My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Valkyrie Electro Dragon Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Poison

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Electro Dragon Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Electro Dragon
Zap
Firecracker Inferno Tower
Barbarian Barrel
Knight Firecracker Valkyrie Inferno Tower
The Log
Firecracker
Earthquake
Firecracker Inferno Tower
Arrows
Firecracker
Royal Delivery
Knight Firecracker Valkyrie Electro Dragon
Fireball
Firecracker Inferno Tower Electro Dragon
Poison
Firecracker Inferno Tower Electro Dragon
Lightning
Knight Valkyrie Inferno Tower Electro Dragon
Rocket
Valkyrie Inferno Tower Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado Poison Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Tornado Poison Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Inferno Tower Tornado Poison Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Firecracker Tornado Valkyrie Poison Inferno Tower Electro Dragon Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Knight Firecracker Tornado Valkyrie

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Poison Electro Dragon
Firecracker
Knight Valkyrie Tornado Golem
Valkyrie
Firecracker Tornado Electro Dragon
Inferno Tower
Tornado
Firecracker Valkyrie Poison Electro Dragon Golem
Poison
Golem Knight Tornado Electro Dragon
Electro Dragon
Golem Knight Valkyrie Tornado Poison
Golem
Poison Electro Dragon Firecracker Tornado

Defense Synergies 4 13

Knight
Firecracker Inferno Tower Electro Dragon Tornado Poison
Firecracker
Knight Valkyrie Inferno Tower Tornado Electro Dragon
Valkyrie
Firecracker Inferno Tower Tornado Electro Dragon
Inferno Tower
Knight Firecracker Valkyrie Tornado Poison Electro Dragon
Tornado
Knight Firecracker Valkyrie Inferno Tower Poison Electro Dragon
Poison
Knight Inferno Tower Tornado
Electro Dragon
Knight Firecracker Valkyrie Inferno Tower Tornado
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Valkyrie Inferno Tower Electro Dragon
Inferno Tower Knight Firecracker Valkyrie Electro Dragon
Inferno Tower Tornado Knight Valkyrie Electro Dragon
Inferno Tower Knight Firecracker Valkyrie Electro Dragon
Firecracker Valkyrie Tornado Poison
Tornado Firecracker Valkyrie Electro Dragon
Inferno Tower Tornado Firecracker Poison Electro Dragon
Valkyrie Inferno Tower Poison Electro Dragon
Inferno Tower Tornado
Knight Tornado Firecracker Valkyrie Inferno Tower
Valkyrie Poison Knight Firecracker Tornado Electro Dragon
Inferno Tower Firecracker Tornado Poison Electro Dragon
Inferno Tower Knight Valkyrie Electro Dragon
Valkyrie Firecracker Tornado Poison Electro Dragon
Inferno Tower Knight
Inferno Tower Tornado
Knight Firecracker Valkyrie Inferno Tower Tornado Poison Electro Dragon
Valkyrie Knight Firecracker Tornado Electro Dragon
Valkyrie Tornado Poison Knight Firecracker Electro Dragon
Inferno Tower Tornado
Valkyrie Knight Firecracker Poison Electro Dragon
Inferno Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Inferno Tower
Poison Knight Firecracker Valkyrie Electro Dragon
Knight Valkyrie Inferno Tower Electro Dragon
Valkyrie Knight Inferno Tower Tornado
Inferno Tower Knight Valkyrie
Firecracker Poison Tornado Electro Dragon
Knight Valkyrie Inferno Tower
Inferno Tower Knight Valkyrie
Electro Dragon Knight Firecracker Valkyrie Inferno Tower Tornado Poison
Inferno Tower
Knight Valkyrie Inferno Tower Electro Dragon
Valkyrie Tornado Poison
Knight Valkyrie Inferno Tower
Firecracker Valkyrie Electro Dragon
Inferno Tower Electro Dragon Knight Firecracker Valkyrie Tornado Poison
Valkyrie Poison Firecracker Inferno Tower Electro Dragon
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Firecracker Valkyrie Electro Dragon
Firecracker Poison Tornado Electro Dragon
Poison Electro Dragon
Knight Firecracker Valkyrie Poison
Poison Firecracker Valkyrie
Firecracker Poison Tornado Electro Dragon
Firecracker Tornado Poison
Poison Firecracker Tornado Electro Dragon
Poison Firecracker Tornado Electro Dragon
Tornado Poison Electro Dragon
Firecracker Poison Knight Valkyrie Tornado Electro Dragon
Poison Firecracker Tornado Electro Dragon
Poison Knight Firecracker
Firecracker Poison Electro Dragon
Firecracker Poison
Firecracker Poison Electro Dragon
Firecracker Poison Electro Dragon
Tornado Poison
Firecracker Poison Electro Dragon
Firecracker Valkyrie Tornado Poison Electro Dragon
Poison
Tornado Poison
Tornado
Poison Electro Dragon
Firecracker Tornado Poison Valkyrie Electro Dragon
Firecracker Poison Tornado Electro Dragon
Tornado Poison Electro Dragon
Poison Firecracker Tornado
Poison Firecracker Tornado Electro Dragon
Electro Dragon Firecracker Poison
Poison Electro Dragon
Firecracker Poison Electro Dragon
Firecracker Poison
Electro Dragon
Poison Firecracker Tornado Electro Dragon
Poison Knight Firecracker Valkyrie Electro Dragon
Firecracker Poison Electro Dragon
Tornado Poison
Firecracker Electro Dragon
Electro Dragon Firecracker Tornado Poison
Firecracker Tornado Poison Electro Dragon
Poison Electro Dragon Firecracker Tornado
Firecracker Electro Dragon
Poison

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