My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
RIP

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Royal Ghost Electro Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Hogs Barbarian Barrel Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Royal Ghost Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Royal Hogs Sparky
Giant Snowball
Bomber Royal Hogs
Zap
Bomber Royal Hogs Sparky
Barbarian Barrel
Bomber Royal Hogs Royal Ghost Electro Wizard Sparky
The Log
Bomber Royal Hogs Sparky
Earthquake
Bomber Royal Hogs
Arrows
Bomber Royal Hogs
Royal Delivery
Bomber Royal Hogs Royal Ghost Electro Wizard Sparky
Fireball
Bomber Royal Hogs Electro Wizard Sparky
Poison
Bomber Royal Hogs Electro Wizard Sparky
Lightning
Electro Wizard Sparky
Rocket
Royal Hogs Sparky

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Barbarian Barrel Poison Royal Ghost Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Poison Royal Ghost Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bomber Barbarian Barrel Royal Ghost Poison Electro Wizard Royal Hogs Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Bomber Barbarian Barrel Royal Ghost

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Royal Hogs Barbarian Barrel Sparky
Royal Hogs
Bomber Barbarian Barrel Poison Electro Wizard
Mirror
Barbarian Barrel Poison Royal Ghost Sparky
Barbarian Barrel
Bomber Royal Hogs Mirror Sparky
Poison
Royal Hogs Mirror Royal Ghost
Royal Ghost
Mirror Poison Electro Wizard
Electro Wizard
Royal Hogs Royal Ghost Sparky
Sparky
Bomber Mirror Barbarian Barrel Electro Wizard

Defense Synergies 1 12

Bomber
Barbarian Barrel Royal Ghost Electro Wizard
Royal Hogs
Mirror
Barbarian Barrel Poison Electro Wizard Sparky
Barbarian Barrel
Mirror Bomber Poison Electro Wizard Sparky
Poison
Mirror Barbarian Barrel Electro Wizard Sparky
Royal Ghost
Bomber Electro Wizard
Electro Wizard
Bomber Mirror Barbarian Barrel Poison Royal Ghost
Sparky
Mirror Barbarian Barrel Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Barbarian Barrel Electro Wizard Sparky
Sparky Electro Wizard
Sparky Bomber Electro Wizard
Sparky Electro Wizard
Bomber Barbarian Barrel Poison Sparky
Barbarian Barrel Bomber Royal Ghost Electro Wizard
Electro Wizard Poison
Barbarian Barrel Poison Electro Wizard Sparky
Sparky
Bomber Barbarian Barrel Royal Ghost Electro Wizard Sparky
Poison Electro Wizard Bomber Barbarian Barrel Royal Ghost
Poison Electro Wizard
Sparky Bomber Electro Wizard
Bomber Sparky Barbarian Barrel Poison Royal Ghost Electro Wizard
Sparky Electro Wizard
Electro Wizard Sparky
Sparky Bomber Poison Electro Wizard
Bomber Barbarian Barrel Royal Ghost Electro Wizard
Barbarian Barrel Poison Bomber Royal Ghost Electro Wizard
Sparky Electro Wizard
Bomber Royal Ghost Barbarian Barrel Poison Electro Wizard Sparky
Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Barrel Royal Ghost Electro Wizard Sparky
Poison Electro Wizard Bomber Barbarian Barrel Royal Ghost
Electro Wizard Sparky
Barbarian Barrel Electro Wizard Sparky
Sparky
Poison Electro Wizard
Sparky Electro Wizard
Sparky
Electro Wizard Barbarian Barrel Poison Sparky
Sparky
Sparky
Poison Electro Wizard
Sparky
Bomber Sparky
Electro Wizard Sparky Bomber Barbarian Barrel Poison
Poison Bomber Barbarian Barrel Royal Ghost Electro Wizard Sparky
Bomber Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Barbarian Barrel Royal Ghost Sparky
Poison Barbarian Barrel Royal Ghost Electro Wizard
Barbarian Barrel Poison Sparky
Barbarian Barrel Poison Sparky
Bomber Poison Barbarian Barrel Sparky
Poison
Bomber Poison Sparky
Poison Barbarian Barrel
Poison
Poison Electro Wizard Sparky
Poison Barbarian Barrel Electro Wizard Sparky
Poison
Poison Barbarian Barrel Sparky
Barbarian Barrel Poison
Barbarian Barrel Poison Sparky
Bomber Barbarian Barrel Poison Sparky
Barbarian Barrel Poison Sparky
Barbarian Barrel Poison Sparky
Bomber Sparky
Bomber Barbarian Barrel Poison Electro Wizard Sparky
Bomber Barbarian Barrel Poison
Poison Sparky
Poison
Sparky
Barbarian Barrel Poison
Poison Bomber Barbarian Barrel Sparky
Poison Barbarian Barrel Royal Ghost Electro Wizard Sparky
Poison Sparky
Poison Barbarian Barrel Sparky
Poison Electro Wizard Sparky
Electro Wizard Poison
Sparky
Poison Bomber Sparky
Poison Electro Wizard Sparky
Sparky
Poison Sparky
Electro Wizard Barbarian Barrel
Poison Electro Wizard
Barbarian Barrel
Poison Electro Wizard Sparky
Bomber Poison
Poison Sparky
Sparky
Poison Electro Wizard Sparky
Poison Electro Wizard
Poison Barbarian Barrel Royal Ghost Electro Wizard Sparky
Sparky
Sparky

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