My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Skeleton Dragons Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Skeleton Dragons Goblin Cage Inferno Dragon Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Guards Miner Inferno Dragon Lava Hound
Giant Snowball
Bomber Skeleton Dragons Guards Miner Inferno Dragon Lava Hound
Zap
Bomber Guards Inferno Dragon Lava Hound
Barbarian Barrel
Bomber Goblin Cage Guards
The Log
Bomber Goblin Cage Guards
Earthquake
Bomber Goblin Cage Guards
Arrows
Bomber Skeleton Dragons Guards Lava Hound
Royal Delivery
Bomber Skeleton Dragons Goblin Cage Guards Miner Inferno Dragon Lava Hound
Fireball
Bomber Skeleton Dragons Goblin Cage Inferno Dragon Lava Hound
Poison
Bomber Skeleton Dragons Goblin Cage Guards Lava Hound
Lightning
Skeleton Dragons Goblin Cage Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Skeleton Dragons

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Skeleton Dragons

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Guards Miner Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Guards Miner Skeleton Dragons Goblin Cage Inferno Dragon Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Arrows Guards Miner

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Goblin Cage Miner
Arrows
Lava Hound Miner
Skeleton Dragons
Lava Hound Goblin Cage Miner Inferno Dragon
Goblin Cage
Bomber Skeleton Dragons Miner Lava Hound
Guards
Miner Lava Hound
Miner
Guards Lava Hound Bomber Arrows Skeleton Dragons Goblin Cage Inferno Dragon
Inferno Dragon
Lava Hound Skeleton Dragons Miner
Lava Hound
Arrows Skeleton Dragons Miner Inferno Dragon Goblin Cage Guards

Defense Synergies 1 7

Bomber
Goblin Cage Guards Miner
Arrows
Skeleton Dragons
Goblin Cage Guards Inferno Dragon
Goblin Cage
Skeleton Dragons Bomber Guards Inferno Dragon
Guards
Bomber Skeleton Dragons Goblin Cage
Miner
Bomber
Inferno Dragon
Skeleton Dragons Goblin Cage
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Skeleton Dragons Goblin Cage
Inferno Dragon Skeleton Dragons Goblin Cage
Goblin Cage Bomber Skeleton Dragons Inferno Dragon
Goblin Cage Inferno Dragon Skeleton Dragons Guards
Bomber Arrows Goblin Cage
Arrows Bomber Skeleton Dragons Guards
Skeleton Dragons Inferno Dragon Arrows Goblin Cage
Arrows Skeleton Dragons Goblin Cage
Inferno Dragon Goblin Cage
Guards Bomber Miner
Skeleton Dragons Guards Bomber Arrows
Arrows Skeleton Dragons Inferno Dragon
Goblin Cage Bomber Skeleton Dragons Guards
Bomber Arrows Skeleton Dragons Goblin Cage Guards
Inferno Dragon Goblin Cage
Goblin Cage Inferno Dragon
Bomber Arrows Skeleton Dragons Goblin Cage
Arrows Goblin Cage Bomber Skeleton Dragons Guards
Arrows Goblin Cage Bomber Skeleton Dragons Guards Inferno Dragon
Goblin Cage Inferno Dragon
Bomber Skeleton Dragons Arrows Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Goblin Cage
Bomber Arrows Skeleton Dragons Miner Inferno Dragon
Guards Goblin Cage
Guards Goblin Cage
Goblin Cage Guards Inferno Dragon
Arrows Skeleton Dragons
Guards Goblin Cage
Goblin Cage Inferno Dragon
Goblin Cage Skeleton Dragons Inferno Dragon
Skeleton Dragons Goblin Cage Guards Inferno Dragon
Inferno Dragon Goblin Cage Guards
Arrows Goblin Cage Guards
Goblin Cage Guards
Bomber Skeleton Dragons Goblin Cage
Guards Bomber Skeleton Dragons Goblin Cage Inferno Dragon
Arrows Bomber Skeleton Dragons Goblin Cage Inferno Dragon
Bomber Arrows Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Skeleton Dragons Guards
Arrows Skeleton Dragons Miner
Arrows Skeleton Dragons Miner
Arrows Skeleton Dragons Guards
Bomber Arrows Skeleton Dragons
Arrows Skeleton Dragons
Bomber Arrows Skeleton Dragons
Arrows Skeleton Dragons
Arrows Miner Skeleton Dragons
Guards
Miner Arrows Skeleton Dragons
Arrows Skeleton Dragons
Skeleton Dragons Miner
Arrows Skeleton Dragons
Arrows Skeleton Dragons
Bomber Arrows Skeleton Dragons
Arrows Skeleton Dragons
Arrows
Bomber Skeleton Dragons
Bomber Arrows Skeleton Dragons
Bomber Arrows Skeleton Dragons Miner
Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Dragons
Arrows Bomber Skeleton Dragons
Inferno Dragon
Arrows Miner Skeleton Dragons
Arrows Skeleton Dragons Miner
Miner Arrows Skeleton Dragons
Arrows Skeleton Dragons
Skeleton Dragons Guards
Bomber Arrows Skeleton Dragons Miner
Arrows Skeleton Dragons
Arrows
Guards
Arrows Skeleton Dragons
Arrows
Miner Skeleton Dragons
Arrows Bomber Skeleton Dragons
Arrows
Skeleton Dragons
Skeleton Dragons Guards
Skeleton Dragons
Miner
Inferno Dragon
Skeleton Dragons

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