My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Flying Machine Hunter Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Royal Giant Elixir Golem Flying Machine Hunter Cannon Cart Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Elixir Golem Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Elixir Golem Flying Machine Cannon Cart Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Elixir Golem Cannon Cart
Giant Snowball
Flying Machine
Zap
Royal Giant Flying Machine Cannon Cart
Barbarian Barrel
Tesla Elixir Golem Hunter Cannon Cart Magic Archer
The Log
Royal Giant Elixir Golem Hunter Cannon Cart
Earthquake
Tesla Elixir Golem
Arrows
Flying Machine
Royal Delivery
Elixir Golem Flying Machine Hunter Cannon Cart Magic Archer
Fireball
Tesla Elixir Golem Flying Machine Hunter Cannon Cart Magic Archer
Poison
Elixir Golem Flying Machine Hunter Magic Archer
Lightning
Tesla Hunter Cannon Cart Magic Archer
Rocket
Hunter Cannon Cart Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fireball Hunter Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Hunter Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Elixir Golem Tesla Fireball Flying Machine Hunter Magic Archer Cannon Cart Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Elixir Golem Tesla Fireball Flying Machine

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Royal Giant
Fireball Hunter Flying Machine Cannon Cart Magic Archer
Elixir Golem
Fireball Flying Machine Hunter Magic Archer
Fireball
Royal Giant Elixir Golem Magic Archer
Flying Machine
Royal Giant Elixir Golem Cannon Cart
Hunter
Royal Giant Elixir Golem Cannon Cart
Cannon Cart
Royal Giant Flying Machine Hunter Magic Archer
Magic Archer
Royal Giant Elixir Golem Fireball Cannon Cart

Defense Synergies 0 7

Tesla
Fireball Cannon Cart Magic Archer
Royal Giant
Elixir Golem
Fireball
Tesla
Flying Machine
Hunter Cannon Cart
Hunter
Flying Machine Cannon Cart
Cannon Cart
Tesla Flying Machine Hunter Magic Archer
Magic Archer
Tesla Cannon Cart

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Tesla Fireball Flying Machine Magic Archer
Hunter Tesla Flying Machine Cannon Cart
Tesla Hunter Cannon Cart
Tesla Hunter Cannon Cart
Fireball
Fireball Tesla Flying Machine Hunter Cannon Cart Magic Archer
Tesla Hunter Fireball Flying Machine Magic Archer
Tesla Fireball Flying Machine Cannon Cart Magic Archer
Tesla Hunter
Tesla Hunter Cannon Cart
Tesla Fireball Flying Machine Hunter Cannon Cart Magic Archer
Tesla Hunter Fireball Flying Machine Magic Archer
Tesla Hunter Fireball Flying Machine Cannon Cart
Fireball Tesla Hunter Cannon Cart Magic Archer
Tesla Hunter Cannon Cart
Tesla Fireball Hunter
Tesla Fireball Hunter Cannon Cart
Tesla Fireball Flying Machine Hunter Cannon Cart Magic Archer
Hunter Tesla Fireball Flying Machine Cannon Cart Magic Archer
Tesla Hunter Cannon Cart
Tesla Fireball Flying Machine Hunter Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Fireball Cannon Cart
Fireball Tesla Flying Machine Hunter Cannon Cart Magic Archer
Hunter Cannon Cart
Hunter Tesla Fireball Cannon Cart
Tesla Hunter Cannon Cart
Fireball Tesla Flying Machine Hunter Magic Archer
Tesla Fireball Flying Machine Hunter Cannon Cart
Tesla Hunter Cannon Cart
Fireball Flying Machine Cannon Cart Magic Archer
Tesla
Tesla Flying Machine Hunter Cannon Cart
Fireball
Cannon Cart Tesla Fireball Hunter
Tesla Fireball Flying Machine Cannon Cart Magic Archer
Tesla Fireball Flying Machine Hunter Cannon Cart Magic Archer
Tesla Fireball Flying Machine Hunter Cannon Cart Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Flying Machine
Fireball Flying Machine Magic Archer
Fireball Flying Machine Cannon Cart Magic Archer
Cannon Cart Fireball Flying Machine
Fireball Magic Archer
Fireball Flying Machine Hunter Magic Archer
Flying Machine Magic Archer
Fireball Flying Machine Hunter Magic Archer
Fireball Flying Machine
Fireball
Fireball Flying Machine Cannon Cart Magic Archer
Fireball Flying Machine Magic Archer
Flying Machine Fireball Hunter Cannon Cart Magic Archer
Fireball Flying Machine Cannon Cart Magic Archer
Fireball Flying Machine Cannon Cart Magic Archer
Fireball Flying Machine Hunter Cannon Cart Magic Archer
Magic Archer Fireball Flying Machine Cannon Cart
Fireball
Fireball Flying Machine Hunter Magic Archer
Fireball Flying Machine Magic Archer
Fireball Magic Archer
Fireball
Fireball Flying Machine Cannon Cart
Fireball Hunter Magic Archer
Fireball Flying Machine Hunter Magic Archer
Fireball Flying Machine Magic Archer
Fireball Magic Archer
Fireball Flying Machine Hunter Magic Archer
Fireball Flying Machine
Fireball
Fireball Hunter Magic Archer
Fireball Magic Archer
Fireball Magic Archer
Fireball Flying Machine Cannon Cart Magic Archer
Fireball Flying Machine Hunter Magic Archer
Fireball
Fireball Flying Machine Hunter Cannon Cart Magic Archer
Fireball Flying Machine Magic Archer
Fireball
Flying Machine Cannon Cart
Fireball Flying Machine Magic Archer
Fireball Flying Machine Magic Archer
Fireball Flying Machine Cannon Cart Magic Archer

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