My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Goblin Giant Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Dark Prince Executioner Giant Skeleton Goblin Giant Electro Giant Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Goblin Giant Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Dark Prince Goblin Giant Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Hogs Dark Prince Giant Skeleton Goblin Giant Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Dark Prince Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Dark Prince Giant Skeleton Inferno Dragon
Giant Snowball
Royal Hogs Inferno Dragon
Zap
Royal Hogs Dark Prince Goblin Giant Inferno Dragon
Barbarian Barrel
Royal Hogs Dark Prince Executioner Giant Skeleton
The Log
Royal Hogs Dark Prince Giant Skeleton
Earthquake
Royal Hogs
Arrows
Royal Hogs
Royal Delivery
Royal Hogs Dark Prince Executioner Giant Skeleton Inferno Dragon
Fireball
Royal Hogs Executioner Inferno Dragon
Poison
Royal Hogs Executioner
Lightning
Dark Prince Executioner Inferno Dragon
Rocket
Royal Hogs Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Executioner Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Dark Prince Executioner Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Dark Prince Executioner Giant Skeleton Electro Giant Inferno Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Dark Prince Inferno Dragon Royal Hogs Executioner Giant Skeleton Goblin Giant Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Arrows Dark Prince Inferno Dragon Royal Hogs

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Hogs Dark Prince Giant Skeleton Goblin Giant
Royal Hogs
Arrows Dark Prince Executioner
Dark Prince
Electro Giant Arrows Royal Hogs Executioner Goblin Giant
Executioner
Royal Hogs Dark Prince
Giant Skeleton
Arrows
Goblin Giant
Arrows Dark Prince
Electro Giant
Dark Prince Inferno Dragon
Inferno Dragon
Electro Giant

Defense Synergies 0 5

Arrows
Dark Prince Giant Skeleton
Royal Hogs
Dark Prince
Arrows Executioner
Executioner
Dark Prince Giant Skeleton
Giant Skeleton
Arrows Executioner
Goblin Giant
Electro Giant
Inferno Dragon
Inferno Dragon
Electro Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Executioner Goblin Giant
Inferno Dragon Dark Prince Executioner
Dark Prince Executioner Giant Skeleton Inferno Dragon
Inferno Dragon Dark Prince
Arrows Dark Prince Giant Skeleton
Arrows Dark Prince Executioner
Inferno Dragon Arrows Executioner
Arrows Giant Skeleton Goblin Giant Electro Giant
Inferno Dragon
Dark Prince Giant Skeleton
Executioner Arrows Dark Prince Giant Skeleton Goblin Giant Electro Giant
Arrows Executioner Inferno Dragon
Dark Prince Giant Skeleton
Executioner Arrows Dark Prince
Inferno Dragon
Electro Giant Inferno Dragon
Arrows Dark Prince Executioner
Arrows Dark Prince Executioner
Arrows Executioner Dark Prince Giant Skeleton Inferno Dragon
Inferno Dragon
Dark Prince Arrows Executioner Giant Skeleton Goblin Giant Electro Giant
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Dark Prince Giant Skeleton Electro Giant
Arrows Executioner Inferno Dragon
Giant Skeleton Dark Prince Goblin Giant
Dark Prince Giant Skeleton Goblin Giant
Giant Skeleton Dark Prince Executioner Goblin Giant Inferno Dragon
Arrows Executioner Electro Giant Goblin Giant
Dark Prince Giant Skeleton Goblin Giant
Giant Skeleton Dark Prince Goblin Giant Inferno Dragon
Giant Skeleton Dark Prince Inferno Dragon
Goblin Giant Inferno Dragon
Inferno Dragon Dark Prince Giant Skeleton
Arrows Dark Prince Giant Skeleton Goblin Giant Electro Giant
Dark Prince Giant Skeleton Executioner Goblin Giant
Executioner Electro Giant
Electro Giant Dark Prince Executioner Giant Skeleton Goblin Giant Inferno Dragon
Arrows Executioner Dark Prince Giant Skeleton Electro Giant Inferno Dragon
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Giant Skeleton
Arrows Executioner
Arrows Giant Skeleton Goblin Giant
Arrows Dark Prince Giant Skeleton
Executioner Arrows Dark Prince
Arrows Executioner Electro Giant Goblin Giant
Arrows Executioner
Arrows Executioner
Arrows
Arrows Dark Prince
Arrows Executioner
Executioner
Arrows
Arrows
Arrows Executioner
Arrows Executioner
Arrows
Arrows Dark Prince Executioner
Arrows Electro Giant
Giant Skeleton
Arrows
Arrows
Arrows Electro Giant Dark Prince Executioner
Inferno Dragon
Arrows Executioner
Arrows
Arrows
Arrows Executioner Electro Giant
Electro Giant
Arrows
Arrows
Giant Skeleton
Arrows
Dark Prince
Arrows Executioner
Arrows
Dark Prince Executioner
Arrows Executioner
Arrows Giant Skeleton Electro Giant
Dark Prince Executioner
Electro Giant Giant Skeleton
Executioner
Dark Prince Executioner Giant Skeleton Goblin Giant Electro Giant
Inferno Dragon

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