My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Mega Minion Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tombstone Mega Minion Elixir Golem Valkyrie Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem
Giant Snowball
Tombstone Mega Minion Witch
Zap
Firecracker Tombstone Witch
Barbarian Barrel
Firecracker Tombstone Elixir Golem Valkyrie Witch
The Log
Firecracker Tombstone Elixir Golem Witch
Earthquake
Firecracker Tombstone Elixir Golem Witch
Arrows
Firecracker Tombstone Witch
Royal Delivery
Firecracker Mega Minion Elixir Golem Valkyrie Witch
Fireball
Firecracker Tombstone Mega Minion Elixir Golem Witch
Poison
Firecracker Tombstone Mega Minion Elixir Golem Witch
Lightning
Tombstone Mega Minion Valkyrie Witch
Rocket
Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Earthquake Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tombstone Mega Minion Elixir Golem Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Tombstone Mega Minion Earthquake Elixir Golem Valkyrie Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Firecracker Tombstone Mega Minion

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mega Minion Earthquake Elixir Golem
Firecracker
Elixir Golem Mega Minion Earthquake Valkyrie
Tombstone
Mega Minion
Arrows Firecracker Elixir Golem Valkyrie
Earthquake
Elixir Golem Arrows Firecracker
Elixir Golem
Firecracker Earthquake Arrows Mega Minion Witch
Valkyrie
Firecracker Mega Minion Witch
Witch
Elixir Golem Valkyrie

Defense Synergies 1 11

Arrows
Tombstone Mega Minion Valkyrie
Firecracker
Valkyrie Tombstone Mega Minion Earthquake
Tombstone
Arrows Firecracker Mega Minion Earthquake
Mega Minion
Arrows Firecracker Tombstone Valkyrie Witch
Earthquake
Firecracker Tombstone
Elixir Golem
Valkyrie
Firecracker Arrows Mega Minion Witch
Witch
Mega Minion Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Firecracker Tombstone Mega Minion Valkyrie
Firecracker Tombstone Mega Minion Valkyrie Witch
Witch Tombstone Mega Minion Valkyrie
Witch Firecracker Tombstone Mega Minion Valkyrie
Arrows Firecracker Tombstone Earthquake Valkyrie
Arrows Firecracker Mega Minion Earthquake Valkyrie
Mega Minion Arrows Firecracker Tombstone Witch
Earthquake Arrows Valkyrie
Witch Tombstone
Firecracker Valkyrie
Valkyrie Witch Arrows Firecracker Tombstone Mega Minion Earthquake
Arrows Mega Minion Firecracker Witch
Tombstone Earthquake Valkyrie Witch
Valkyrie Arrows Firecracker Tombstone Mega Minion Earthquake Witch
Tombstone
Arrows Firecracker Tombstone Valkyrie Witch
Arrows Tombstone Firecracker Mega Minion Valkyrie Witch
Arrows Earthquake Valkyrie Witch Firecracker Tombstone Mega Minion
Valkyrie Arrows Firecracker Earthquake Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Tombstone Witch
Arrows Firecracker Mega Minion Valkyrie
Tombstone Valkyrie Witch
Valkyrie
Tombstone Valkyrie Witch
Arrows Firecracker Witch
Tombstone Mega Minion Valkyrie Witch
Valkyrie
Firecracker Tombstone Mega Minion Valkyrie Witch
Witch Tombstone Mega Minion
Tombstone Mega Minion Valkyrie Witch
Arrows Valkyrie
Tombstone Valkyrie Witch
Firecracker Valkyrie Witch
Tombstone Witch Firecracker Mega Minion Valkyrie
Arrows Valkyrie Firecracker Mega Minion Earthquake Witch
Arrows Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Arrows Firecracker Valkyrie
Arrows Firecracker
Earthquake Arrows
Earthquake Arrows Firecracker Valkyrie
Arrows Firecracker Earthquake Valkyrie
Arrows Firecracker Mega Minion Witch
Arrows Firecracker Earthquake Witch
Arrows Earthquake Firecracker
Arrows Firecracker
Firecracker Arrows Earthquake Valkyrie
Arrows Firecracker
Earthquake Firecracker
Earthquake Arrows Firecracker
Earthquake Arrows Firecracker
Earthquake Arrows Firecracker Witch
Earthquake Arrows Firecracker
Arrows Earthquake
Arrows Firecracker Mega Minion Earthquake
Arrows Firecracker Earthquake Valkyrie Witch
Earthquake
Arrows
Earthquake Arrows
Arrows Firecracker Earthquake Valkyrie Witch
Mega Minion Witch
Arrows Firecracker Earthquake Witch
Arrows Witch
Arrows Firecracker
Arrows Firecracker Witch
Firecracker Mega Minion Witch
Mega Minion
Arrows Earthquake
Arrows Firecracker
Arrows Firecracker Earthquake
Earthquake Tombstone Witch
Arrows Firecracker Mega Minion Witch
Arrows
Firecracker Mega Minion Valkyrie
Arrows Firecracker Earthquake
Arrows
Firecracker Mega Minion
Firecracker Witch
Firecracker Witch
Firecracker Witch
Firecracker

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