My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Bad

1 problems 1 warnings Why?

Missing cards in your collection

Goblin Curse

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Electro Dragon Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Goblin Cage Electro Dragon Cannon Cart Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight Cannon Cart Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Cannon Cart
Giant Snowball
Fire Spirit Electro Dragon
Zap
Fire Spirit Cannon Cart Goblin Giant
Barbarian Barrel
Fire Spirit Knight Goblin Cage Cannon Cart
The Log
Fire Spirit Goblin Cage Cannon Cart
Earthquake
Goblin Cage
Arrows
Fire Spirit
Royal Delivery
Fire Spirit Knight Goblin Cage Electro Dragon Cannon Cart
Fireball
Goblin Cage Electro Dragon Cannon Cart
Poison
Goblin Cage Electro Dragon
Lightning
Knight Goblin Cage Electro Dragon Cannon Cart
Rocket
Electro Dragon Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Electro Dragon Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Electro Dragon Goblin Machine

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Knight Goblin Machine

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Knight Goblin Cage Electro Dragon Cannon Cart Goblin Machine Lightning Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Fire Spirit Knight Goblin Cage Electro Dragon

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Knight Goblin Cage Cannon Cart Goblin Giant
Knight
Fire Spirit Electro Dragon Cannon Cart
Goblin Cage
Fire Spirit Cannon Cart
Electro Dragon
Knight Cannon Cart Goblin Giant
Cannon Cart
Fire Spirit Knight Goblin Cage Electro Dragon Lightning
Lightning
Cannon Cart Goblin Giant
Goblin Giant
Fire Spirit Electro Dragon Lightning
Goblin Machine

Defense Synergies 2 5

Fire Spirit
Knight
Knight
Fire Spirit Electro Dragon Goblin Cage Cannon Cart
Goblin Cage
Knight Electro Dragon Cannon Cart
Electro Dragon
Knight Goblin Cage Cannon Cart
Cannon Cart
Knight Goblin Cage Electro Dragon
Lightning
Goblin Giant
Goblin Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Lightning Knight Goblin Cage Electro Dragon Goblin Giant
Knight Goblin Cage Electro Dragon Cannon Cart
Goblin Cage Fire Spirit Knight Electro Dragon Cannon Cart Lightning
Goblin Cage Knight Electro Dragon Cannon Cart
Lightning Goblin Cage
Fire Spirit Electro Dragon Cannon Cart
Lightning Fire Spirit Goblin Cage Electro Dragon
Lightning Goblin Cage Electro Dragon Cannon Cart Goblin Giant
Goblin Cage
Knight Fire Spirit Cannon Cart
Knight Electro Dragon Cannon Cart Goblin Giant
Electro Dragon
Goblin Cage Fire Spirit Knight Electro Dragon Cannon Cart Lightning
Fire Spirit Goblin Cage Electro Dragon Cannon Cart
Knight Goblin Cage Cannon Cart
Goblin Cage Lightning
Knight Goblin Cage Electro Dragon Cannon Cart
Fire Spirit Goblin Cage Knight Electro Dragon Cannon Cart
Goblin Cage Fire Spirit Knight Electro Dragon Cannon Cart
Goblin Cage Cannon Cart
Fire Spirit Knight Electro Dragon Cannon Cart Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Cage Cannon Cart
Knight Electro Dragon Cannon Cart Lightning
Knight Goblin Cage Electro Dragon Cannon Cart Lightning Goblin Giant
Lightning Knight Goblin Cage Cannon Cart Goblin Giant
Knight Goblin Cage Cannon Cart Goblin Giant
Fire Spirit Electro Dragon Goblin Giant
Knight Goblin Cage Cannon Cart Lightning Goblin Giant
Knight Goblin Cage Cannon Cart Goblin Giant
Goblin Cage Electro Dragon Lightning Knight Cannon Cart
Goblin Cage Goblin Giant
Knight Goblin Cage Electro Dragon Cannon Cart
Lightning Goblin Cage Goblin Giant
Cannon Cart Lightning Knight Goblin Cage Goblin Giant
Goblin Cage Electro Dragon Cannon Cart
Electro Dragon Knight Goblin Cage Cannon Cart Lightning Goblin Giant
Goblin Cage Electro Dragon Cannon Cart

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Knight Electro Dragon
Electro Dragon
Lightning Electro Dragon Cannon Cart Goblin Giant
Cannon Cart Lightning Knight
Fire Spirit
Fire Spirit Electro Dragon Goblin Giant
Fire Spirit
Fire Spirit Electro Dragon Lightning
Electro Dragon Lightning
Lightning Fire Spirit Electro Dragon
Lightning Knight Electro Dragon Cannon Cart
Lightning Fire Spirit Electro Dragon
Lightning Fire Spirit Knight Cannon Cart
Lightning Electro Dragon Cannon Cart
Lightning Cannon Cart
Lightning Electro Dragon Cannon Cart
Lightning Electro Dragon Cannon Cart
Lightning
Lightning
Lightning Fire Spirit Electro Dragon
Lightning Fire Spirit Electro Dragon
Lightning
Lightning
Lightning
Lightning Electro Dragon Cannon Cart
Fire Spirit Electro Dragon
Electro Dragon Lightning
Lightning Electro Dragon
Lightning
Lightning Fire Spirit Electro Dragon
Electro Dragon Lightning
Lightning
Lightning Electro Dragon
Lightning Electro Dragon
Lightning
Lightning Fire Spirit Electro Dragon Cannon Cart
Lightning Fire Spirit Electro Dragon
Lightning Knight Electro Dragon Cannon Cart
Electro Dragon Lightning
Lightning
Electro Dragon Cannon Cart
Electro Dragon Lightning
Electro Dragon Lightning
Electro Dragon Lightning Cannon Cart Goblin Giant

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