My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Giant P.E.K.K.A Fisherman Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Goblin Giant P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Fisherman
Giant Snowball
Dart Goblin Guards Fisherman
Zap
Dart Goblin Guards Goblin Giant Fisherman
Barbarian Barrel
Dart Goblin Guards
The Log
Dart Goblin Guards Fisherman
Earthquake
Guards
Arrows
Dart Goblin Guards
Royal Delivery
Dart Goblin Guards P.E.K.K.A Fisherman
Fireball
Dart Goblin Fisherman
Poison
Dart Goblin Guards Fisherman
Lightning
Fisherman Goblinstein
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Guards P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Dart Goblin Guards Fisherman Goblinstein Goblin Giant P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Dart Goblin Guards

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Goblin Giant
Dart Goblin
Goblin Giant P.E.K.K.A The Log
Guards
The Log
Goblin Giant
Arrows Dart Goblin The Log Fisherman
P.E.K.K.A
Arrows Dart Goblin The Log Fisherman
The Log
Dart Goblin Guards Goblin Giant P.E.K.K.A Fisherman
Fisherman
Goblin Giant P.E.K.K.A The Log
Goblinstein

Defense Synergies 2 10

Arrows
P.E.K.K.A
Dart Goblin
Guards Goblin Giant P.E.K.K.A The Log Fisherman
Guards
Fisherman Dart Goblin The Log
Goblin Giant
Dart Goblin The Log
P.E.K.K.A
The Log Arrows Dart Goblin Fisherman
The Log
P.E.K.K.A Dart Goblin Guards Goblin Giant Fisherman
Fisherman
Guards Dart Goblin P.E.K.K.A The Log
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Goblin Giant The Log
P.E.K.K.A Dart Goblin The Log Fisherman
P.E.K.K.A Fisherman Dart Goblin
P.E.K.K.A Dart Goblin Guards Fisherman
Arrows P.E.K.K.A The Log
Arrows The Log Dart Goblin Guards
Dart Goblin Arrows
Arrows Dart Goblin Goblin Giant P.E.K.K.A The Log
P.E.K.K.A Fisherman
Guards Dart Goblin Fisherman
Dart Goblin Guards Arrows Goblin Giant The Log Fisherman
Arrows Dart Goblin
P.E.K.K.A Guards The Log
Arrows Dart Goblin Guards P.E.K.K.A The Log
P.E.K.K.A
P.E.K.K.A The Log Fisherman
Arrows P.E.K.K.A Fisherman
Arrows Dart Goblin Guards The Log Fisherman
Arrows The Log Dart Goblin Guards Fisherman
P.E.K.K.A Dart Goblin Fisherman
Arrows Dart Goblin Guards Goblin Giant P.E.K.K.A The Log Fisherman
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards P.E.K.K.A Fisherman
Arrows The Log Fisherman
Guards P.E.K.K.A Goblin Giant The Log Fisherman
Guards P.E.K.K.A Goblin Giant The Log Fisherman
P.E.K.K.A Guards Goblin Giant Fisherman
Arrows Dart Goblin Goblin Giant
Guards P.E.K.K.A Dart Goblin Goblin Giant
P.E.K.K.A Goblin Giant Fisherman
P.E.K.K.A The Log
P.E.K.K.A Dart Goblin Guards Goblin Giant
P.E.K.K.A Dart Goblin Guards
P.E.K.K.A Arrows Guards Goblin Giant The Log
P.E.K.K.A Guards Goblin Giant
Dart Goblin
Guards Dart Goblin Goblin Giant P.E.K.K.A The Log Fisherman
Arrows Dart Goblin P.E.K.K.A The Log
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin Guards The Log
Arrows Dart Goblin The Log Fisherman
Arrows Dart Goblin Goblin Giant The Log
Arrows Dart Goblin Guards The Log
Arrows The Log
Arrows Dart Goblin Goblin Giant
Arrows Dart Goblin The Log
Arrows The Log Dart Goblin
Arrows The Log Dart Goblin Fisherman
Guards Fisherman
Arrows Dart Goblin The Log Fisherman
Arrows Dart Goblin
Dart Goblin The Log Fisherman
Arrows Dart Goblin Fisherman
Arrows Dart Goblin The Log Fisherman
Arrows Dart Goblin The Log
Arrows Dart Goblin The Log
Arrows
Fisherman
Arrows Dart Goblin The Log Fisherman
Arrows Dart Goblin The Log
The Log
Arrows
The Log Fisherman
Arrows The Log
Arrows The Log
Fisherman
Arrows The Log Dart Goblin Fisherman
Arrows The Log Fisherman
Arrows Dart Goblin The Log Fisherman
Arrows Dart Goblin
Dart Goblin Guards
Arrows Dart Goblin The Log
Arrows
P.E.K.K.A
Arrows The Log
Dart Goblin Guards
Arrows Dart Goblin
Arrows The Log
Dart Goblin
Arrows The Log Dart Goblin
Arrows
Dart Goblin P.E.K.K.A
Dart Goblin Guards The Log
Dart Goblin
Dart Goblin Goblin Giant The Log
P.E.K.K.A
Dart Goblin

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: