My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Wizard Inferno Dragon Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bowler Ice Wizard Inferno Dragon Phoenix Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Heal Spirit Phoenix Lava Hound

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon Phoenix Lava Hound
Giant Snowball
Inferno Dragon Lava Hound
Zap
Inferno Dragon Lava Hound
Barbarian Barrel
Heal Spirit Ice Wizard
The Log
Heal Spirit
Earthquake
Arrows
Heal Spirit Lava Hound
Royal Delivery
Heal Spirit Bowler Ice Wizard Inferno Dragon Lava Hound
Fireball
Bowler Ice Wizard Inferno Dragon Lava Hound
Poison
Ice Wizard Phoenix Lava Hound
Lightning
Bowler Ice Wizard Inferno Dragon Phoenix
Rocket
Bowler Inferno Dragon Phoenix

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Freeze Bowler Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Heal Spirit Freeze Bowler Ice Wizard Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit Ice Wizard Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Arrows Ice Wizard Freeze Inferno Dragon Phoenix Bowler Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Heal Spirit Arrows Ice Wizard Freeze

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Lava Hound Freeze Bowler Phoenix
Heal Spirit
Bowler Inferno Dragon
Freeze
Arrows Phoenix
Bowler
Arrows Heal Spirit Ice Wizard
Ice Wizard
Bowler
Inferno Dragon
Lava Hound Heal Spirit
Phoenix
Arrows Freeze
Lava Hound
Arrows Inferno Dragon

Defense Synergies 0 5

Arrows
Bowler Ice Wizard Phoenix
Heal Spirit
Freeze
Bowler
Arrows Ice Wizard
Ice Wizard
Arrows Bowler Inferno Dragon
Inferno Dragon
Ice Wizard
Phoenix
Arrows
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler
Inferno Dragon Ice Wizard Phoenix
Bowler Freeze Ice Wizard Inferno Dragon
Inferno Dragon Bowler Ice Wizard Phoenix
Arrows Bowler
Arrows Freeze Bowler Ice Wizard
Inferno Dragon Arrows Freeze Ice Wizard Phoenix
Bowler Arrows Phoenix
Inferno Dragon Ice Wizard Phoenix
Bowler Ice Wizard Phoenix
Ice Wizard Arrows Freeze Bowler
Arrows Inferno Dragon Ice Wizard Phoenix
Bowler Freeze Ice Wizard
Bowler Arrows Freeze
Inferno Dragon Phoenix
Freeze Bowler Inferno Dragon
Arrows Bowler
Arrows Bowler Ice Wizard
Arrows Freeze Bowler Ice Wizard Inferno Dragon
Inferno Dragon Phoenix
Bowler Arrows
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Bowler
Arrows Bowler Inferno Dragon Phoenix
Bowler
Bowler Phoenix
Bowler Inferno Dragon Phoenix
Arrows Freeze Ice Wizard
Bowler Ice Wizard Phoenix
Inferno Dragon Phoenix
Freeze Inferno Dragon Phoenix
Inferno Dragon Phoenix
Inferno Dragon Bowler Phoenix
Arrows Bowler Phoenix
Bowler
Bowler
Phoenix Freeze Bowler Inferno Dragon
Arrows Bowler Freeze Ice Wizard Inferno Dragon Phoenix
Arrows Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Freeze
Arrows Bowler Ice Wizard
Arrows
Arrows Freeze
Arrows Bowler
Arrows Freeze Ice Wizard
Arrows Bowler
Arrows Freeze Bowler Ice Wizard
Arrows
Bowler
Arrows Bowler
Arrows
Bowler
Arrows Freeze
Arrows
Arrows Bowler
Arrows Bowler
Arrows Freeze
Arrows Bowler
Arrows Bowler
Bowler
Arrows
Bowler
Arrows
Arrows Freeze Bowler Ice Wizard
Inferno Dragon
Arrows Bowler Ice Wizard
Arrows Bowler
Arrows
Arrows Ice Wizard
Freeze
Bowler
Arrows
Arrows Freeze
Arrows Bowler
Freeze
Arrows Ice Wizard
Freeze
Arrows
Bowler
Arrows Bowler
Arrows
Freeze Bowler
Freeze Bowler
Inferno Dragon
Bowler

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