My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Wizard Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Cage Wizard Executioner Golem Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Royal Hogs Golem Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Golem Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs
Giant Snowball
Fire Spirit Royal Hogs
Zap
Fire Spirit Royal Hogs
Barbarian Barrel
Fire Spirit Goblin Cage Wizard Royal Hogs Executioner Royal Ghost
The Log
Fire Spirit Goblin Cage Royal Hogs
Earthquake
Goblin Cage Royal Hogs
Arrows
Fire Spirit Royal Hogs
Royal Delivery
Fire Spirit Goblin Cage Wizard Royal Hogs Executioner Royal Ghost
Fireball
Goblin Cage Wizard Royal Hogs Executioner
Poison
Goblin Cage Wizard Royal Hogs Executioner
Lightning
Goblin Cage Wizard Executioner
Rocket
Wizard Royal Hogs Executioner

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Wizard Rocket Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Wizard Rocket Executioner Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Rocket Executioner Golem Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Royal Ghost Goblin Cage Wizard Royal Hogs Executioner Rocket Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Fire Spirit Royal Ghost Goblin Cage Wizard

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Goblin Cage Royal Hogs Golem
Goblin Cage
Fire Spirit Royal Hogs Golem Royal Ghost
Wizard
Royal Hogs Golem Royal Ghost
Royal Hogs
Fire Spirit Goblin Cage Wizard Executioner
Rocket
Golem
Executioner
Royal Hogs Golem
Golem
Fire Spirit Goblin Cage Wizard Rocket Executioner
Royal Ghost
Goblin Cage Wizard

Defense Synergies 0 3

Fire Spirit
Goblin Cage
Wizard Executioner
Wizard
Goblin Cage Royal Ghost
Royal Hogs
Rocket
Executioner
Goblin Cage
Golem
Royal Ghost
Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Goblin Cage Wizard Executioner
Goblin Cage Executioner
Goblin Cage Rocket Fire Spirit Executioner
Goblin Cage
Goblin Cage Rocket
Fire Spirit Executioner Royal Ghost
Rocket Fire Spirit Goblin Cage Wizard Executioner
Rocket Goblin Cage
Goblin Cage
Fire Spirit Royal Ghost
Executioner Wizard Royal Ghost
Executioner Wizard
Goblin Cage Fire Spirit Wizard Rocket
Fire Spirit Wizard Rocket Executioner Goblin Cage Royal Ghost
Goblin Cage
Rocket Goblin Cage
Wizard Goblin Cage Executioner
Fire Spirit Goblin Cage Wizard Executioner Royal Ghost
Goblin Cage Wizard Executioner Fire Spirit Royal Ghost
Goblin Cage
Wizard Royal Ghost Fire Spirit Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Cage Royal Ghost
Wizard Rocket Executioner Royal Ghost
Goblin Cage Rocket
Rocket Goblin Cage
Goblin Cage Executioner
Fire Spirit Wizard Rocket Executioner
Rocket Goblin Cage
Goblin Cage
Goblin Cage Rocket
Goblin Cage
Goblin Cage
Rocket Goblin Cage
Rocket Goblin Cage Wizard Executioner
Wizard Goblin Cage Executioner
Goblin Cage Rocket Executioner
Executioner Goblin Cage Wizard Royal Ghost
Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket Royal Ghost
Executioner Royal Ghost
Rocket
Rocket
Wizard Rocket Executioner Fire Spirit
Wizard Executioner Fire Spirit Rocket
Fire Spirit Wizard Executioner
Fire Spirit Wizard Executioner
Wizard
Rocket Fire Spirit
Rocket Wizard
Fire Spirit Wizard Rocket Executioner
Rocket Fire Spirit Executioner
Rocket
Rocket Wizard Executioner
Wizard Rocket Executioner
Rocket
Rocket
Rocket Fire Spirit Wizard Executioner
Rocket Fire Spirit Wizard
Rocket
Rocket Wizard
Rocket
Rocket
Fire Spirit Wizard Executioner
Wizard Executioner Royal Ghost
Wizard
Rocket
Fire Spirit Wizard Executioner
Rocket Wizard
Wizard Rocket
Rocket
Rocket Wizard
Fire Spirit Rocket
Rocket Fire Spirit Wizard Executioner
Wizard Rocket Executioner
Wizard Executioner
Rocket
Executioner
Rocket
Rocket Executioner
Rocket Executioner Royal Ghost
Wizard Rocket

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