My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Firecracker Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblins Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Miner
Giant Snowball
Fire Spirit Goblins Wall Breakers Miner
Zap
Fire Spirit Goblins Firecracker Inferno Tower Wall Breakers
Barbarian Barrel
Fire Spirit Goblins Firecracker Inferno Tower Wall Breakers
The Log
Fire Spirit Goblins Firecracker Wall Breakers
Earthquake
Firecracker Inferno Tower
Arrows
Fire Spirit Goblins Firecracker Wall Breakers
Royal Delivery
Fire Spirit Goblins Firecracker Wall Breakers Miner
Fireball
Firecracker Inferno Tower Wall Breakers
Poison
Firecracker Inferno Tower
Lightning
Inferno Tower
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Firecracker Poison

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Firecracker Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Inferno Tower Poison Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Goblins Zap Wall Breakers Firecracker Miner Poison Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Fire Spirit Goblins Zap Wall Breakers

Attack Synergies 7 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Miner Zap Wall Breakers
Goblins
Miner Zap
Zap
Firecracker Miner Fire Spirit Goblins Wall Breakers Poison
Firecracker
Zap Miner Wall Breakers
Inferno Tower
Wall Breakers
Miner Fire Spirit Zap Firecracker
Poison
Miner Zap
Miner
Fire Spirit Goblins Zap Firecracker Wall Breakers Poison

Defense Synergies 0 13

Fire Spirit
Zap Firecracker Inferno Tower
Goblins
Zap Firecracker Inferno Tower Poison
Zap
Fire Spirit Goblins Firecracker Inferno Tower Poison Miner
Firecracker
Fire Spirit Goblins Zap Inferno Tower
Inferno Tower
Fire Spirit Goblins Zap Firecracker Poison
Wall Breakers
Poison
Goblins Zap Inferno Tower
Miner
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Inferno Tower
Inferno Tower Goblins Zap Firecracker
Inferno Tower Fire Spirit Goblins
Inferno Tower Goblins Firecracker
Firecracker Poison
Fire Spirit Goblins Zap Firecracker
Inferno Tower Fire Spirit Zap Firecracker Poison
Zap Inferno Tower Poison
Inferno Tower Goblins
Fire Spirit Goblins Firecracker Inferno Tower Miner
Goblins Poison Zap Firecracker
Inferno Tower Zap Firecracker Poison
Inferno Tower Fire Spirit Zap
Fire Spirit Goblins Zap Firecracker Poison
Inferno Tower
Inferno Tower Zap
Goblins Firecracker Inferno Tower Poison
Fire Spirit Goblins Zap Firecracker
Zap Poison Fire Spirit Firecracker
Inferno Tower
Fire Spirit Goblins Firecracker Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Zap Inferno Tower
Poison Zap Firecracker Miner
Goblins Zap Inferno Tower
Zap Inferno Tower
Inferno Tower
Fire Spirit Firecracker Poison Zap
Goblins Inferno Tower
Inferno Tower
Zap Goblins Firecracker Inferno Tower Poison
Inferno Tower
Inferno Tower
Zap Poison
Inferno Tower
Firecracker
Inferno Tower Goblins Zap Firecracker Poison
Poison Zap Firecracker Inferno Tower
Zap Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker
Firecracker Poison Zap Miner
Poison Miner
Firecracker Poison
Poison Fire Spirit Zap Firecracker
Firecracker Poison Fire Spirit Zap
Fire Spirit Firecracker Poison
Poison Fire Spirit Zap Firecracker
Poison Miner Zap Firecracker
Fire Spirit Goblins Poison
Firecracker Poison Miner Zap
Poison Fire Spirit Zap Firecracker
Poison Fire Spirit Firecracker Miner
Firecracker Poison
Zap Firecracker Poison
Zap Firecracker Poison
Firecracker Poison
Poison
Fire Spirit Zap Firecracker Poison
Fire Spirit Zap Firecracker Poison Miner
Poison
Poison
Zap Poison
Zap Firecracker Poison Fire Spirit
Firecracker Poison Miner Zap
Zap Poison Miner
Poison Miner Zap Firecracker
Poison Fire Spirit Zap Firecracker
Zap Firecracker Poison
Poison Zap Miner
Zap Firecracker Poison
Firecracker Poison
Zap Fire Spirit
Poison Fire Spirit Zap Firecracker
Poison Miner Firecracker
Zap Firecracker Poison
Zap Poison
Firecracker
Zap Firecracker Poison
Firecracker Zap Poison
Poison Zap Firecracker Miner
Firecracker

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