My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Dark Prince Prince Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Dark Prince Prince Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin Dark Prince Prince Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Curse Guards Dark Prince Prince
Giant Snowball
Goblin Gang Dart Goblin Goblin Curse Guards
Zap
Goblin Gang Dart Goblin Goblin Curse Guards Dark Prince Prince Goblin Giant
Barbarian Barrel
Goblin Gang Dart Goblin Goblin Curse Guards Dark Prince
The Log
Goblin Gang Dart Goblin Goblin Curse Guards Dark Prince Prince
Earthquake
Goblin Gang Guards
Arrows
Goblin Gang Dart Goblin Goblin Curse Guards
Royal Delivery
Goblin Gang Dart Goblin Guards Dark Prince Prince
Fireball
Goblin Gang Dart Goblin
Poison
Goblin Gang Dart Goblin Goblin Curse Guards
Lightning
Dark Prince Prince
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Goblin Curse Guards Dark Prince Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Curse Goblin Gang Dart Goblin Guards Dark Prince Prince Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Goblin Curse Goblin Gang Dart Goblin

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Goblin Curse Prince Goblin Giant Dart Goblin Guards Dark Prince
Goblin Gang
Dart Goblin Dark Prince Prince Goblin Giant
Dart Goblin
Zap Goblin Gang Dark Prince Prince Goblin Giant
Goblin Curse
Zap
Guards
Zap
Dark Prince
Prince Zap Goblin Gang Dart Goblin Goblin Giant
Prince
Zap Dark Prince Goblin Gang Dart Goblin
Goblin Giant
Zap Goblin Gang Dart Goblin Dark Prince

Defense Synergies 1 15

Zap
Goblin Giant Goblin Gang Dart Goblin Guards Dark Prince Prince
Goblin Gang
Zap Dart Goblin Guards Dark Prince Prince
Dart Goblin
Zap Goblin Gang Guards Dark Prince Prince Goblin Giant
Goblin Curse
Guards
Zap Goblin Gang Dart Goblin Prince
Dark Prince
Zap Goblin Gang Dart Goblin Prince
Prince
Zap Goblin Gang Dart Goblin Guards Dark Prince
Goblin Giant
Zap Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Dart Goblin Goblin Giant
Zap Goblin Gang Dart Goblin Goblin Curse Dark Prince Prince
Goblin Gang Prince Dart Goblin Goblin Curse Dark Prince
Prince Goblin Gang Dart Goblin Goblin Curse Guards Dark Prince
Dark Prince Prince
Goblin Gang Zap Dart Goblin Guards Dark Prince
Dart Goblin Zap Goblin Gang Goblin Curse
Zap Dart Goblin Goblin Giant
Goblin Gang Goblin Curse Prince
Goblin Gang Guards Dart Goblin Dark Prince Prince
Goblin Gang Dart Goblin Goblin Curse Guards Zap Dark Prince Goblin Giant
Zap Goblin Gang Dart Goblin Goblin Curse
Prince Zap Goblin Gang Goblin Curse Guards Dark Prince
Zap Goblin Gang Dart Goblin Goblin Curse Guards Dark Prince Prince
Goblin Gang Goblin Curse Prince
Zap Goblin Gang Goblin Curse Prince
Goblin Gang Dark Prince Prince
Zap Goblin Gang Dart Goblin Guards Dark Prince Prince
Zap Dart Goblin Goblin Curse Guards Dark Prince
Dart Goblin Goblin Curse Prince
Goblin Gang Dark Prince Dart Goblin Goblin Curse Guards Prince Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Guards Zap Dark Prince Prince
Zap Goblin Gang Prince
Goblin Gang Guards Zap Dark Prince Prince Goblin Giant
Goblin Gang Guards Dark Prince Prince Zap Goblin Giant
Goblin Gang Goblin Curse Guards Dark Prince Prince Goblin Giant
Zap Goblin Gang Dart Goblin Goblin Curse Goblin Giant
Goblin Gang Guards Dark Prince Prince Dart Goblin Goblin Giant
Goblin Curse Dark Prince Prince Goblin Giant
Zap Dark Prince Prince
Goblin Gang Dart Goblin Goblin Curse Guards Goblin Giant
Dart Goblin Guards Dark Prince Prince
Zap Guards Dark Prince Prince Goblin Giant
Dark Prince Prince Goblin Gang Goblin Curse Guards Goblin Giant
Dart Goblin Goblin Curse
Goblin Gang Guards Zap Dart Goblin Dark Prince Prince Goblin Giant
Zap Dart Goblin Goblin Curse Dark Prince
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Guards
Zap Dart Goblin Goblin Curse
Dart Goblin Goblin Giant
Dart Goblin Guards Dark Prince Prince
Zap Goblin Curse Dark Prince
Zap Dart Goblin Goblin Curse Goblin Giant
Dart Goblin
Zap Dart Goblin Goblin Curse
Zap Dart Goblin
Goblin Gang Guards Prince
Zap Dart Goblin Dark Prince Prince
Zap Dart Goblin Goblin Curse
Dart Goblin
Dart Goblin
Zap Dart Goblin Prince
Zap Dart Goblin
Dart Goblin
Zap Dart Goblin Dark Prince Prince
Zap Dart Goblin Goblin Curse
Prince
Prince
Zap
Zap Goblin Curse Dark Prince
Zap Dart Goblin
Zap Prince
Zap Dart Goblin Goblin Curse
Zap Dart Goblin Goblin Curse
Zap Dart Goblin Guards
Zap Dart Goblin
Zap
Prince
Goblin Curse
Zap Goblin Gang Dart Goblin Guards Dark Prince Prince
Zap Dart Goblin Goblin Curse
Goblin Gang Dart Goblin Dark Prince Prince
Zap Dart Goblin
Zap
Dart Goblin Dark Prince Prince
Zap Goblin Gang Dart Goblin Guards
Zap Dart Goblin
Zap Dart Goblin Dark Prince Prince Goblin Giant
Prince
Dart Goblin

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