My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Firecracker Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Suspicious Bush

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin Barbarian Barrel Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Wall Breakers Skeleton Army
Giant Snowball
Minions Goblin Gang Dart Goblin Wall Breakers Skeleton Army
Zap
Minions Goblin Gang Firecracker Dart Goblin Wall Breakers Skeleton Army
Barbarian Barrel
Goblin Gang Firecracker Dart Goblin Wall Breakers Skeleton Army
The Log
Goblin Gang Firecracker Suspicious Bush Dart Goblin Wall Breakers Skeleton Army
Earthquake
Goblin Gang Firecracker Skeleton Army
Arrows
Minions Goblin Gang Firecracker Suspicious Bush Dart Goblin Wall Breakers Skeleton Army
Royal Delivery
Minions Goblin Gang Firecracker Dart Goblin Wall Breakers Skeleton Army
Fireball
Minions Goblin Gang Firecracker Suspicious Bush Dart Goblin Wall Breakers Skeleton Army
Poison
Minions Goblin Gang Firecracker Suspicious Bush Dart Goblin Skeleton Army
Lightning
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Barbarian Barrel

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Suspicious Bush Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Suspicious Bush Barbarian Barrel Wall Breakers Minions Goblin Gang Firecracker Dart Goblin Skeleton Army

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Suspicious Bush Barbarian Barrel Wall Breakers Minions

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Firecracker Barbarian Barrel Wall Breakers
Goblin Gang
Firecracker Dart Goblin
Firecracker
Minions Goblin Gang Dart Goblin Barbarian Barrel Wall Breakers
Suspicious Bush
Dart Goblin
Goblin Gang Firecracker Barbarian Barrel Wall Breakers
Barbarian Barrel
Minions Firecracker Dart Goblin Wall Breakers
Wall Breakers
Minions Firecracker Dart Goblin Barbarian Barrel
Skeleton Army

Defense Synergies 0 12

Minions
Firecracker Dart Goblin Barbarian Barrel
Goblin Gang
Firecracker Dart Goblin Barbarian Barrel Skeleton Army
Firecracker
Minions Goblin Gang Dart Goblin Barbarian Barrel Skeleton Army
Suspicious Bush
Dart Goblin
Minions Goblin Gang Firecracker Barbarian Barrel Skeleton Army
Barbarian Barrel
Minions Goblin Gang Firecracker Dart Goblin
Wall Breakers
Skeleton Army
Goblin Gang Firecracker Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Firecracker Dart Goblin Barbarian Barrel
Skeleton Army Minions Goblin Gang Firecracker Dart Goblin
Goblin Gang Skeleton Army Minions Dart Goblin
Skeleton Army Minions Goblin Gang Firecracker Dart Goblin
Firecracker Barbarian Barrel Skeleton Army
Goblin Gang Barbarian Barrel Skeleton Army Minions Firecracker Dart Goblin
Minions Dart Goblin Goblin Gang Firecracker
Dart Goblin Barbarian Barrel
Minions Goblin Gang Skeleton Army
Goblin Gang Skeleton Army Firecracker Dart Goblin Barbarian Barrel
Minions Goblin Gang Dart Goblin Skeleton Army Firecracker Barbarian Barrel
Minions Goblin Gang Firecracker Dart Goblin
Skeleton Army Minions Goblin Gang
Skeleton Army Minions Goblin Gang Firecracker Dart Goblin Barbarian Barrel
Skeleton Army Goblin Gang
Skeleton Army Goblin Gang
Minions Goblin Gang Firecracker Skeleton Army
Minions Goblin Gang Firecracker Dart Goblin Barbarian Barrel Skeleton Army
Barbarian Barrel Minions Firecracker Dart Goblin
Dart Goblin
Goblin Gang Skeleton Army Minions Firecracker Dart Goblin Barbarian Barrel

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeleton Army Barbarian Barrel
Goblin Gang Firecracker Barbarian Barrel
Goblin Gang Skeleton Army Minions
Goblin Gang Skeleton Army Barbarian Barrel
Goblin Gang Skeleton Army
Firecracker Minions Goblin Gang Dart Goblin
Goblin Gang Skeleton Army Minions Dart Goblin
Skeleton Army
Minions Firecracker Barbarian Barrel Skeleton Army
Goblin Gang Dart Goblin Skeleton Army
Minions Dart Goblin
Skeleton Army
Skeleton Army Goblin Gang
Firecracker Dart Goblin Skeleton Army
Goblin Gang Skeleton Army Minions Firecracker Dart Goblin Barbarian Barrel
Minions Firecracker Dart Goblin Barbarian Barrel

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Dart Goblin Barbarian Barrel
Firecracker Dart Goblin Barbarian Barrel
Dart Goblin Barbarian Barrel
Firecracker Dart Goblin Barbarian Barrel
Firecracker Barbarian Barrel
Firecracker Minions Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin Barbarian Barrel
Firecracker Dart Goblin
Minions Goblin Gang
Firecracker Dart Goblin Barbarian Barrel
Firecracker Dart Goblin
Firecracker Dart Goblin Barbarian Barrel
Minions Firecracker Dart Goblin Barbarian Barrel
Firecracker Dart Goblin Barbarian Barrel
Firecracker Dart Goblin Barbarian Barrel
Firecracker Dart Goblin Barbarian Barrel
Barbarian Barrel
Minions
Firecracker Dart Goblin Barbarian Barrel
Firecracker Dart Goblin Barbarian Barrel
Minions
Barbarian Barrel
Firecracker Barbarian Barrel
Firecracker Dart Goblin Barbarian Barrel
Firecracker Dart Goblin Barbarian Barrel
Firecracker Dart Goblin
Minions Firecracker Dart Goblin
Dart Goblin
Firecracker
Firecracker
Minions Goblin Gang Dart Goblin Barbarian Barrel Skeleton Army
Firecracker Dart Goblin
Barbarian Barrel
Goblin Gang Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin
Minions Goblin Gang Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin Barbarian Barrel
Firecracker Dart Goblin

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