My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Giant Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Goblin Cage Goblin Giant Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Guards
Giant Snowball
Bats Guards
Zap
Bats Guards Goblin Giant
Barbarian Barrel
Electro Spirit Goblin Cage Guards
The Log
Electro Spirit Goblin Cage Guards
Earthquake
Goblin Cage Guards
Arrows
Electro Spirit Bats Guards
Royal Delivery
Electro Spirit Bats Goblin Cage Guards Mother Witch
Fireball
Goblin Cage Mother Witch
Poison
Bats Goblin Cage Guards Mother Witch
Lightning
Goblin Cage Mother Witch
Rocket

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Bats Arrows Rage Guards Mother Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Bats Rage Arrows Guards Goblin Cage Mother Witch Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Electro Spirit Bats Rage Arrows

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Goblin Giant Mother Witch
Bats
Goblin Cage Rage Goblin Giant
Arrows
Goblin Giant Mother Witch
Goblin Cage
Bats
Rage
Bats Goblin Giant Mother Witch
Guards
Goblin Giant
Electro Spirit Bats Arrows Rage Mother Witch
Mother Witch
Electro Spirit Arrows Rage Goblin Giant

Defense Synergies 0 6

Electro Spirit
Bats
Goblin Cage Goblin Giant
Arrows
Mother Witch
Goblin Cage
Bats Guards Mother Witch
Rage
Guards
Goblin Cage Mother Witch
Goblin Giant
Bats
Mother Witch
Arrows Goblin Cage Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Cage Goblin Giant
Bats Goblin Cage
Goblin Cage Bats
Goblin Cage Bats Guards
Arrows Goblin Cage
Arrows Electro Spirit Bats Guards Mother Witch
Bats Electro Spirit Arrows Goblin Cage
Electro Spirit Arrows Goblin Cage Goblin Giant
Goblin Cage
Guards
Bats Guards Mother Witch Electro Spirit Arrows Goblin Giant
Arrows Bats
Goblin Cage Bats Guards
Electro Spirit Bats Arrows Goblin Cage Guards
Goblin Cage
Goblin Cage
Bats Arrows Goblin Cage
Arrows Goblin Cage Electro Spirit Bats Guards
Arrows Goblin Cage Electro Spirit Bats Guards Mother Witch
Goblin Cage
Electro Spirit Bats Arrows Guards Goblin Giant Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Goblin Cage
Arrows
Guards Bats Goblin Cage Goblin Giant
Guards Bats Goblin Cage Goblin Giant
Goblin Cage Guards Goblin Giant
Arrows Mother Witch Electro Spirit Bats Goblin Giant
Guards Bats Goblin Cage Goblin Giant
Goblin Cage Goblin Giant
Goblin Cage Electro Spirit Bats
Goblin Cage Guards Goblin Giant
Bats Goblin Cage Guards
Arrows Goblin Cage Guards Goblin Giant
Goblin Cage Guards Goblin Giant
Goblin Cage
Guards Electro Spirit Bats Goblin Cage Goblin Giant
Bats Arrows Electro Spirit Goblin Cage Mother Witch
Electro Spirit Arrows Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Guards
Arrows
Arrows Goblin Giant
Arrows Guards
Arrows
Arrows Mother Witch Electro Spirit Bats Goblin Giant
Arrows
Arrows
Arrows
Bats Guards
Arrows
Arrows
Arrows
Arrows
Arrows
Arrows
Arrows
Bats
Arrows
Arrows Mother Witch
Arrows
Arrows
Arrows Mother Witch Electro Spirit
Arrows
Arrows
Arrows
Bats Arrows Mother Witch
Electro Spirit Bats Guards
Arrows
Electro Spirit Arrows
Arrows
Electro Spirit Bats Guards
Arrows
Arrows
Arrows
Arrows
Electro Spirit Bats Guards
Bats
Goblin Giant

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