My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Bad

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Dart Goblin Wizard Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Wizard Prince Goblin Giant Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel Prince Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Dart Goblin Mini P.E.K.K.A Prince Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Barrel Prince
Giant Snowball
Spear Goblins Dart Goblin Goblin Barrel
Zap
Spear Goblins Dart Goblin Goblin Barrel Prince Goblin Giant
Barbarian Barrel
Spear Goblins Dart Goblin Wizard Goblin Barrel
The Log
Spear Goblins Dart Goblin Mini P.E.K.K.A Goblin Barrel Prince
Earthquake
Spear Goblins Goblin Barrel
Arrows
Spear Goblins Dart Goblin Goblin Barrel
Royal Delivery
Spear Goblins Dart Goblin Mini P.E.K.K.A Wizard Goblin Barrel Prince
Fireball
Dart Goblin Wizard Goblin Barrel
Poison
Spear Goblins Dart Goblin Wizard
Lightning
Mini P.E.K.K.A Wizard Prince Goblinstein
Rocket
Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Mini P.E.K.K.A Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Dart Goblin Goblin Barrel Mini P.E.K.K.A Wizard Prince Goblinstein Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Spear Goblins Dart Goblin Goblin Barrel Mini P.E.K.K.A

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Goblin Barrel Dart Goblin Mini P.E.K.K.A Prince Goblin Giant
Dart Goblin
Goblin Barrel Spear Goblins Prince Goblin Giant
Mini P.E.K.K.A
Spear Goblins Wizard Goblin Giant
Wizard
Mini P.E.K.K.A Prince Goblin Giant
Goblin Barrel
Spear Goblins Dart Goblin Prince Goblin Giant
Prince
Goblin Barrel Spear Goblins Dart Goblin Wizard
Goblin Giant
Spear Goblins Dart Goblin Mini P.E.K.K.A Wizard Goblin Barrel
Goblinstein

Defense Synergies 0 9

Spear Goblins
Dart Goblin Mini P.E.K.K.A Prince Goblin Giant
Dart Goblin
Spear Goblins Mini P.E.K.K.A Prince Goblin Giant
Mini P.E.K.K.A
Spear Goblins Dart Goblin Wizard
Wizard
Mini P.E.K.K.A Prince
Goblin Barrel
Prince
Spear Goblins Dart Goblin Wizard
Goblin Giant
Spear Goblins Dart Goblin
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Dart Goblin Wizard Goblin Giant
Mini P.E.K.K.A Dart Goblin Prince
Mini P.E.K.K.A Prince Dart Goblin
Mini P.E.K.K.A Prince Dart Goblin
Mini P.E.K.K.A Prince
Spear Goblins Dart Goblin
Dart Goblin Spear Goblins Wizard
Dart Goblin Goblin Giant
Mini P.E.K.K.A Prince
Spear Goblins Dart Goblin Mini P.E.K.K.A Prince
Dart Goblin Spear Goblins Wizard Goblin Giant
Spear Goblins Dart Goblin Wizard
Mini P.E.K.K.A Prince Wizard
Wizard Dart Goblin Mini P.E.K.K.A Prince
Mini P.E.K.K.A Prince
Mini P.E.K.K.A Prince
Wizard Mini P.E.K.K.A Prince
Spear Goblins Dart Goblin Wizard Prince
Wizard Spear Goblins Dart Goblin
Mini P.E.K.K.A Dart Goblin Prince
Wizard Spear Goblins Dart Goblin Mini P.E.K.K.A Prince Goblin Giant
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Spear Goblins Prince
Mini P.E.K.K.A Wizard Prince
Spear Goblins Mini P.E.K.K.A Prince Goblin Giant
Mini P.E.K.K.A Prince Goblin Giant
Mini P.E.K.K.A Prince Goblin Giant
Wizard Dart Goblin Goblin Giant
Mini P.E.K.K.A Prince Spear Goblins Dart Goblin Goblin Giant
Mini P.E.K.K.A Prince Goblin Giant
Spear Goblins Mini P.E.K.K.A Prince
Dart Goblin Goblin Giant
Dart Goblin Mini P.E.K.K.A Prince
Prince Goblin Giant
Mini P.E.K.K.A Prince Wizard Goblin Giant
Wizard Dart Goblin
Spear Goblins Dart Goblin Mini P.E.K.K.A Prince Goblin Giant
Dart Goblin Mini P.E.K.K.A Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin
Dart Goblin
Dart Goblin Goblin Giant
Dart Goblin Prince
Wizard
Wizard Spear Goblins Dart Goblin Goblin Giant
Dart Goblin Wizard
Dart Goblin Wizard
Dart Goblin Wizard
Mini P.E.K.K.A Prince
Dart Goblin Wizard Prince
Dart Goblin Wizard
Dart Goblin
Dart Goblin
Dart Goblin Prince
Spear Goblins Dart Goblin Wizard
Dart Goblin Wizard
Mini P.E.K.K.A
Dart Goblin Mini P.E.K.K.A Wizard Prince
Dart Goblin Wizard
Prince
Wizard
Prince
Wizard
Dart Goblin Wizard
Wizard Prince
Dart Goblin
Dart Goblin Wizard
Dart Goblin Wizard
Mini P.E.K.K.A
Dart Goblin Wizard
Prince
Wizard
Spear Goblins Dart Goblin Prince
Dart Goblin Wizard
Dart Goblin Mini P.E.K.K.A Wizard Prince
Dart Goblin Wizard
Dart Goblin Prince
Dart Goblin
Dart Goblin
Dart Goblin Prince Goblin Giant
Prince
Dart Goblin Wizard

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