My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Skeleton Dragons Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Dragons Goblin Cage Royal Ghost Lumberjack Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost Lumberjack Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Ghost Lumberjack Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Lumberjack Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Ram Rider
Giant Snowball
Skeleton Dragons Lumberjack Ram Rider
Zap
Ram Rider
Barbarian Barrel
Goblin Cage Royal Ghost Lumberjack
The Log
Goblin Cage Lumberjack Ram Rider
Earthquake
Goblin Cage
Arrows
Skeleton Dragons
Royal Delivery
Skeleton Dragons Goblin Cage Royal Ghost Lumberjack Ram Rider
Fireball
Skeleton Dragons Goblin Cage Lumberjack Ram Rider
Poison
Skeleton Dragons Goblin Cage
Lightning
Skeleton Dragons Goblin Cage Lumberjack Ram Rider
Rocket
Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Skeleton Dragons

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Skeleton Dragons Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Ghost

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Berserker Arrows Void Royal Ghost Skeleton Dragons Goblin Cage Lumberjack Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Berserker Arrows Void Royal Ghost

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Berserker
Arrows
Void Lumberjack Ram Rider
Skeleton Dragons
Goblin Cage Lumberjack Ram Rider
Goblin Cage
Skeleton Dragons Royal Ghost Lumberjack Ram Rider
Void
Arrows
Royal Ghost
Goblin Cage Lumberjack Ram Rider
Lumberjack
Arrows Skeleton Dragons Goblin Cage Royal Ghost Ram Rider
Ram Rider
Arrows Skeleton Dragons Goblin Cage Royal Ghost Lumberjack

Defense Synergies 2 4

Berserker
Arrows
Void Lumberjack
Skeleton Dragons
Goblin Cage Lumberjack
Goblin Cage
Skeleton Dragons Lumberjack
Void
Arrows
Royal Ghost
Lumberjack
Arrows Skeleton Dragons Goblin Cage Ram Rider
Ram Rider
Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Dragons Goblin Cage Void Ram Rider
Lumberjack Skeleton Dragons Goblin Cage Ram Rider
Goblin Cage Lumberjack Ram Rider Skeleton Dragons Void
Goblin Cage Lumberjack Skeleton Dragons Ram Rider
Arrows Goblin Cage Lumberjack
Arrows Skeleton Dragons Royal Ghost Lumberjack
Skeleton Dragons Ram Rider Arrows Goblin Cage Void
Arrows Skeleton Dragons Goblin Cage Void Ram Rider
Goblin Cage Lumberjack
Royal Ghost Lumberjack
Berserker Skeleton Dragons Arrows Royal Ghost Lumberjack Ram Rider
Arrows Skeleton Dragons Ram Rider
Goblin Cage Lumberjack Skeleton Dragons Ram Rider
Arrows Skeleton Dragons Goblin Cage Royal Ghost Lumberjack
Goblin Cage Lumberjack Ram Rider
Goblin Cage Lumberjack Ram Rider
Arrows Skeleton Dragons Goblin Cage Lumberjack
Arrows Goblin Cage Skeleton Dragons Royal Ghost Lumberjack Ram Rider
Arrows Goblin Cage Skeleton Dragons Royal Ghost Lumberjack Ram Rider
Goblin Cage Lumberjack Ram Rider
Skeleton Dragons Royal Ghost Arrows Lumberjack
Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Goblin Cage Void Royal Ghost
Void Arrows Skeleton Dragons Royal Ghost Lumberjack
Lumberjack Goblin Cage Ram Rider
Lumberjack Goblin Cage Ram Rider
Goblin Cage Lumberjack Ram Rider
Arrows Skeleton Dragons Ram Rider
Goblin Cage Void Lumberjack Ram Rider
Goblin Cage Lumberjack
Goblin Cage Void Skeleton Dragons
Skeleton Dragons Goblin Cage
Goblin Cage Lumberjack
Arrows Goblin Cage Void
Goblin Cage Lumberjack Ram Rider
Skeleton Dragons Goblin Cage
Skeleton Dragons Goblin Cage Lumberjack
Arrows Skeleton Dragons Goblin Cage Royal Ghost
Arrows Goblin Cage Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Arrows Skeleton Dragons Royal Ghost
Arrows Void Skeleton Dragons Royal Ghost Ram Rider
Arrows Skeleton Dragons Void
Arrows Skeleton Dragons Void
Arrows Skeleton Dragons
Arrows Skeleton Dragons Ram Rider
Arrows Skeleton Dragons
Arrows Skeleton Dragons Ram Rider
Arrows Void Skeleton Dragons Ram Rider
Void Lumberjack
Void Arrows Skeleton Dragons Ram Rider
Void Arrows Skeleton Dragons
Skeleton Dragons Void
Arrows Skeleton Dragons Void
Arrows Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Dragons
Arrows
Skeleton Dragons
Void Arrows Skeleton Dragons
Arrows Skeleton Dragons Void
Skeleton Dragons Void
Arrows Skeleton Dragons Void
Void
Arrows Skeleton Dragons Void
Arrows Skeleton Dragons
Arrows Void Skeleton Dragons Royal Ghost Ram Rider
Void Arrows Skeleton Dragons Ram Rider
Void Arrows Skeleton Dragons
Arrows Skeleton Dragons Void
Skeleton Dragons Void
Void
Void Arrows Skeleton Dragons
Void Arrows Skeleton Dragons
Arrows
Void
Arrows Skeleton Dragons Ram Rider
Arrows
Void Skeleton Dragons Lumberjack
Arrows Skeleton Dragons
Void Arrows
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons Void
Void Royal Ghost
Skeleton Dragons Void
Void

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