My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Bad

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Tesla Goblin Giant Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Tesla Dark Prince Goblin Giant Electro Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dark Prince Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Dark Prince Sparky
Giant Snowball
Archers
Zap
Archers Dark Prince Goblin Giant Sparky
Barbarian Barrel
Archers Tesla Dark Prince Electro Wizard Sparky
The Log
Archers Dark Prince Sparky
Earthquake
Archers Tesla
Arrows
Archers
Royal Delivery
Archers Dark Prince Electro Wizard Sparky
Fireball
Archers Tesla Electro Wizard Sparky
Poison
Archers Electro Wizard Sparky
Lightning
Tesla Dark Prince Electro Wizard Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Poison

Against ground swarms

Spells and units that can counter ground swarms.

Zap Dark Prince Poison Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Dark Prince Poison Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Tesla Dark Prince Poison Electro Wizard Goblin Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Archers Tesla Dark Prince

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Goblin Giant Electro Wizard Sparky Archers Dark Prince Poison
Archers
Zap Dark Prince Goblin Giant
Tesla
Dark Prince
Zap Archers Poison Goblin Giant Electro Wizard Sparky
Poison
Zap Dark Prince Goblin Giant
Goblin Giant
Zap Sparky Archers Dark Prince Poison Electro Wizard
Electro Wizard
Zap Dark Prince Goblin Giant Sparky
Sparky
Zap Goblin Giant Dark Prince Electro Wizard

Defense Synergies 2 18

Zap
Goblin Giant Electro Wizard Archers Tesla Dark Prince Poison Sparky
Archers
Zap Tesla Dark Prince Goblin Giant Electro Wizard
Tesla
Zap Archers Dark Prince Poison Electro Wizard
Dark Prince
Zap Archers Tesla Poison Electro Wizard
Poison
Zap Tesla Dark Prince Electro Wizard Sparky
Goblin Giant
Zap Archers Electro Wizard Sparky
Electro Wizard
Zap Archers Tesla Dark Prince Poison Goblin Giant
Sparky
Zap Poison Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Goblin Giant Electro Wizard Sparky
Sparky Zap Tesla Dark Prince Electro Wizard
Tesla Sparky Archers Dark Prince Electro Wizard
Tesla Sparky Dark Prince Electro Wizard
Dark Prince Poison Sparky
Zap Archers Tesla Dark Prince Electro Wizard
Tesla Electro Wizard Zap Archers Poison
Zap Tesla Poison Goblin Giant Electro Wizard Sparky
Tesla Sparky
Archers Tesla Dark Prince Electro Wizard Sparky
Archers Poison Electro Wizard Zap Tesla Dark Prince Goblin Giant
Tesla Zap Archers Poison Electro Wizard
Tesla Sparky Zap Dark Prince Electro Wizard
Sparky Zap Tesla Dark Prince Poison Electro Wizard
Sparky Tesla Electro Wizard
Zap Tesla Electro Wizard Sparky
Tesla Sparky Dark Prince Poison Electro Wizard
Tesla Zap Archers Dark Prince Electro Wizard
Zap Poison Archers Tesla Dark Prince Electro Wizard
Sparky Tesla Electro Wizard
Dark Prince Archers Tesla Poison Goblin Giant Electro Wizard Sparky
Tesla Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Archers Tesla Dark Prince Electro Wizard Sparky
Poison Electro Wizard Zap Archers Tesla
Zap Dark Prince Goblin Giant Electro Wizard Sparky
Dark Prince Zap Tesla Goblin Giant Electro Wizard Sparky
Tesla Dark Prince Goblin Giant Sparky
Poison Zap Archers Tesla Goblin Giant Electro Wizard
Dark Prince Sparky Archers Tesla Goblin Giant Electro Wizard
Tesla Dark Prince Goblin Giant Sparky
Zap Electro Wizard Dark Prince Poison Sparky
Tesla Goblin Giant Sparky
Tesla Dark Prince Sparky
Zap Dark Prince Poison Goblin Giant Electro Wizard
Dark Prince Tesla Goblin Giant Sparky
Archers Tesla Sparky
Tesla Electro Wizard Sparky Zap Archers Dark Prince Poison Goblin Giant
Poison Zap Archers Tesla Dark Prince Electro Wizard Sparky
Zap Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Sparky
Poison Zap Electro Wizard
Poison Goblin Giant Sparky
Dark Prince Poison Sparky
Poison Zap Dark Prince Sparky
Poison Zap Goblin Giant
Archers Poison Sparky
Poison Zap
Poison Zap
Poison Electro Wizard Sparky
Poison Zap Dark Prince Electro Wizard Sparky
Poison Zap Archers
Poison Sparky
Poison
Zap Poison Sparky
Zap Poison Sparky
Poison Sparky
Poison Sparky
Sparky
Zap Archers Dark Prince Poison Electro Wizard Sparky
Zap Poison
Poison Sparky
Poison
Sparky
Zap Poison
Zap Poison Dark Prince Sparky
Poison Zap Electro Wizard Sparky
Zap Poison Sparky
Poison Zap Sparky
Poison Zap Archers Electro Wizard Sparky
Zap Electro Wizard Poison
Sparky
Poison Zap Sparky
Zap Poison Electro Wizard Sparky
Sparky
Poison Sparky
Zap Electro Wizard Archers Dark Prince
Poison Zap Archers Electro Wizard
Poison Dark Prince Electro Wizard Sparky
Zap Poison
Zap Poison Sparky
Dark Prince Sparky
Zap Poison Electro Wizard Sparky
Zap Poison Electro Wizard
Poison Zap Dark Prince Goblin Giant Electro Wizard Sparky
Sparky
Sparky
Poison

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