My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Hunter Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Lightning

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Knight Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Goblin Drill Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Drill Giant Skeleton
Giant Snowball
Archers Goblin Drill
Zap
Archers Goblin Drill
Barbarian Barrel
Electro Spirit Archers Knight Hunter Goblin Drill Giant Skeleton
The Log
Electro Spirit Archers Hunter Goblin Drill Giant Skeleton
Earthquake
Archers Goblin Drill
Arrows
Electro Spirit Archers Goblin Drill
Royal Delivery
Electro Spirit Archers Knight Hunter Goblin Drill Giant Skeleton
Fireball
Archers Hunter Goblin Drill
Poison
Archers Hunter Goblin Drill
Lightning
Knight Hunter
Rocket
Hunter

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Hunter

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Knight Rage Goblin Drill Giant Skeleton

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Rage Archers Knight Hunter Goblin Drill Giant Skeleton Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit Rage Archers Knight

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Goblin Drill Giant Skeleton
Archers
Knight Giant Skeleton
Knight
Archers Hunter Goblin Drill
Rage
Giant Skeleton
Hunter
Knight Giant Skeleton
Goblin Drill
Electro Spirit Knight
Giant Skeleton
Electro Spirit Archers Rage Hunter Lightning
Lightning
Giant Skeleton

Defense Synergies 2 5

Electro Spirit
Hunter Goblin Drill
Archers
Knight Goblin Drill Giant Skeleton
Knight
Archers Hunter
Rage
Hunter
Knight Electro Spirit Giant Skeleton
Goblin Drill
Electro Spirit Archers
Giant Skeleton
Archers Hunter
Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Knight
Hunter Knight Goblin Drill
Hunter Archers Knight Goblin Drill Giant Skeleton Lightning
Hunter Knight Goblin Drill
Lightning Giant Skeleton
Electro Spirit Archers Hunter
Hunter Lightning Electro Spirit Archers
Lightning Electro Spirit Giant Skeleton
Hunter Goblin Drill
Knight Archers Hunter Giant Skeleton
Archers Electro Spirit Knight Hunter Goblin Drill Giant Skeleton
Hunter Archers
Hunter Goblin Drill Knight Giant Skeleton Lightning
Electro Spirit Hunter Goblin Drill
Knight Hunter Goblin Drill
Hunter Goblin Drill Lightning
Knight Hunter Goblin Drill
Electro Spirit Archers Knight Hunter Goblin Drill
Hunter Goblin Drill Electro Spirit Archers Knight Giant Skeleton
Hunter Goblin Drill
Electro Spirit Archers Knight Hunter Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Archers Giant Skeleton
Archers Knight Hunter Lightning
Giant Skeleton Knight Hunter Lightning
Hunter Giant Skeleton Lightning Knight
Giant Skeleton Knight Hunter Goblin Drill
Electro Spirit Archers Hunter
Archers Knight Hunter Giant Skeleton Lightning
Giant Skeleton Knight Hunter
Giant Skeleton Lightning Electro Spirit Knight
Goblin Drill
Knight Hunter Giant Skeleton
Lightning Giant Skeleton
Giant Skeleton Lightning Knight Hunter
Archers
Electro Spirit Archers Knight Hunter Goblin Drill Giant Skeleton Lightning
Electro Spirit Archers Hunter Giant Skeleton
Electro Spirit

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Knight Goblin Drill Giant Skeleton
Lightning Goblin Drill Giant Skeleton
Lightning Knight Giant Skeleton
Electro Spirit Hunter
Archers
Hunter Lightning
Lightning
Lightning
Lightning Knight
Lightning Archers
Lightning Knight Hunter
Lightning
Lightning
Lightning Hunter Goblin Drill
Lightning
Lightning
Lightning
Lightning Archers Hunter
Lightning
Lightning Giant Skeleton
Lightning
Lightning
Lightning Goblin Drill
Electro Spirit Hunter
Hunter Lightning
Lightning
Lightning
Lightning Archers Hunter
Lightning Electro Spirit
Lightning
Lightning Hunter
Lightning Electro Spirit
Giant Skeleton
Lightning
Lightning Electro Spirit Archers
Lightning Archers Hunter
Lightning Knight Hunter
Lightning
Lightning Giant Skeleton
Electro Spirit Giant Skeleton Lightning
Lightning
Lightning Giant Skeleton
Lightning

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