My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Goblin Cage Valkyrie Witch Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Hog Rider Miner Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Valkyrie Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Hog Rider Miner
Giant Snowball
Hog Rider Witch Miner Princess
Zap
Royal Giant Witch Princess
Barbarian Barrel
Goblin Cage Valkyrie Witch Princess
The Log
Royal Giant Goblin Cage Hog Rider Witch Princess
Earthquake
Goblin Cage Hog Rider Witch
Arrows
Witch Princess
Royal Delivery
Goblin Cage Valkyrie Hog Rider Witch Miner Princess
Fireball
Goblin Cage Hog Rider Witch Princess
Poison
Goblin Cage Witch Princess
Lightning
Goblin Cage Valkyrie Witch
Rocket
Valkyrie Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Miner Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Miner Princess Goblin Cage Valkyrie Hog Rider Witch Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Miner Princess Goblin Cage

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Giant Hog Rider Miner
Royal Giant
Arrows Miner Hog Rider Witch Princess
Goblin Cage
Hog Rider Witch Miner
Valkyrie
Hog Rider Witch
Hog Rider
Arrows Valkyrie Royal Giant Goblin Cage Witch Princess
Witch
Royal Giant Goblin Cage Valkyrie Hog Rider Miner
Miner
Royal Giant Arrows Goblin Cage Witch
Princess
Royal Giant Hog Rider

Defense Synergies 0 5

Arrows
Valkyrie
Royal Giant
Goblin Cage
Witch Princess
Valkyrie
Arrows Witch Princess
Hog Rider
Witch
Goblin Cage Valkyrie
Miner
Princess
Goblin Cage Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Cage Valkyrie
Goblin Cage Valkyrie Witch
Goblin Cage Witch Valkyrie
Goblin Cage Witch Valkyrie
Arrows Goblin Cage Valkyrie Princess
Arrows Valkyrie
Arrows Goblin Cage Witch Princess
Arrows Goblin Cage Valkyrie
Witch Goblin Cage Princess
Valkyrie Miner
Valkyrie Witch Arrows Princess
Arrows Witch Princess
Goblin Cage Valkyrie Witch
Valkyrie Arrows Goblin Cage Witch Princess
Goblin Cage
Goblin Cage
Arrows Goblin Cage Valkyrie Witch
Arrows Goblin Cage Valkyrie Witch
Arrows Goblin Cage Valkyrie Witch Princess
Goblin Cage
Valkyrie Arrows Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Goblin Cage Witch
Arrows Valkyrie Miner
Goblin Cage Valkyrie Witch
Valkyrie Goblin Cage
Goblin Cage Valkyrie Witch
Arrows Witch Princess
Goblin Cage Valkyrie Witch
Goblin Cage Valkyrie
Goblin Cage Valkyrie Witch
Witch Goblin Cage
Goblin Cage Valkyrie Witch
Arrows Goblin Cage Valkyrie
Goblin Cage Valkyrie Witch
Goblin Cage Valkyrie Witch Princess
Witch Goblin Cage Valkyrie
Arrows Valkyrie Goblin Cage Witch Princess
Arrows Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Valkyrie
Arrows Miner Princess
Arrows Miner
Arrows Valkyrie
Arrows Valkyrie
Arrows Witch Princess
Arrows Witch Princess
Arrows Princess
Arrows Miner
Miner Arrows Valkyrie Princess
Arrows Princess
Miner Princess
Arrows Princess
Princess Arrows
Arrows Witch Princess
Arrows Princess
Arrows
Arrows Princess
Arrows Valkyrie Witch Miner Princess
Arrows Princess
Arrows
Arrows Valkyrie Witch Princess
Witch
Arrows Miner Witch Princess
Arrows Witch Miner Princess
Miner Arrows
Arrows Witch Princess
Witch
Arrows Miner
Arrows Princess
Arrows Princess
Witch Princess
Arrows Witch Princess
Arrows
Miner Valkyrie Princess
Arrows Princess
Arrows
Witch Princess
Witch Princess
Witch Miner Princess

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