My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Cage Flying Machine Baby Dragon Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Baby Dragon Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Miner Lava Hound
Giant Snowball
Flying Machine Guards Baby Dragon Miner Lava Hound
Zap
Flying Machine Guards Lava Hound
Barbarian Barrel
Goblin Cage Guards
The Log
Goblin Cage Guards
Earthquake
Goblin Cage Guards
Arrows
Flying Machine Guards Lava Hound
Royal Delivery
Goblin Cage Flying Machine Guards Baby Dragon Miner Lava Hound
Fireball
Goblin Cage Flying Machine Baby Dragon Lava Hound
Poison
Goblin Cage Flying Machine Guards Lava Hound
Lightning
Goblin Cage Baby Dragon
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Guards Baby Dragon Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Guards Miner Goblin Cage Flying Machine Baby Dragon Lightning Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Guards Miner Goblin Cage

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Lava Hound Lightning Miner
Goblin Cage
Flying Machine Baby Dragon Miner Lava Hound
Flying Machine
Lava Hound Goblin Cage Baby Dragon
Guards
Miner Lava Hound
Baby Dragon
Lava Hound Goblin Cage Flying Machine Lightning Miner
Lightning
Lava Hound Arrows Baby Dragon
Miner
Guards Lava Hound Arrows Goblin Cage Baby Dragon
Lava Hound
Arrows Flying Machine Baby Dragon Lightning Miner Goblin Cage Guards

Defense Synergies 0 7

Arrows
Lightning
Goblin Cage
Flying Machine Guards Baby Dragon
Flying Machine
Goblin Cage Guards Baby Dragon
Guards
Goblin Cage Flying Machine Baby Dragon
Baby Dragon
Goblin Cage Flying Machine Guards
Lightning
Arrows
Miner
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Goblin Cage Flying Machine Baby Dragon
Goblin Cage Flying Machine
Goblin Cage Lightning
Goblin Cage Guards
Lightning Arrows Goblin Cage
Arrows Flying Machine Guards Baby Dragon
Lightning Arrows Goblin Cage Flying Machine Baby Dragon
Lightning Arrows Goblin Cage Flying Machine Baby Dragon
Goblin Cage
Guards Miner
Guards Arrows Flying Machine Baby Dragon
Arrows Flying Machine Baby Dragon
Goblin Cage Flying Machine Guards Lightning
Arrows Goblin Cage Guards Baby Dragon
Goblin Cage
Goblin Cage Lightning
Arrows Goblin Cage
Arrows Goblin Cage Flying Machine Guards Baby Dragon
Arrows Goblin Cage Baby Dragon Flying Machine Guards
Goblin Cage
Arrows Flying Machine Guards Baby Dragon
Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Goblin Cage
Arrows Flying Machine Baby Dragon Lightning Miner
Guards Goblin Cage Lightning
Guards Lightning Goblin Cage
Goblin Cage Guards
Arrows Flying Machine Baby Dragon
Guards Goblin Cage Flying Machine Lightning
Goblin Cage
Goblin Cage Lightning Flying Machine Baby Dragon
Goblin Cage Guards
Goblin Cage Flying Machine Guards
Lightning Arrows Goblin Cage Guards
Lightning Goblin Cage Guards
Goblin Cage Flying Machine Baby Dragon
Guards Goblin Cage Flying Machine Baby Dragon Lightning
Arrows Goblin Cage Flying Machine Baby Dragon
Arrows Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Flying Machine Guards Baby Dragon
Arrows Flying Machine Baby Dragon Miner
Lightning Arrows Flying Machine Baby Dragon Miner
Lightning Arrows Flying Machine Guards
Arrows Baby Dragon
Arrows Flying Machine Baby Dragon
Arrows Flying Machine Baby Dragon
Arrows Flying Machine Baby Dragon Lightning
Arrows Miner Flying Machine Lightning
Lightning Guards
Lightning Miner Arrows Flying Machine
Lightning Arrows Flying Machine Baby Dragon
Flying Machine Lightning Baby Dragon Miner
Lightning Arrows Flying Machine Baby Dragon
Lightning Arrows Flying Machine Baby Dragon
Lightning Arrows Flying Machine Baby Dragon
Lightning Arrows Flying Machine Baby Dragon
Lightning Arrows
Lightning
Lightning Arrows Flying Machine Baby Dragon
Lightning Arrows Flying Machine Baby Dragon Miner
Lightning Baby Dragon
Lightning Arrows
Lightning
Lightning Arrows Flying Machine Baby Dragon
Arrows Baby Dragon
Arrows Miner Flying Machine Baby Dragon Lightning
Lightning Arrows Flying Machine Baby Dragon Miner
Lightning Miner Arrows Baby Dragon
Lightning Arrows Flying Machine Baby Dragon
Lightning Flying Machine Guards
Lightning
Lightning Arrows Miner
Lightning Arrows
Arrows Lightning
Lightning Flying Machine Guards
Lightning Arrows Flying Machine Baby Dragon
Arrows
Lightning Miner Flying Machine Baby Dragon
Arrows Flying Machine Baby Dragon Lightning
Lightning Arrows
Flying Machine
Flying Machine Guards Baby Dragon Lightning
Flying Machine Lightning
Lightning Flying Machine Baby Dragon Miner
Lightning

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