My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Princess Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Battle Ram Princess Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Knight Goblin Gang Battle Ram Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Battle Ram Goblin Barrel Inferno Dragon
Giant Snowball
Goblin Gang Battle Ram Goblin Barrel Princess Inferno Dragon
Zap
Goblin Gang Battle Ram Goblin Barrel Princess Inferno Dragon
Barbarian Barrel
Electro Spirit Knight Goblin Gang Battle Ram Goblin Barrel Princess
The Log
Electro Spirit Goblin Gang Battle Ram Goblin Barrel Princess
Earthquake
Goblin Gang Goblin Barrel
Arrows
Electro Spirit Goblin Gang Goblin Barrel Princess
Royal Delivery
Electro Spirit Knight Goblin Gang Battle Ram Goblin Barrel Princess Inferno Dragon
Fireball
Goblin Gang Battle Ram Goblin Barrel Princess Inferno Dragon
Poison
Goblin Gang Princess
Lightning
Knight Battle Ram Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Princess

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Knight Battle Ram Princess Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit The Log Knight Goblin Gang Goblin Barrel Princess Battle Ram Inferno Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit The Log Knight Goblin Gang

Attack Synergies 6 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Battle Ram
Knight
Goblin Gang Battle Ram Goblin Barrel Princess The Log
Goblin Gang
Knight Goblin Barrel Battle Ram Princess
Battle Ram
Knight The Log Electro Spirit Goblin Gang Goblin Barrel Princess
Goblin Barrel
Knight Goblin Gang Battle Ram Princess
The Log
Battle Ram Knight Princess
Princess
Knight Goblin Gang Battle Ram Goblin Barrel The Log
Inferno Dragon

Defense Synergies 2 7

Electro Spirit
The Log
Knight
Goblin Gang Princess The Log
Goblin Gang
Knight The Log Princess Inferno Dragon
Battle Ram
Goblin Barrel
The Log
Electro Spirit Knight Goblin Gang Princess Inferno Dragon
Princess
Knight Goblin Gang The Log
Inferno Dragon
Goblin Gang The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight The Log
Inferno Dragon Knight Goblin Gang The Log
Goblin Gang Knight Inferno Dragon
Inferno Dragon Knight Goblin Gang
The Log Princess
Goblin Gang The Log Electro Spirit
Inferno Dragon Electro Spirit Goblin Gang Princess
Electro Spirit The Log
Inferno Dragon Goblin Gang Princess
Knight Goblin Gang
Goblin Gang Electro Spirit Knight The Log Princess
Inferno Dragon Goblin Gang Princess
Knight Goblin Gang The Log
Electro Spirit Goblin Gang The Log Princess
Inferno Dragon Knight Goblin Gang
Goblin Gang The Log Inferno Dragon
Knight Goblin Gang
Electro Spirit Knight Goblin Gang The Log
The Log Electro Spirit Knight Princess Inferno Dragon
Inferno Dragon
Goblin Gang Electro Spirit Knight The Log
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang
Knight Goblin Gang The Log Inferno Dragon
Goblin Gang Knight The Log
Goblin Gang Knight The Log
Knight Goblin Gang Inferno Dragon
Electro Spirit Goblin Gang Princess
Goblin Gang Knight
Knight Inferno Dragon
Electro Spirit Knight The Log Inferno Dragon
Goblin Gang Inferno Dragon
Inferno Dragon Knight
The Log
Knight Goblin Gang
Princess
Goblin Gang Electro Spirit Knight The Log Inferno Dragon
Electro Spirit The Log Princess Inferno Dragon
Electro Spirit

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight The Log
The Log Princess
The Log
Knight The Log
The Log
Electro Spirit Princess
The Log Princess
The Log Princess
The Log
Goblin Gang
Knight The Log Princess
Princess
Knight The Log Princess
Princess
Princess The Log
The Log Princess
The Log Princess
The Log Princess
The Log Princess
The Log
Princess
The Log
The Log
The Log Electro Spirit Princess
Inferno Dragon
The Log Princess
The Log Princess
The Log
Princess
Electro Spirit
The Log
Electro Spirit Princess
The Log Princess
Electro Spirit Goblin Gang Princess
Princess
The Log
Knight Goblin Gang Princess
The Log Princess
Electro Spirit Goblin Gang The Log Princess
Princess
The Log Princess
Inferno Dragon

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