My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Cage Cannon Cart Electro Giant Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart Electro Giant Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Minion Horde Cannon Cart Electro Giant Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Cannon Cart
Giant Snowball
Fire Spirit Minion Horde
Zap
Fire Spirit Minion Horde Cannon Cart
Barbarian Barrel
Fire Spirit Goblin Cage Cannon Cart Royal Ghost
The Log
Fire Spirit Goblin Cage Cannon Cart
Earthquake
Goblin Cage
Arrows
Fire Spirit Minion Horde
Royal Delivery
Fire Spirit Minion Horde Goblin Cage Cannon Cart Royal Ghost
Fireball
Minion Horde Goblin Cage Cannon Cart
Poison
Minion Horde Goblin Cage
Lightning
Goblin Cage Cannon Cart
Rocket
Minion Horde Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Tornado Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Tornado Electro Giant Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Tornado Electro Giant Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Tornado Royal Ghost Goblin Cage Minion Horde Cannon Cart Lightning Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit Tornado Royal Ghost Goblin Cage

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Goblin Cage Cannon Cart
Minion Horde
Goblin Cage
Fire Spirit Cannon Cart Royal Ghost
Tornado
Electro Giant Cannon Cart
Cannon Cart
Fire Spirit Goblin Cage Tornado Lightning Royal Ghost
Lightning
Electro Giant Cannon Cart
Electro Giant
Tornado Lightning
Royal Ghost
Goblin Cage Cannon Cart

Defense Synergies 0 8

Fire Spirit
Tornado
Minion Horde
Tornado
Goblin Cage
Tornado Cannon Cart Electro Giant
Tornado
Fire Spirit Minion Horde Goblin Cage Cannon Cart Electro Giant
Cannon Cart
Goblin Cage Tornado Royal Ghost
Lightning
Electro Giant
Goblin Cage Tornado
Royal Ghost
Cannon Cart

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Lightning Minion Horde Goblin Cage
Minion Horde Goblin Cage Cannon Cart
Minion Horde Goblin Cage Tornado Fire Spirit Cannon Cart Lightning
Minion Horde Goblin Cage Cannon Cart
Lightning Goblin Cage Tornado
Tornado Fire Spirit Cannon Cart Royal Ghost
Minion Horde Tornado Lightning Fire Spirit Goblin Cage
Lightning Goblin Cage Cannon Cart Electro Giant
Minion Horde Goblin Cage Tornado
Tornado Fire Spirit Minion Horde Cannon Cart Royal Ghost
Minion Horde Tornado Cannon Cart Electro Giant Royal Ghost
Minion Horde Tornado
Minion Horde Goblin Cage Fire Spirit Cannon Cart Lightning
Fire Spirit Minion Horde Goblin Cage Tornado Cannon Cart Royal Ghost
Minion Horde Goblin Cage Cannon Cart
Minion Horde Tornado Goblin Cage Lightning Electro Giant
Minion Horde Goblin Cage Tornado Cannon Cart
Fire Spirit Goblin Cage Minion Horde Tornado Cannon Cart Royal Ghost
Goblin Cage Tornado Fire Spirit Cannon Cart Royal Ghost
Goblin Cage Tornado Cannon Cart
Royal Ghost Fire Spirit Minion Horde Cannon Cart Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Cage Cannon Cart Electro Giant Royal Ghost
Cannon Cart Lightning Royal Ghost
Minion Horde Goblin Cage Cannon Cart Lightning
Lightning Minion Horde Goblin Cage Tornado Cannon Cart
Minion Horde Goblin Cage Cannon Cart
Fire Spirit Electro Giant Minion Horde Tornado
Minion Horde Goblin Cage Cannon Cart Lightning
Minion Horde Goblin Cage Cannon Cart
Minion Horde Goblin Cage Lightning Tornado Cannon Cart
Minion Horde Goblin Cage
Minion Horde Goblin Cage Cannon Cart
Lightning Goblin Cage Tornado Electro Giant
Cannon Cart Lightning Minion Horde Goblin Cage
Minion Horde Goblin Cage Cannon Cart Electro Giant
Electro Giant Minion Horde Goblin Cage Tornado Cannon Cart Lightning
Minion Horde Goblin Cage Cannon Cart Electro Giant Royal Ghost
Goblin Cage
Tornado Cannon Cart

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Minion Horde Royal Ghost
Tornado Royal Ghost
Lightning Minion Horde Cannon Cart
Cannon Cart Lightning
Fire Spirit Minion Horde
Electro Giant Fire Spirit Minion Horde Tornado
Fire Spirit Minion Horde Tornado
Fire Spirit Tornado Lightning
Tornado Lightning
Lightning Fire Spirit Minion Horde Tornado
Lightning Minion Horde Tornado Cannon Cart
Lightning Fire Spirit Tornado
Lightning Fire Spirit Cannon Cart
Lightning Minion Horde Cannon Cart
Lightning Cannon Cart
Lightning Minion Horde Cannon Cart
Lightning Minion Horde Cannon Cart
Lightning Tornado
Minion Horde Lightning
Lightning Fire Spirit
Lightning Fire Spirit Tornado Electro Giant
Lightning Minion Horde
Lightning Tornado
Tornado Lightning
Lightning Minion Horde Cannon Cart
Tornado Electro Giant Fire Spirit
Minion Horde
Tornado Lightning Royal Ghost
Lightning Tornado
Lightning Tornado
Lightning Fire Spirit Minion Horde Tornado Electro Giant
Lightning Minion Horde Electro Giant
Lightning Minion Horde
Lightning Minion Horde
Lightning Minion Horde
Minion Horde
Lightning
Minion Horde Lightning Fire Spirit Cannon Cart
Lightning Fire Spirit Tornado
Lightning Minion Horde Cannon Cart
Lightning
Lightning Tornado Electro Giant
Minion Horde Cannon Cart
Electro Giant Minion Horde Tornado Lightning
Tornado Lightning
Lightning Tornado Cannon Cart Electro Giant Royal Ghost
Cannon Cart
Lightning
Lightning

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