My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Dart Goblin Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Wizard Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Dart Goblin Hog Rider Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider
Giant Snowball
Dart Goblin Hog Rider
Zap
Dart Goblin
Barbarian Barrel
Tesla Elite Barbarians Dart Goblin Wizard Royal Ghost
The Log
Elite Barbarians Dart Goblin Hog Rider
Earthquake
Tesla Hog Rider
Arrows
Dart Goblin
Royal Delivery
Elite Barbarians Dart Goblin Hog Rider Wizard Royal Ghost
Fireball
Tesla Elite Barbarians Dart Goblin Hog Rider Wizard
Poison
Dart Goblin Wizard
Lightning
Tesla Elite Barbarians Wizard
Rocket
Elite Barbarians Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado Poison

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Tornado Poison Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Poison Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Dart Goblin Tornado Royal Ghost Tesla Hog Rider Poison Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Dart Goblin Tornado Royal Ghost Tesla

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Elite Barbarians
Dart Goblin Hog Rider Wizard Royal Ghost
Dart Goblin
Elite Barbarians Hog Rider
Hog Rider
Elite Barbarians Dart Goblin Wizard Tornado Poison
Wizard
Tornado Elite Barbarians Hog Rider Royal Ghost
Tornado
Wizard Hog Rider Poison
Poison
Hog Rider Tornado Royal Ghost
Royal Ghost
Elite Barbarians Wizard Poison

Defense Synergies 1 9

Tesla
Dart Goblin Wizard Tornado Poison
Elite Barbarians
Dart Goblin Wizard
Dart Goblin
Tesla Elite Barbarians Tornado
Hog Rider
Wizard
Tornado Tesla Elite Barbarians Royal Ghost
Tornado
Wizard Tesla Dart Goblin Poison
Poison
Tesla Tornado
Royal Ghost
Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Dart Goblin Wizard
Elite Barbarians Tesla Dart Goblin
Tesla Tornado Elite Barbarians Dart Goblin
Tesla Elite Barbarians Dart Goblin
Elite Barbarians Tornado Poison
Tornado Tesla Dart Goblin Royal Ghost
Tesla Dart Goblin Tornado Wizard Poison
Tesla Dart Goblin Poison
Tesla Elite Barbarians Tornado
Elite Barbarians Tornado Tesla Dart Goblin Royal Ghost
Dart Goblin Poison Tesla Wizard Tornado Royal Ghost
Tesla Dart Goblin Wizard Tornado Poison
Tesla Elite Barbarians Wizard
Wizard Tesla Dart Goblin Tornado Poison Royal Ghost
Elite Barbarians Tesla
Tornado Tesla Elite Barbarians
Tesla Wizard Elite Barbarians Tornado Poison
Tesla Elite Barbarians Dart Goblin Wizard Tornado Royal Ghost
Wizard Tornado Poison Tesla Dart Goblin Royal Ghost
Tesla Elite Barbarians Dart Goblin Tornado
Wizard Royal Ghost Tesla Elite Barbarians Dart Goblin Poison
Tesla Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Elite Barbarians Royal Ghost
Poison Tesla Elite Barbarians Wizard Royal Ghost
Elite Barbarians
Tesla Elite Barbarians Tornado
Tesla Elite Barbarians
Wizard Poison Tesla Dart Goblin Tornado
Tesla Elite Barbarians Dart Goblin
Tesla Elite Barbarians
Elite Barbarians Tornado Poison
Tesla Dart Goblin
Tesla Elite Barbarians Dart Goblin
Elite Barbarians Tornado Poison
Elite Barbarians Tesla Wizard
Wizard Tesla Dart Goblin
Tesla Elite Barbarians Dart Goblin Tornado Poison
Poison Tesla Elite Barbarians Dart Goblin Wizard Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Dart Goblin Royal Ghost
Poison Dart Goblin Tornado Royal Ghost
Dart Goblin Poison
Dart Goblin Poison
Wizard Poison
Wizard Poison Dart Goblin Tornado
Dart Goblin Wizard Tornado Poison
Poison Dart Goblin Wizard Tornado
Poison Dart Goblin Wizard Tornado
Elite Barbarians Tornado Poison
Poison Dart Goblin Wizard Tornado
Poison Dart Goblin Wizard Tornado
Poison Elite Barbarians Dart Goblin
Dart Goblin Poison
Elite Barbarians Dart Goblin Poison
Dart Goblin Wizard Poison
Dart Goblin Wizard Poison
Tornado Poison
Dart Goblin Wizard Poison
Dart Goblin Wizard Tornado Poison
Poison
Wizard Tornado Poison
Tornado
Poison
Tornado Poison Wizard
Poison Dart Goblin Wizard Tornado Royal Ghost
Wizard Tornado Poison
Poison Dart Goblin Tornado
Elite Barbarians Poison Dart Goblin Wizard Tornado
Dart Goblin Wizard Poison
Elite Barbarians
Poison Dart Goblin Wizard
Poison
Wizard Poison
Dart Goblin
Poison Dart Goblin Wizard Tornado
Poison Dart Goblin Wizard
Dart Goblin Wizard Poison
Tornado Poison
Elite Barbarians Dart Goblin
Elite Barbarians Dart Goblin Tornado Poison
Dart Goblin Tornado Poison
Poison Dart Goblin Tornado Royal Ghost
Dart Goblin Wizard
Poison

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