My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Godly!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Archers Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Archers Goblin Gang Goblin Barrel
Giant Snowball
Bomber Archers Goblin Gang Goblin Barrel
Zap
Bomber Archers Goblin Gang Inferno Tower Goblin Barrel
Barbarian Barrel
Bomber Archers Knight Goblin Gang Inferno Tower Goblin Barrel
The Log
Bomber Archers Goblin Gang Goblin Barrel
Earthquake
Bomber Archers Goblin Gang Inferno Tower Goblin Barrel
Arrows
Bomber Archers Goblin Gang Goblin Barrel
Royal Delivery
Bomber Archers Knight Goblin Gang Goblin Barrel
Fireball
Bomber Archers Goblin Gang Inferno Tower Goblin Barrel
Poison
Bomber Archers Goblin Gang Inferno Tower
Lightning
Knight Inferno Tower
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Inferno Tower Rocket

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Archers Arrows Knight Goblin Gang Goblin Barrel Inferno Tower Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Archers Arrows Knight

Attack Synergies 4 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Knight
Archers
Knight Arrows
Arrows
Archers Knight Goblin Barrel
Knight
Archers Goblin Gang Goblin Barrel Bomber Arrows
Goblin Gang
Knight Goblin Barrel
Inferno Tower
Rocket
Goblin Barrel
Knight Goblin Gang Arrows

Defense Synergies 5 4

Bomber
Knight
Archers
Knight Goblin Gang Inferno Tower
Arrows
Knight Inferno Tower
Knight
Bomber Archers Goblin Gang Inferno Tower Arrows
Goblin Gang
Knight Inferno Tower Archers
Inferno Tower
Knight Goblin Gang Archers Arrows
Rocket
Goblin Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Bomber Knight Inferno Tower
Inferno Tower Knight Goblin Gang
Goblin Gang Inferno Tower Rocket Bomber Archers Knight
Inferno Tower Knight Goblin Gang
Bomber Arrows Rocket
Arrows Goblin Gang Bomber Archers
Inferno Tower Rocket Archers Arrows Goblin Gang
Rocket Arrows Inferno Tower
Inferno Tower Goblin Gang
Knight Goblin Gang Bomber Archers Inferno Tower
Archers Goblin Gang Bomber Arrows Knight
Arrows Inferno Tower Archers Goblin Gang
Inferno Tower Bomber Knight Goblin Gang Rocket
Bomber Rocket Arrows Goblin Gang
Inferno Tower Knight Goblin Gang
Inferno Tower Rocket Goblin Gang
Bomber Arrows Knight Goblin Gang Inferno Tower
Arrows Bomber Archers Knight Goblin Gang
Arrows Bomber Archers Knight
Inferno Tower
Bomber Goblin Gang Archers Arrows Knight

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Archers Inferno Tower
Bomber Archers Arrows Knight Goblin Gang Rocket
Goblin Gang Knight Inferno Tower Rocket
Goblin Gang Rocket Knight Inferno Tower
Inferno Tower Knight Goblin Gang
Arrows Rocket Archers Goblin Gang
Goblin Gang Rocket Archers Knight Inferno Tower
Inferno Tower Knight
Rocket Knight Inferno Tower
Inferno Tower Goblin Gang
Knight Inferno Tower
Rocket Arrows
Rocket Knight Goblin Gang Inferno Tower
Bomber Archers
Goblin Gang Inferno Tower Bomber Archers Knight Rocket
Arrows Bomber Archers Inferno Tower
Bomber Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Rocket
Arrows
Rocket Arrows
Arrows Knight Rocket
Bomber Rocket Arrows
Arrows Rocket
Bomber Archers Arrows
Arrows
Arrows
Rocket Goblin Gang
Rocket Arrows Knight
Archers Arrows Rocket
Rocket Knight
Arrows Rocket
Arrows
Rocket Bomber Arrows
Arrows Rocket
Arrows Rocket
Bomber Rocket
Rocket Bomber Archers Arrows
Rocket Bomber Arrows
Rocket
Rocket Arrows
Rocket
Rocket Arrows
Arrows Bomber
Arrows
Arrows
Rocket Arrows
Archers Arrows
Rocket
Bomber Arrows Rocket
Rocket Arrows
Rocket Arrows
Archers Goblin Gang Rocket
Rocket Archers Arrows
Arrows
Knight Goblin Gang Rocket
Arrows Bomber
Rocket Arrows
Goblin Gang Rocket
Rocket
Rocket
Rocket

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