lightning Arrows Mega Knight
Lightning Arrows Firecracker Poison
Mega Knight
Arrows Firecracker Poison Lightning
Lightning Guards
Poison Lightning Arrows Firecracker
Arrows
Poison Lightning Firecracker Valkyrie Mega Knight
Arrows Firecracker Poison Lightning
Lightning Arrows Poison
Firecracker Mega Knight
Firecracker Guards Poison Lightning
Firecracker Poison Lightning
Poison Lightning Firecracker Mega Knight

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