My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Witch Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Witch Electro Dragon P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats
Giant Snowball
Bats Witch Electro Dragon
Zap
Bats Firecracker Witch
Barbarian Barrel
Firecracker Witch
The Log
Firecracker Mini P.E.K.K.A Witch
Earthquake
Firecracker Witch
Arrows
Bats Firecracker Witch
Royal Delivery
Bats Firecracker Mini P.E.K.K.A Witch Electro Dragon P.E.K.K.A
Fireball
Firecracker Witch Electro Dragon
Poison
Bats Firecracker Witch Electro Dragon
Lightning
Mini P.E.K.K.A Witch Electro Dragon
Rocket
Witch Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Witch Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Electro Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Mini P.E.K.K.A P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Arrows Firecracker Mini P.E.K.K.A Witch Electro Dragon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Arrows Firecracker

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Firecracker Mini P.E.K.K.A P.E.K.K.A
Arrows
P.E.K.K.A Mini P.E.K.K.A
Firecracker
Bats Mini P.E.K.K.A P.E.K.K.A
Mini P.E.K.K.A
Bats Arrows Firecracker The Log
Witch
P.E.K.K.A
Electro Dragon
P.E.K.K.A
P.E.K.K.A
Arrows Bats Firecracker Witch Electro Dragon The Log
The Log
Mini P.E.K.K.A P.E.K.K.A

Defense Synergies 3 14

Bats
Firecracker Mini P.E.K.K.A P.E.K.K.A The Log
Arrows
Mini P.E.K.K.A P.E.K.K.A
Firecracker
The Log Bats Mini P.E.K.K.A Electro Dragon P.E.K.K.A
Mini P.E.K.K.A
The Log Bats Arrows Firecracker Witch Electro Dragon
Witch
Mini P.E.K.K.A Electro Dragon The Log
Electro Dragon
Firecracker Mini P.E.K.K.A Witch The Log
P.E.K.K.A
The Log Bats Arrows Firecracker
The Log
Firecracker Mini P.E.K.K.A P.E.K.K.A Bats Witch Electro Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Electro Dragon The Log
Mini P.E.K.K.A P.E.K.K.A Bats Firecracker Witch Electro Dragon The Log
Mini P.E.K.K.A Witch P.E.K.K.A Bats Electro Dragon
Mini P.E.K.K.A Witch P.E.K.K.A Bats Firecracker Electro Dragon
Arrows Firecracker Mini P.E.K.K.A P.E.K.K.A The Log
Arrows The Log Bats Firecracker Electro Dragon
Bats Arrows Firecracker Witch Electro Dragon
Arrows Electro Dragon P.E.K.K.A The Log
Mini P.E.K.K.A Witch P.E.K.K.A
Firecracker Mini P.E.K.K.A
Bats Witch Arrows Firecracker Electro Dragon The Log
Arrows Bats Firecracker Witch Electro Dragon
Mini P.E.K.K.A P.E.K.K.A Bats Witch Electro Dragon The Log
Bats Arrows Firecracker Mini P.E.K.K.A Witch Electro Dragon P.E.K.K.A The Log
Mini P.E.K.K.A P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A The Log
Bats Arrows Firecracker Mini P.E.K.K.A Witch Electro Dragon P.E.K.K.A
Arrows Bats Firecracker Witch Electro Dragon The Log
Arrows Witch The Log Bats Firecracker Electro Dragon
Mini P.E.K.K.A P.E.K.K.A
Bats Arrows Firecracker Mini P.E.K.K.A Witch Electro Dragon P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Witch P.E.K.K.A
Arrows Firecracker Mini P.E.K.K.A Electro Dragon The Log
P.E.K.K.A Bats Mini P.E.K.K.A Witch Electro Dragon The Log
Mini P.E.K.K.A P.E.K.K.A Bats The Log
P.E.K.K.A Mini P.E.K.K.A Witch
Arrows Firecracker Bats Witch Electro Dragon
Mini P.E.K.K.A P.E.K.K.A Bats Witch
Mini P.E.K.K.A P.E.K.K.A
Electro Dragon P.E.K.K.A Bats Firecracker Mini P.E.K.K.A Witch The Log
Witch P.E.K.K.A
P.E.K.K.A Bats Mini P.E.K.K.A Witch Electro Dragon
P.E.K.K.A Arrows The Log
Mini P.E.K.K.A P.E.K.K.A Witch
Firecracker Witch Electro Dragon
Witch Electro Dragon Bats Firecracker Mini P.E.K.K.A P.E.K.K.A The Log
Bats Arrows Firecracker Mini P.E.K.K.A Witch Electro Dragon P.E.K.K.A The Log
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Electro Dragon The Log
Arrows Firecracker Electro Dragon The Log
Arrows Electro Dragon The Log
Arrows Firecracker The Log
Arrows Firecracker The Log
Arrows Firecracker Bats Witch Electro Dragon
Arrows Firecracker Witch The Log
Arrows The Log Firecracker Electro Dragon
Arrows The Log Firecracker Electro Dragon
Bats Mini P.E.K.K.A Electro Dragon
Firecracker Arrows Electro Dragon The Log
Arrows Firecracker Electro Dragon
Firecracker The Log
Arrows Firecracker Electro Dragon
Arrows Firecracker The Log
Arrows Firecracker Witch Electro Dragon The Log
Arrows Firecracker Electro Dragon The Log
Arrows
Bats Mini P.E.K.K.A
Arrows Firecracker Mini P.E.K.K.A Electro Dragon The Log
Arrows Firecracker Witch Electro Dragon The Log
The Log
Arrows
The Log
Arrows Electro Dragon The Log
Arrows Firecracker The Log Witch Electro Dragon
Witch
Arrows Firecracker The Log Witch Electro Dragon
Arrows Witch Electro Dragon The Log
Arrows Firecracker The Log
Bats Arrows Firecracker Witch Electro Dragon
Electro Dragon Bats Firecracker Witch
Mini P.E.K.K.A
Arrows Electro Dragon The Log
Arrows Firecracker Electro Dragon
P.E.K.K.A
Arrows Firecracker The Log
Bats Witch Electro Dragon
Arrows Firecracker Witch Electro Dragon
Arrows The Log
Firecracker Mini P.E.K.K.A Electro Dragon
Arrows The Log Firecracker Electro Dragon
Arrows
Firecracker Electro Dragon P.E.K.K.A
Electro Dragon Bats Firecracker Witch The Log
Firecracker Bats Witch Electro Dragon
Electro Dragon Firecracker Witch The Log

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