My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

3 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Dark Prince Giant Skeleton Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Dark Prince Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Dark Prince Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Giant Skeleton Sparky
Giant Snowball
Zap
Firecracker Dark Prince Sparky
Barbarian Barrel
Firecracker Dark Prince Giant Skeleton Sparky
The Log
Firecracker Mini P.E.K.K.A Dark Prince Giant Skeleton Sparky
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Firecracker Mini P.E.K.K.A Dark Prince Giant Skeleton Sparky
Fireball
Firecracker Sparky
Poison
Firecracker Sparky
Lightning
Mini P.E.K.K.A Dark Prince Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Firecracker Dark Prince Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Dark Prince Giant Skeleton Sparky

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Arrows Firecracker Mini P.E.K.K.A Dark Prince Giant Skeleton Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Zap Arrows Firecracker

Attack Synergies 7 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Firecracker Mirror Sparky Mini P.E.K.K.A Dark Prince Giant Skeleton
Arrows
Zap Mirror Sparky Mini P.E.K.K.A Dark Prince Giant Skeleton
Firecracker
Zap Mini P.E.K.K.A Mirror Dark Prince Giant Skeleton Sparky
Mini P.E.K.K.A
Sparky Zap Arrows Firecracker Mirror Dark Prince Giant Skeleton
Mirror
Zap Arrows Firecracker Mini P.E.K.K.A Giant Skeleton Sparky
Dark Prince
Zap Arrows Firecracker Mini P.E.K.K.A Sparky
Giant Skeleton
Zap Arrows Firecracker Mini P.E.K.K.A Mirror Sparky
Sparky
Zap Arrows Mini P.E.K.K.A Firecracker Mirror Dark Prince Giant Skeleton

Defense Synergies 3 15

Zap
Mini P.E.K.K.A Mirror Arrows Firecracker Dark Prince Giant Skeleton Sparky
Arrows
Mirror Zap Mini P.E.K.K.A Dark Prince Giant Skeleton Sparky
Firecracker
Zap Mini P.E.K.K.A Mirror Dark Prince Giant Skeleton
Mini P.E.K.K.A
Zap Arrows Firecracker Mirror
Mirror
Zap Arrows Firecracker Mini P.E.K.K.A Sparky
Dark Prince
Zap Arrows Firecracker
Giant Skeleton
Zap Arrows Firecracker
Sparky
Zap Arrows Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Sparky
Mini P.E.K.K.A Sparky Zap Firecracker Dark Prince
Mini P.E.K.K.A Sparky Dark Prince Giant Skeleton
Mini P.E.K.K.A Sparky Firecracker Dark Prince
Arrows Firecracker Mini P.E.K.K.A Dark Prince Giant Skeleton Sparky
Arrows Zap Firecracker Dark Prince
Zap Arrows Firecracker
Zap Arrows Giant Skeleton Sparky
Mini P.E.K.K.A Sparky
Firecracker Mini P.E.K.K.A Dark Prince Giant Skeleton Sparky
Zap Arrows Firecracker Dark Prince Giant Skeleton
Arrows Zap Firecracker
Mini P.E.K.K.A Sparky Zap Dark Prince Giant Skeleton
Sparky Zap Arrows Firecracker Mini P.E.K.K.A Dark Prince
Mini P.E.K.K.A Sparky
Zap Mini P.E.K.K.A Sparky
Sparky Arrows Firecracker Mini P.E.K.K.A Dark Prince
Arrows Zap Firecracker Dark Prince
Zap Arrows Firecracker Dark Prince Giant Skeleton
Mini P.E.K.K.A Sparky
Dark Prince Arrows Firecracker Mini P.E.K.K.A Giant Skeleton Sparky
Mini P.E.K.K.A Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Dark Prince Giant Skeleton Sparky
Zap Arrows Firecracker Mini P.E.K.K.A
Giant Skeleton Zap Mini P.E.K.K.A Dark Prince Sparky
Mini P.E.K.K.A Dark Prince Giant Skeleton Zap Sparky
Giant Skeleton Mini P.E.K.K.A Dark Prince Sparky
Arrows Firecracker Zap
Mini P.E.K.K.A Dark Prince Sparky Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Dark Prince Sparky
Zap Giant Skeleton Firecracker Mini P.E.K.K.A Dark Prince Sparky
Sparky
Mini P.E.K.K.A Dark Prince Giant Skeleton Sparky
Zap Arrows Dark Prince Giant Skeleton
Mini P.E.K.K.A Dark Prince Giant Skeleton Sparky
Firecracker Sparky
Sparky Zap Firecracker Mini P.E.K.K.A Dark Prince Giant Skeleton
Arrows Zap Firecracker Mini P.E.K.K.A Dark Prince Giant Skeleton Sparky
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Giant Skeleton Sparky
Arrows Firecracker Zap
Arrows Giant Skeleton Sparky
Arrows Firecracker Dark Prince Giant Skeleton Sparky
Zap Arrows Firecracker Dark Prince Sparky
Arrows Firecracker Zap
Arrows Firecracker Sparky
Arrows Zap Firecracker
Arrows Zap Firecracker
Mini P.E.K.K.A Sparky
Firecracker Zap Arrows Dark Prince Sparky
Zap Arrows Firecracker
Firecracker Sparky
Arrows Firecracker
Zap Arrows Firecracker Sparky
Zap Arrows Firecracker Sparky
Arrows Firecracker Sparky
Arrows Sparky
Mini P.E.K.K.A Sparky
Zap Arrows Firecracker Mini P.E.K.K.A Dark Prince Sparky
Zap Arrows Firecracker
Giant Skeleton Sparky
Arrows
Sparky
Zap Arrows
Zap Arrows Firecracker Dark Prince Sparky
Arrows Firecracker Zap Sparky
Zap Arrows Sparky
Zap Arrows Firecracker Sparky
Zap Arrows Firecracker Sparky
Zap Firecracker
Mini P.E.K.K.A Sparky
Zap Arrows Sparky
Zap Arrows Firecracker Sparky
Giant Skeleton Sparky
Arrows Firecracker Sparky
Zap Dark Prince
Zap Arrows Firecracker
Arrows
Firecracker Mini P.E.K.K.A Dark Prince Sparky
Arrows Zap Firecracker
Zap Arrows Giant Skeleton Sparky
Firecracker Dark Prince Sparky
Zap Firecracker Giant Skeleton Sparky
Firecracker Zap
Zap Firecracker Dark Prince Giant Skeleton Sparky
Sparky
Firecracker Sparky

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