My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Missing cards in your collection

Goblin Machine

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Phoenix Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Ice Golem Suspicious Bush Goblin Cage Phoenix Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Ice Golem Phoenix

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Phoenix
Giant Snowball
Zap
Royal Giant
Barbarian Barrel
Goblin Cage
The Log
Royal Giant Suspicious Bush Goblin Cage
Earthquake
Goblin Cage
Arrows
Suspicious Bush
Royal Delivery
Goblin Cage Mother Witch
Fireball
Suspicious Bush Goblin Cage Mother Witch
Poison
Suspicious Bush Goblin Cage Phoenix Mother Witch
Lightning
Ice Golem Goblin Cage Phoenix Mother Witch
Rocket
Phoenix

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Ice Golem Earthquake

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Suspicious Bush Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Ice Golem Suspicious Bush Earthquake Goblin Cage Phoenix Mother Witch Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Giant Snowball Ice Golem Suspicious Bush Earthquake

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Earthquake Royal Giant Ice Golem Goblin Cage Phoenix Mother Witch
Royal Giant
Earthquake Mother Witch Giant Snowball Ice Golem
Ice Golem
Giant Snowball Royal Giant Mother Witch
Suspicious Bush
Earthquake
Giant Snowball Royal Giant Mother Witch
Goblin Cage
Giant Snowball
Phoenix
Giant Snowball
Mother Witch
Royal Giant Giant Snowball Ice Golem Earthquake

Defense Synergies 0 11

Giant Snowball
Ice Golem Earthquake Goblin Cage Phoenix Mother Witch
Royal Giant
Ice Golem
Giant Snowball Earthquake Phoenix Mother Witch
Suspicious Bush
Earthquake
Giant Snowball Ice Golem Goblin Cage
Goblin Cage
Giant Snowball Earthquake Phoenix Mother Witch
Phoenix
Giant Snowball Ice Golem Goblin Cage
Mother Witch
Giant Snowball Ice Golem Goblin Cage

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Ice Golem Goblin Cage
Goblin Cage Phoenix
Goblin Cage Giant Snowball
Goblin Cage Phoenix
Earthquake Goblin Cage
Giant Snowball Earthquake Mother Witch
Giant Snowball Goblin Cage Phoenix
Earthquake Ice Golem Goblin Cage Phoenix
Goblin Cage Phoenix
Giant Snowball Ice Golem Phoenix
Mother Witch Giant Snowball Ice Golem Earthquake
Giant Snowball Phoenix
Goblin Cage Giant Snowball Earthquake
Giant Snowball Earthquake Goblin Cage
Goblin Cage Phoenix
Giant Snowball Goblin Cage
Goblin Cage
Goblin Cage Giant Snowball
Giant Snowball Earthquake Goblin Cage Ice Golem Mother Witch
Goblin Cage Phoenix
Giant Snowball Earthquake Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Snowball Ice Golem Goblin Cage
Giant Snowball Ice Golem Phoenix
Ice Golem Goblin Cage
Ice Golem Goblin Cage Phoenix
Goblin Cage Phoenix
Mother Witch Giant Snowball Ice Golem
Ice Golem Goblin Cage Phoenix
Goblin Cage Phoenix
Goblin Cage Giant Snowball Ice Golem Phoenix
Goblin Cage Phoenix
Goblin Cage Phoenix
Giant Snowball Goblin Cage Phoenix
Ice Golem Goblin Cage
Goblin Cage
Phoenix Ice Golem Goblin Cage
Giant Snowball Ice Golem Earthquake Goblin Cage Phoenix Mother Witch
Giant Snowball Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Ice Golem
Giant Snowball
Earthquake
Earthquake Ice Golem
Giant Snowball Earthquake
Mother Witch Giant Snowball Ice Golem
Earthquake
Earthquake Giant Snowball Ice Golem
Giant Snowball
Giant Snowball
Earthquake
Giant Snowball
Earthquake Giant Snowball Ice Golem
Earthquake
Earthquake Giant Snowball Ice Golem
Earthquake Giant Snowball
Earthquake
Giant Snowball Earthquake
Giant Snowball Earthquake
Giant Snowball Earthquake Mother Witch
Earthquake
Giant Snowball
Earthquake Giant Snowball
Giant Snowball Ice Golem Earthquake Mother Witch
Giant Snowball Earthquake
Giant Snowball
Giant Snowball Ice Golem Mother Witch
Giant Snowball
Giant Snowball
Giant Snowball Earthquake
Giant Snowball
Giant Snowball Earthquake
Earthquake
Giant Snowball
Giant Snowball Ice Golem Earthquake
Giant Snowball
Giant Snowball
Giant Snowball
Giant Snowball

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