My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard Giant Skeleton Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Dart Goblin Royal Hogs Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Hogs Giant Skeleton Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Giant Skeleton
Giant Snowball
Dart Goblin Royal Hogs
Zap
Firecracker Mortar Dart Goblin Royal Hogs
Barbarian Barrel
Firecracker Mortar Dart Goblin Wizard Royal Hogs Giant Skeleton Electro Wizard
The Log
Firecracker Dart Goblin Royal Hogs Giant Skeleton
Earthquake
Firecracker Mortar Royal Hogs
Arrows
Firecracker Dart Goblin Royal Hogs
Royal Delivery
Firecracker Dart Goblin Wizard Royal Hogs Giant Skeleton Electro Wizard
Fireball
Firecracker Mortar Dart Goblin Wizard Royal Hogs Electro Wizard
Poison
Firecracker Mortar Dart Goblin Wizard Royal Hogs Electro Wizard
Lightning
Mortar Wizard Electro Wizard
Rocket
Mortar Wizard Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Mortar Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Dart Goblin Mortar Electro Wizard Wizard Royal Hogs Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Firecracker Dart Goblin Mortar

Attack Synergies 0 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Mortar Dart Goblin Royal Hogs Giant Skeleton
Mortar
Firecracker Dart Goblin The Log
Dart Goblin
Firecracker Mortar Royal Hogs Giant Skeleton The Log
Wizard
Royal Hogs Giant Skeleton
Royal Hogs
Firecracker Dart Goblin Wizard The Log Electro Wizard
Giant Skeleton
Firecracker Dart Goblin Wizard The Log Electro Wizard
The Log
Mortar Dart Goblin Royal Hogs Giant Skeleton
Electro Wizard
Royal Hogs Giant Skeleton

Defense Synergies 1 17

Firecracker
The Log Mortar Dart Goblin Giant Skeleton Electro Wizard
Mortar
Firecracker Dart Goblin Wizard The Log Electro Wizard
Dart Goblin
Firecracker Mortar Giant Skeleton The Log Electro Wizard
Wizard
Mortar Giant Skeleton The Log Electro Wizard
Royal Hogs
Giant Skeleton
Firecracker Dart Goblin Wizard The Log Electro Wizard
The Log
Firecracker Mortar Dart Goblin Wizard Giant Skeleton Electro Wizard
Electro Wizard
Firecracker Mortar Dart Goblin Wizard Giant Skeleton The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Mortar Dart Goblin Wizard The Log Electro Wizard
Firecracker Mortar Dart Goblin The Log Electro Wizard
Mortar Dart Goblin Giant Skeleton Electro Wizard
Firecracker Mortar Dart Goblin Electro Wizard
Firecracker Giant Skeleton The Log
The Log Firecracker Dart Goblin Electro Wizard
Dart Goblin Electro Wizard Firecracker Mortar Wizard
Dart Goblin Giant Skeleton The Log Electro Wizard
Mortar
Firecracker Dart Goblin Giant Skeleton Electro Wizard
Dart Goblin Electro Wizard Firecracker Wizard Giant Skeleton The Log
Firecracker Dart Goblin Wizard Electro Wizard
Mortar Wizard Giant Skeleton The Log Electro Wizard
Wizard Firecracker Mortar Dart Goblin The Log Electro Wizard
Mortar Electro Wizard
Mortar The Log Electro Wizard
Wizard Firecracker Mortar Electro Wizard
Mortar Firecracker Dart Goblin Wizard The Log Electro Wizard
Mortar Wizard The Log Firecracker Dart Goblin Giant Skeleton Electro Wizard
Mortar Dart Goblin Electro Wizard
Wizard Firecracker Dart Goblin Giant Skeleton The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Skeleton Electro Wizard
Electro Wizard Firecracker Mortar Wizard The Log
Giant Skeleton The Log Electro Wizard
Giant Skeleton The Log Electro Wizard
Giant Skeleton
Firecracker Wizard Dart Goblin Electro Wizard
Dart Goblin Giant Skeleton Electro Wizard
Giant Skeleton
Giant Skeleton Electro Wizard Firecracker Mortar The Log
Dart Goblin
Dart Goblin Giant Skeleton
Giant Skeleton The Log Electro Wizard
Giant Skeleton Wizard
Wizard Firecracker Dart Goblin
Electro Wizard Firecracker Mortar Dart Goblin Giant Skeleton The Log
Firecracker Dart Goblin Wizard Giant Skeleton The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Mortar Dart Goblin Giant Skeleton The Log
Firecracker Mortar Dart Goblin The Log Electro Wizard
Dart Goblin Giant Skeleton The Log
Firecracker Dart Goblin Giant Skeleton The Log
Wizard Firecracker Mortar The Log
Firecracker Wizard Dart Goblin
Firecracker Mortar Dart Goblin Wizard The Log
The Log Firecracker Dart Goblin Wizard
The Log Firecracker Mortar Dart Goblin Wizard
Electro Wizard
Firecracker Mortar Dart Goblin Wizard The Log Electro Wizard
Firecracker Dart Goblin Wizard
Firecracker Mortar Dart Goblin The Log
Firecracker Mortar Dart Goblin
Firecracker Mortar Dart Goblin The Log
Firecracker Mortar Dart Goblin Wizard The Log
Firecracker Mortar Dart Goblin Wizard The Log
Mortar
Firecracker Mortar Dart Goblin Wizard The Log Electro Wizard
Firecracker Mortar Dart Goblin Wizard The Log
Giant Skeleton The Log
Wizard
The Log
Mortar The Log
Firecracker The Log Mortar Wizard
Firecracker Mortar The Log Dart Goblin Wizard Electro Wizard
Mortar Wizard The Log
Firecracker Mortar Dart Goblin The Log
Firecracker Dart Goblin Wizard Electro Wizard
Electro Wizard Firecracker Dart Goblin Wizard
Mortar Dart Goblin Wizard The Log
Firecracker Electro Wizard
Giant Skeleton
Firecracker Wizard The Log
Electro Wizard Dart Goblin
Firecracker Dart Goblin Wizard Electro Wizard
The Log
Firecracker Dart Goblin Wizard Electro Wizard
The Log Firecracker Mortar Dart Goblin Wizard
Giant Skeleton
Firecracker Dart Goblin
Firecracker Dart Goblin Giant Skeleton The Log Electro Wizard
Firecracker Dart Goblin Electro Wizard
Firecracker Mortar Dart Goblin Giant Skeleton The Log Electro Wizard

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