My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Great!

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Firecracker Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang Goblin Barrel
Giant Snowball
Bomber Cannon Goblin Gang Goblin Barrel
Zap
Bomber Cannon Goblin Gang Firecracker Goblin Barrel
Barbarian Barrel
Bomber Knight Cannon Goblin Gang Firecracker Goblin Barrel
The Log
Bomber Cannon Goblin Gang Firecracker Goblin Barrel
Earthquake
Bomber Cannon Goblin Gang Firecracker Goblin Barrel
Arrows
Bomber Goblin Gang Firecracker Goblin Barrel
Royal Delivery
Bomber Knight Goblin Gang Firecracker Goblin Barrel
Fireball
Bomber Cannon Goblin Gang Firecracker Goblin Barrel
Poison
Bomber Cannon Goblin Gang Firecracker
Lightning
Knight Cannon Goblinstein
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Knight Cannon Goblin Gang Firecracker Goblin Barrel Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Arrows Knight Cannon

Attack Synergies 4 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Knight
Arrows
Knight Goblin Barrel
Knight
Goblin Gang Firecracker Goblin Barrel Bomber Arrows
Cannon
Goblin Gang
Knight Goblin Barrel Firecracker
Firecracker
Knight Goblin Gang Goblin Barrel
Goblin Barrel
Knight Goblin Gang Arrows Firecracker
Goblinstein

Defense Synergies 4 6

Bomber
Knight Cannon
Arrows
Knight Cannon
Knight
Bomber Cannon Goblin Gang Firecracker Arrows
Cannon
Knight Bomber Arrows Goblin Gang Firecracker
Goblin Gang
Knight Cannon Firecracker
Firecracker
Knight Cannon Goblin Gang
Goblin Barrel
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Cannon Firecracker
Knight Cannon Goblin Gang Firecracker
Cannon Goblin Gang Bomber Knight
Cannon Knight Goblin Gang Firecracker
Bomber Arrows Firecracker
Arrows Goblin Gang Bomber Cannon Firecracker
Arrows Cannon Goblin Gang Firecracker
Arrows Cannon
Cannon Goblin Gang
Knight Goblin Gang Bomber Cannon Firecracker
Goblin Gang Bomber Arrows Knight Cannon Firecracker
Arrows Goblin Gang Firecracker
Cannon Bomber Knight Goblin Gang
Bomber Arrows Cannon Goblin Gang Firecracker
Knight Cannon Goblin Gang
Cannon Goblin Gang
Bomber Arrows Knight Cannon Goblin Gang Firecracker
Arrows Cannon Bomber Knight Goblin Gang Firecracker
Arrows Bomber Knight Cannon Firecracker
Cannon
Bomber Goblin Gang Arrows Knight Cannon Firecracker
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang
Bomber Arrows Knight Goblin Gang Firecracker
Goblin Gang Knight
Goblin Gang Knight
Knight Cannon Goblin Gang
Arrows Firecracker Goblin Gang
Goblin Gang Knight
Knight
Knight Firecracker
Cannon Goblin Gang
Knight
Arrows
Knight Cannon Goblin Gang
Bomber Cannon Firecracker
Goblin Gang Bomber Knight Firecracker
Arrows Bomber Cannon Firecracker
Bomber Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker
Arrows Firecracker
Arrows
Arrows Knight Firecracker
Bomber Arrows Firecracker
Arrows Firecracker
Bomber Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Goblin Gang
Firecracker Arrows Knight
Arrows Firecracker
Knight Firecracker
Arrows Firecracker
Arrows Firecracker
Bomber Arrows Firecracker
Arrows Firecracker
Arrows
Bomber
Bomber Arrows Firecracker
Bomber Arrows Firecracker
Arrows
Arrows
Arrows Firecracker Bomber
Arrows Firecracker
Arrows
Arrows Firecracker
Arrows Firecracker
Firecracker
Bomber Arrows
Arrows Firecracker
Arrows Firecracker
Goblin Gang
Arrows Firecracker
Arrows
Knight Goblin Gang Firecracker
Arrows Bomber Firecracker
Arrows
Firecracker
Goblin Gang Firecracker
Firecracker
Firecracker
Firecracker

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