My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Mediocre
Versatility
RIP
F2P score
RIP

4 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Electro Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Elixir Golem Giant Skeleton Electro Wizard Ram Rider Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Miner Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Miner Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Spear Goblins Elixir Golem Giant Skeleton Ram Rider Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Miner Electro Wizard Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Elixir Golem Giant Skeleton Miner Ram Rider Skeleton King
Giant Snowball
Goblins Spear Goblins Miner Ram Rider Skeleton King
Zap
Goblins Spear Goblins Ram Rider Skeleton King
Barbarian Barrel
Goblins Spear Goblins Elixir Golem Giant Skeleton Electro Wizard Skeleton King
The Log
Goblins Spear Goblins Elixir Golem Giant Skeleton Ram Rider Skeleton King
Earthquake
Spear Goblins Elixir Golem Skeleton King
Arrows
Goblins Spear Goblins Skeleton King
Royal Delivery
Goblins Spear Goblins Elixir Golem Giant Skeleton Miner Electro Wizard Ram Rider Skeleton King
Fireball
Elixir Golem Electro Wizard Ram Rider Skeleton King
Poison
Spear Goblins Elixir Golem Electro Wizard Skeleton King
Lightning
Electro Wizard Ram Rider Skeleton King
Rocket
Ram Rider Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Elixir Golem Giant Skeleton Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Spear Goblins Elixir Golem Miner Electro Wizard Skeleton King Ram Rider Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Spear Goblins Elixir Golem Miner

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Miner
Spear Goblins
Miner Elixir Golem Giant Skeleton Ram Rider
Elixir Golem
Spear Goblins
Giant Skeleton
Spear Goblins Miner Electro Wizard
Miner
Goblins Spear Goblins Giant Skeleton Electro Wizard Skeleton King
Electro Wizard
Giant Skeleton Miner Ram Rider
Ram Rider
Spear Goblins Electro Wizard
Skeleton King
Miner

Defense Synergies 0 7

Goblins
Giant Skeleton Electro Wizard
Spear Goblins
Giant Skeleton Electro Wizard Skeleton King
Elixir Golem
Giant Skeleton
Goblins Spear Goblins Electro Wizard
Miner
Electro Wizard
Goblins Spear Goblins Giant Skeleton Ram Rider
Ram Rider
Electro Wizard
Skeleton King
Spear Goblins

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Electro Wizard Ram Rider
Goblins Electro Wizard Ram Rider
Ram Rider Goblins Giant Skeleton Electro Wizard
Goblins Electro Wizard Ram Rider Skeleton King
Giant Skeleton
Goblins Spear Goblins Electro Wizard
Electro Wizard Ram Rider Spear Goblins
Giant Skeleton Electro Wizard Ram Rider
Goblins Skeleton King
Goblins Spear Goblins Giant Skeleton Miner Electro Wizard
Goblins Electro Wizard Spear Goblins Giant Skeleton Ram Rider Skeleton King
Spear Goblins Electro Wizard Ram Rider
Giant Skeleton Electro Wizard Ram Rider
Goblins Electro Wizard Skeleton King
Electro Wizard Ram Rider Skeleton King
Electro Wizard Ram Rider
Goblins Electro Wizard
Goblins Spear Goblins Electro Wizard Ram Rider
Spear Goblins Giant Skeleton Electro Wizard Ram Rider
Electro Wizard Ram Rider
Goblins Spear Goblins Giant Skeleton Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Spear Goblins Giant Skeleton Electro Wizard
Electro Wizard Miner
Giant Skeleton Goblins Spear Goblins Electro Wizard Ram Rider
Giant Skeleton Electro Wizard Ram Rider
Giant Skeleton Ram Rider
Electro Wizard Ram Rider
Goblins Spear Goblins Giant Skeleton Electro Wizard Ram Rider
Giant Skeleton
Giant Skeleton Electro Wizard Goblins Spear Goblins
Giant Skeleton
Giant Skeleton Electro Wizard
Giant Skeleton Ram Rider Skeleton King
Electro Wizard Goblins Spear Goblins Giant Skeleton Skeleton King
Giant Skeleton Electro Wizard Skeleton King
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Giant Skeleton
Miner Electro Wizard Ram Rider
Giant Skeleton Miner
Giant Skeleton
Spear Goblins Ram Rider
Ram Rider
Miner Ram Rider
Goblins Electro Wizard
Miner Electro Wizard Ram Rider
Miner
Spear Goblins
Electro Wizard
Miner
Giant Skeleton
Miner Electro Wizard Ram Rider
Miner Ram Rider
Miner
Electro Wizard
Electro Wizard
Miner
Electro Wizard
Giant Skeleton
Electro Wizard Spear Goblins
Electro Wizard Ram Rider
Miner Electro Wizard
Skeleton King
Giant Skeleton
Giant Skeleton Electro Wizard Skeleton King
Electro Wizard
Giant Skeleton Miner Electro Wizard

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