My Best Clash Royale Deck

Deck Check Rating

Attack
RIP
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
Great!

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Furnace Zappies Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage Furnace Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Goblin Cage Furnace Zappies Goblin Hut

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Ice Spirit Goblin Gang

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang
Giant Snowball
Goblin Gang Furnace Zappies Goblin Hut
Zap
Goblin Gang Furnace Zappies Goblin Hut
Barbarian Barrel
Electro Spirit Ice Spirit Goblin Gang Goblin Cage Furnace Zappies Goblin Hut
The Log
Electro Spirit Ice Spirit Goblin Gang Goblin Cage Furnace Zappies Goblin Hut
Earthquake
Goblin Gang Goblin Cage Furnace Zappies Goblin Hut
Arrows
Electro Spirit Ice Spirit Goblin Gang Furnace Zappies Goblin Hut
Royal Delivery
Electro Spirit Ice Spirit Goblin Gang Goblin Cage Zappies Goblin Hut
Fireball
Goblin Gang Goblin Cage Furnace Zappies Goblin Hut
Poison
Goblin Gang Goblin Cage Furnace Zappies Goblin Hut
Lightning
Goblin Cage Furnace Goblin Hut
Rocket
Furnace Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Ice Spirit Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Ice Spirit Furnace

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Ice Spirit

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Ice Spirit Goblin Gang Goblin Cage Furnace Zappies Goblin Hut Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit Ice Spirit Goblin Gang Goblin Cage

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Ice Spirit
Goblin Cage Furnace Goblin Hut
Goblin Gang
Goblin Cage Goblin Hut
Goblin Cage
Ice Spirit Goblin Gang Goblin Hut
Furnace
Ice Spirit Goblin Hut
Zappies
Goblin Hut
Goblin Hut
Ice Spirit Goblin Gang Goblin Cage Furnace Zappies
Lightning

Defense Synergies 2 10

Electro Spirit
Ice Spirit
Goblin Gang Goblin Cage Furnace Zappies Goblin Hut
Goblin Gang
Ice Spirit Goblin Cage Furnace Zappies Goblin Hut
Goblin Cage
Ice Spirit Goblin Gang Zappies
Furnace
Ice Spirit Goblin Gang Zappies Goblin Hut
Zappies
Ice Spirit Goblin Gang Goblin Cage Furnace
Goblin Hut
Ice Spirit Goblin Gang Furnace
Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Goblin Cage Zappies Goblin Hut
Ice Spirit Goblin Gang Goblin Cage Furnace Zappies Goblin Hut
Goblin Gang Goblin Cage Furnace Goblin Hut Zappies Lightning
Goblin Cage Goblin Hut Goblin Gang Furnace Zappies
Lightning Goblin Cage
Goblin Gang Electro Spirit Furnace Zappies
Furnace Lightning Electro Spirit Ice Spirit Goblin Gang Goblin Cage Zappies Goblin Hut
Lightning Electro Spirit Goblin Cage
Zappies Goblin Gang Goblin Cage Furnace Goblin Hut
Goblin Gang Ice Spirit Zappies
Goblin Gang Electro Spirit Furnace Zappies Goblin Hut
Goblin Gang Furnace Zappies Goblin Hut
Goblin Cage Furnace Goblin Hut Ice Spirit Goblin Gang Zappies Lightning
Electro Spirit Ice Spirit Goblin Gang Goblin Cage Furnace Zappies Goblin Hut
Goblin Gang Goblin Cage Furnace Zappies Goblin Hut
Ice Spirit Goblin Gang Goblin Cage Furnace Zappies Goblin Hut Lightning
Goblin Gang Goblin Cage Furnace Zappies Goblin Hut
Ice Spirit Goblin Cage Electro Spirit Goblin Gang Furnace Zappies Goblin Hut
Goblin Cage Furnace Electro Spirit Ice Spirit Zappies Goblin Hut
Goblin Cage Zappies Goblin Hut
Goblin Gang Electro Spirit Furnace Zappies

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Goblin Cage Furnace Zappies Goblin Hut
Goblin Gang Lightning
Goblin Gang Zappies Ice Spirit Goblin Cage Furnace Goblin Hut Lightning
Goblin Gang Lightning Goblin Cage Zappies
Goblin Gang Goblin Cage Zappies Goblin Hut
Furnace Electro Spirit Ice Spirit Goblin Gang Zappies Goblin Hut
Goblin Gang Goblin Cage Furnace Zappies Goblin Hut Lightning
Goblin Cage Zappies
Goblin Cage Lightning Electro Spirit Ice Spirit Zappies Goblin Hut
Goblin Gang Goblin Cage Zappies Goblin Hut
Goblin Cage Zappies Goblin Hut
Lightning Goblin Cage
Lightning Goblin Gang Goblin Cage Zappies
Goblin Cage Furnace Zappies
Goblin Gang Zappies Goblin Hut Electro Spirit Ice Spirit Goblin Cage Furnace Lightning
Electro Spirit Goblin Cage Zappies Goblin Hut
Electro Spirit Goblin Cage Furnace Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning
Lightning Goblin Hut
Lightning
Furnace
Electro Spirit Ice Spirit Furnace
Furnace
Ice Spirit Lightning
Lightning
Lightning Goblin Gang
Lightning
Lightning
Lightning Goblin Hut
Lightning
Lightning Furnace Goblin Hut
Lightning Furnace Goblin Hut
Lightning Furnace Goblin Hut
Lightning
Lightning
Lightning
Lightning
Lightning
Lightning
Lightning
Lightning
Electro Spirit Ice Spirit Furnace
Lightning
Lightning
Lightning
Lightning Furnace
Lightning Electro Spirit Ice Spirit Zappies Goblin Hut
Lightning
Lightning
Lightning Electro Spirit Ice Spirit Zappies
Lightning
Lightning Electro Spirit Ice Spirit Goblin Gang Zappies Goblin Hut
Lightning Zappies
Lightning Goblin Gang
Lightning
Lightning
Electro Spirit Ice Spirit Goblin Gang Zappies Lightning
Zappies Lightning
Lightning
Lightning

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