My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Missing cards in your collection

Goblin Curse

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Goblin Cage

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Spear Goblins Goblin Gang

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Goblin Drill Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Gang Goblin Barrel Goblin Drill
Giant Snowball
Goblins Spear Goblins Goblin Gang Goblin Barrel Goblin Drill
Zap
Goblins Spear Goblins Goblin Gang Goblin Barrel Goblin Drill
Barbarian Barrel
Goblins Spear Goblins Goblin Gang Goblin Cage Goblin Barrel Goblin Drill
The Log
Goblins Spear Goblins Goblin Gang Goblin Cage Goblin Barrel Goblin Drill
Earthquake
Spear Goblins Goblin Gang Goblin Cage Goblin Barrel Goblin Drill
Arrows
Goblins Spear Goblins Goblin Gang Goblin Barrel Goblin Drill
Royal Delivery
Goblins Spear Goblins Goblin Gang Goblin Cage Goblin Barrel Goblin Drill
Fireball
Goblin Gang Goblin Cage Goblin Barrel Goblin Drill
Poison
Spear Goblins Goblin Gang Goblin Cage Goblin Drill
Lightning
Goblin Cage
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Goblin Machine

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Goblin Drill Goblin Machine

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Spear Goblins Arrows Goblin Gang Goblin Barrel Goblin Cage Goblin Drill Goblin Machine

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Spear Goblins Arrows Goblin Gang

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Goblin Drill
Spear Goblins
Goblin Barrel Goblin Gang Goblin Cage Goblin Drill
Arrows
Goblin Barrel Goblin Drill
Goblin Gang
Goblin Barrel Spear Goblins Goblin Cage Goblin Drill
Goblin Cage
Spear Goblins Goblin Gang Goblin Barrel
Goblin Barrel
Spear Goblins Goblin Gang Arrows Goblin Cage Goblin Drill
Goblin Drill
Goblin Machine Goblins Spear Goblins Arrows Goblin Gang Goblin Barrel
Goblin Machine
Goblin Drill

Defense Synergies 0 7

Goblins
Goblin Cage
Spear Goblins
Arrows Goblin Gang Goblin Cage Goblin Drill
Arrows
Spear Goblins
Goblin Gang
Spear Goblins Goblin Cage Goblin Drill
Goblin Cage
Goblins Spear Goblins Goblin Gang
Goblin Barrel
Goblin Drill
Spear Goblins Goblin Gang
Goblin Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Goblin Cage
Goblins Goblin Gang Goblin Cage Goblin Drill
Goblin Gang Goblin Cage Goblins Goblin Drill
Goblin Cage Goblins Goblin Gang Goblin Drill
Arrows Goblin Cage
Arrows Goblin Gang Goblins Spear Goblins
Spear Goblins Arrows Goblin Gang Goblin Cage
Arrows Goblin Cage
Goblins Goblin Gang Goblin Cage Goblin Drill
Goblin Gang Goblins Spear Goblins
Goblins Goblin Gang Spear Goblins Arrows Goblin Drill
Arrows Spear Goblins Goblin Gang
Goblin Cage Goblin Drill Goblin Gang
Goblins Arrows Goblin Gang Goblin Cage Goblin Drill
Goblin Gang Goblin Cage Goblin Drill
Goblin Gang Goblin Cage Goblin Drill
Goblins Arrows Goblin Gang Goblin Cage Goblin Drill
Arrows Goblin Cage Goblins Spear Goblins Goblin Gang Goblin Drill
Arrows Goblin Cage Goblin Drill Spear Goblins
Goblin Cage Goblin Drill
Goblin Gang Goblins Spear Goblins Arrows

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Goblins Spear Goblins Goblin Cage
Arrows Goblin Gang
Goblin Gang Goblins Spear Goblins Goblin Cage
Goblin Gang Goblin Cage
Goblin Gang Goblin Cage Goblin Drill
Arrows Goblin Gang
Goblin Gang Goblins Spear Goblins Goblin Cage
Goblin Cage
Goblin Cage Goblins Spear Goblins
Goblin Gang Goblin Cage Goblin Drill
Goblin Cage
Arrows Goblin Cage
Goblin Gang Goblin Cage
Goblin Cage
Goblin Gang Goblins Spear Goblins Goblin Cage Goblin Drill
Arrows Goblin Cage
Arrows Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Goblin Drill
Arrows
Arrows Goblin Drill
Arrows
Arrows
Arrows Spear Goblins Goblin Machine
Arrows
Arrows
Arrows
Goblins Goblin Gang
Arrows Goblin Machine
Arrows
Arrows
Arrows
Spear Goblins Arrows Goblin Drill
Arrows
Arrows
Arrows Goblin Machine
Arrows Goblin Machine
Arrows
Arrows Goblin Drill
Arrows Goblin Machine
Arrows
Arrows
Arrows
Arrows
Arrows
Arrows
Arrows
Spear Goblins Goblin Gang
Arrows
Arrows
Goblin Gang
Arrows
Arrows
Goblin Gang

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