My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Good
Versatility
Mediocre
F2P score
Good

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Elixir Golem Valkyrie Furnace Wizard Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elixir Golem Valkyrie Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Elixir Golem Hog Rider
Giant Snowball
Bomber Hog Rider Furnace Baby Dragon
Zap
Bomber Furnace
Barbarian Barrel
Bomber Knight Elixir Golem Valkyrie Furnace Wizard
The Log
Bomber Elixir Golem Hog Rider Furnace
Earthquake
Bomber Elixir Golem Hog Rider Furnace
Arrows
Bomber Furnace
Royal Delivery
Bomber Knight Elixir Golem Valkyrie Hog Rider Wizard Baby Dragon
Fireball
Bomber Elixir Golem Hog Rider Furnace Wizard Baby Dragon
Poison
Bomber Elixir Golem Furnace Wizard
Lightning
Knight Valkyrie Furnace Wizard Baby Dragon
Rocket
Valkyrie Hog Rider Furnace Wizard

Against air swarms

Spells and units that can counter air swarms.

Furnace Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Valkyrie Furnace Wizard Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Elixir Golem Valkyrie Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Knight Elixir Golem Valkyrie Hog Rider Furnace Baby Dragon Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Knight Elixir Golem Valkyrie

Attack Synergies 3 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Knight Elixir Golem Valkyrie Hog Rider Baby Dragon
Knight
Hog Rider Baby Dragon Bomber Furnace Wizard
Elixir Golem
Bomber Hog Rider Furnace Wizard Baby Dragon
Valkyrie
Hog Rider Bomber Furnace Wizard Baby Dragon
Hog Rider
Knight Valkyrie Bomber Elixir Golem Furnace Wizard Baby Dragon
Furnace
Knight Elixir Golem Valkyrie Hog Rider Baby Dragon
Wizard
Knight Elixir Golem Valkyrie Hog Rider
Baby Dragon
Knight Bomber Elixir Golem Valkyrie Hog Rider Furnace

Defense Synergies 1 8

Bomber
Knight Valkyrie
Knight
Bomber Furnace Wizard Baby Dragon
Elixir Golem
Valkyrie
Bomber Furnace Wizard Baby Dragon
Hog Rider
Furnace
Knight Valkyrie Baby Dragon
Wizard
Knight Valkyrie
Baby Dragon
Knight Valkyrie Furnace

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Valkyrie Wizard Baby Dragon
Knight Valkyrie Furnace
Furnace Bomber Knight Valkyrie
Knight Valkyrie Furnace
Bomber Valkyrie
Bomber Valkyrie Furnace Baby Dragon
Furnace Wizard Baby Dragon
Valkyrie Baby Dragon
Furnace
Knight Bomber Valkyrie
Valkyrie Bomber Knight Furnace Wizard Baby Dragon
Furnace Wizard Baby Dragon
Furnace Bomber Knight Valkyrie Wizard
Bomber Valkyrie Wizard Furnace Baby Dragon
Knight Furnace
Furnace
Wizard Bomber Knight Valkyrie Furnace
Bomber Knight Valkyrie Furnace Wizard Baby Dragon
Valkyrie Furnace Wizard Baby Dragon Bomber Knight
Bomber Valkyrie Wizard Knight Furnace Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Furnace
Bomber Knight Valkyrie Wizard Baby Dragon
Knight Valkyrie Furnace
Valkyrie Knight
Knight Valkyrie
Furnace Wizard Baby Dragon
Knight Valkyrie Furnace
Knight Valkyrie
Knight Valkyrie Baby Dragon
Knight Valkyrie
Valkyrie
Knight Valkyrie Wizard
Wizard Bomber Valkyrie Furnace Baby Dragon
Bomber Knight Valkyrie Furnace Baby Dragon
Valkyrie Bomber Wizard Baby Dragon
Bomber Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Valkyrie Baby Dragon
Baby Dragon
Baby Dragon
Knight Valkyrie
Bomber Wizard Valkyrie Furnace Baby Dragon
Wizard Furnace Baby Dragon
Bomber Furnace Wizard Baby Dragon
Wizard Baby Dragon
Wizard
Knight Valkyrie Wizard
Wizard Baby Dragon
Knight Baby Dragon
Baby Dragon
Furnace Baby Dragon
Bomber Furnace Wizard Baby Dragon
Furnace Wizard Baby Dragon
Bomber
Bomber Wizard Baby Dragon
Bomber Valkyrie Wizard Baby Dragon
Baby Dragon
Wizard
Baby Dragon
Bomber Valkyrie Furnace Wizard Baby Dragon
Wizard Baby Dragon
Wizard Baby Dragon
Baby Dragon
Furnace Wizard Baby Dragon
Wizard
Bomber Wizard
Wizard
Wizard Baby Dragon
Knight Valkyrie Wizard Baby Dragon
Bomber Wizard Baby Dragon
Baby Dragon
Baby Dragon
Wizard

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