My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Spear Goblins Goblin Gang Tesla Dart Goblin Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Tesla Witch X-Bow

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Spear Goblins Goblin Gang Dart Goblin X-Bow

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Gang
Giant Snowball
Fire Spirit Spear Goblins Goblin Gang Dart Goblin Witch
Zap
Fire Spirit Spear Goblins Goblin Gang Dart Goblin Witch X-Bow
Barbarian Barrel
Fire Spirit Spear Goblins Goblin Gang Tesla Dart Goblin Witch X-Bow
The Log
Fire Spirit Spear Goblins Goblin Gang Dart Goblin Witch X-Bow
Earthquake
Spear Goblins Goblin Gang Tesla Witch X-Bow
Arrows
Fire Spirit Spear Goblins Goblin Gang Dart Goblin Witch
Royal Delivery
Fire Spirit Spear Goblins Goblin Gang Dart Goblin Witch
Fireball
Goblin Gang Tesla Dart Goblin Witch X-Bow
Poison
Spear Goblins Goblin Gang Dart Goblin Witch X-Bow
Lightning
Tesla Witch X-Bow
Rocket
Witch X-Bow

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Spear Goblins

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang Dart Goblin Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Spear Goblins Zap Goblin Gang Dart Goblin Tesla Witch X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Spear Goblins Zap Goblin Gang

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap X-Bow
Spear Goblins
Zap Goblin Gang Dart Goblin X-Bow
Zap
X-Bow Fire Spirit Spear Goblins Dart Goblin Witch
Goblin Gang
Spear Goblins Dart Goblin X-Bow
Tesla
Dart Goblin
Spear Goblins Zap Goblin Gang X-Bow
Witch
Zap
X-Bow
Zap Fire Spirit Spear Goblins Goblin Gang Dart Goblin

Defense Synergies 3 15

Fire Spirit
Spear Goblins Zap
Spear Goblins
Tesla Fire Spirit Zap Goblin Gang Dart Goblin X-Bow
Zap
Fire Spirit Spear Goblins Goblin Gang Tesla Dart Goblin Witch X-Bow
Goblin Gang
Tesla Spear Goblins Zap Dart Goblin X-Bow
Tesla
Spear Goblins Goblin Gang X-Bow Zap Dart Goblin
Dart Goblin
Spear Goblins Zap Goblin Gang Tesla X-Bow
Witch
Zap
X-Bow
Tesla Spear Goblins Zap Goblin Gang Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Tesla Dart Goblin X-Bow
Zap Goblin Gang Tesla Dart Goblin Witch X-Bow
Goblin Gang Tesla Witch Fire Spirit Dart Goblin
Tesla Witch Goblin Gang Dart Goblin
X-Bow
Goblin Gang Fire Spirit Spear Goblins Zap Tesla Dart Goblin X-Bow
Tesla Dart Goblin Fire Spirit Spear Goblins Zap Goblin Gang Witch X-Bow
Zap Tesla Dart Goblin X-Bow
Tesla Witch Goblin Gang X-Bow
Goblin Gang Fire Spirit Spear Goblins Tesla Dart Goblin
Goblin Gang Dart Goblin Witch Spear Goblins Zap Tesla X-Bow
Tesla Spear Goblins Zap Goblin Gang Dart Goblin Witch
Tesla Fire Spirit Zap Goblin Gang Witch X-Bow
Fire Spirit Zap Goblin Gang Tesla Dart Goblin Witch X-Bow
Goblin Gang Tesla X-Bow
Zap Goblin Gang Tesla X-Bow
Tesla Goblin Gang Witch X-Bow
Fire Spirit Tesla Spear Goblins Zap Goblin Gang Dart Goblin Witch X-Bow
Zap Witch Fire Spirit Spear Goblins Tesla Dart Goblin
Tesla Dart Goblin
Goblin Gang Fire Spirit Spear Goblins Tesla Dart Goblin Witch
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Spear Goblins Zap Tesla Witch X-Bow
Zap Goblin Gang Tesla X-Bow
Goblin Gang Spear Goblins Zap Witch
Goblin Gang Zap Tesla X-Bow
Goblin Gang Tesla Witch
Fire Spirit Zap Goblin Gang Tesla Dart Goblin Witch
Goblin Gang Spear Goblins Tesla Dart Goblin Witch
Tesla
Zap Spear Goblins Witch X-Bow
Witch Goblin Gang Tesla Dart Goblin
Tesla Dart Goblin Witch
Zap
Goblin Gang Tesla Witch
Tesla Dart Goblin Witch
Goblin Gang Tesla Witch Spear Goblins Zap Dart Goblin X-Bow
Zap Tesla Dart Goblin Witch
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin X-Bow
Zap Dart Goblin X-Bow
Dart Goblin X-Bow
Dart Goblin
Fire Spirit Zap
Fire Spirit Spear Goblins Zap Dart Goblin Witch
Fire Spirit Dart Goblin Witch
X-Bow Fire Spirit Zap Dart Goblin
Zap Dart Goblin X-Bow
Fire Spirit Goblin Gang X-Bow
Zap Dart Goblin X-Bow
Fire Spirit Zap Dart Goblin
Fire Spirit Dart Goblin
Dart Goblin X-Bow
Zap Dart Goblin X-Bow
X-Bow Spear Goblins Zap Dart Goblin Witch
Dart Goblin X-Bow
Fire Spirit Zap Dart Goblin X-Bow
Fire Spirit Zap Dart Goblin Witch X-Bow
X-Bow
X-Bow
Zap X-Bow
Zap Fire Spirit Witch
Witch
X-Bow Zap Dart Goblin Witch
Zap Witch X-Bow
Zap Dart Goblin X-Bow
Fire Spirit Zap Dart Goblin Witch X-Bow
Zap Dart Goblin Witch
Zap Dart Goblin X-Bow
Zap
Zap Fire Spirit Spear Goblins Goblin Gang Dart Goblin Witch X-Bow
Fire Spirit Zap Dart Goblin Witch
Goblin Gang Dart Goblin
Zap Dart Goblin
Zap
Dart Goblin
Zap Goblin Gang Dart Goblin Witch
Zap Dart Goblin Witch
Zap Dart Goblin Witch X-Bow
Dart Goblin

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