My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Skeleton Dragons Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Dragons Goblin Cage Electro Dragon P.E.K.K.A Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Fisherman
Giant Snowball
Skeleton Dragons Electro Dragon Fisherman
Zap
Mortar Fisherman
Barbarian Barrel
Mortar Goblin Cage
The Log
Goblin Cage Fisherman
Earthquake
Mortar Goblin Cage
Arrows
Skeleton Dragons
Royal Delivery
Skeleton Dragons Goblin Cage Electro Dragon P.E.K.K.A Fisherman
Fireball
Skeleton Dragons Mortar Goblin Cage Electro Dragon Fisherman
Poison
Skeleton Dragons Mortar Goblin Cage Electro Dragon Fisherman
Lightning
Skeleton Dragons Mortar Goblin Cage Electro Dragon Fisherman
Rocket
Mortar Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Skeleton Dragons Rocket Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Skeleton Dragons Mortar Rocket Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Fisherman Skeleton Dragons Mortar Goblin Cage Electro Dragon Rocket P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Fisherman Skeleton Dragons Mortar

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
P.E.K.K.A Skeleton Dragons Mortar Goblin Cage Electro Dragon Fisherman
Skeleton Dragons
Zap Mortar Goblin Cage P.E.K.K.A Fisherman
Mortar
Zap Skeleton Dragons Rocket
Goblin Cage
Zap Skeleton Dragons
Rocket
Mortar
Electro Dragon
Zap P.E.K.K.A Fisherman
P.E.K.K.A
Zap Skeleton Dragons Electro Dragon Fisherman
Fisherman
Zap Skeleton Dragons Electro Dragon P.E.K.K.A

Defense Synergies 2 12

Zap
Skeleton Dragons Mortar Goblin Cage Electro Dragon P.E.K.K.A Fisherman
Skeleton Dragons
Zap Goblin Cage Mortar Electro Dragon P.E.K.K.A Fisherman
Mortar
Zap Skeleton Dragons
Goblin Cage
Skeleton Dragons Zap Electro Dragon
Rocket
Electro Dragon
Zap Skeleton Dragons Goblin Cage Fisherman
P.E.K.K.A
Zap Skeleton Dragons Fisherman
Fisherman
Zap Skeleton Dragons Electro Dragon P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Skeleton Dragons Mortar Goblin Cage Electro Dragon
P.E.K.K.A Zap Skeleton Dragons Mortar Goblin Cage Electro Dragon Fisherman
Mortar Goblin Cage Rocket P.E.K.K.A Fisherman Skeleton Dragons Electro Dragon
Goblin Cage P.E.K.K.A Skeleton Dragons Mortar Electro Dragon Fisherman
Goblin Cage Rocket P.E.K.K.A
Zap Skeleton Dragons Electro Dragon
Skeleton Dragons Rocket Zap Mortar Goblin Cage Electro Dragon
Rocket Zap Skeleton Dragons Goblin Cage Electro Dragon P.E.K.K.A
P.E.K.K.A Mortar Goblin Cage Fisherman
Fisherman
Skeleton Dragons Zap Electro Dragon Fisherman
Skeleton Dragons Zap Electro Dragon
Mortar Goblin Cage P.E.K.K.A Zap Skeleton Dragons Rocket Electro Dragon
Rocket Zap Skeleton Dragons Mortar Goblin Cage Electro Dragon P.E.K.K.A
P.E.K.K.A Mortar Goblin Cage
Rocket Zap Mortar Goblin Cage P.E.K.K.A Fisherman
Skeleton Dragons Mortar Goblin Cage Electro Dragon P.E.K.K.A Fisherman
Mortar Goblin Cage Zap Skeleton Dragons Electro Dragon Fisherman
Zap Mortar Goblin Cage Skeleton Dragons Electro Dragon Fisherman
P.E.K.K.A Mortar Goblin Cage Fisherman
Skeleton Dragons Electro Dragon P.E.K.K.A Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Goblin Cage P.E.K.K.A Fisherman
Zap Skeleton Dragons Mortar Rocket Electro Dragon Fisherman
P.E.K.K.A Zap Goblin Cage Rocket Electro Dragon Fisherman
Rocket P.E.K.K.A Zap Goblin Cage Fisherman
P.E.K.K.A Goblin Cage Fisherman
Skeleton Dragons Rocket Zap Electro Dragon
Rocket P.E.K.K.A Goblin Cage
P.E.K.K.A Goblin Cage Fisherman
Zap Goblin Cage Rocket Electro Dragon P.E.K.K.A Skeleton Dragons Mortar
P.E.K.K.A Skeleton Dragons Goblin Cage
P.E.K.K.A Goblin Cage Electro Dragon
Rocket P.E.K.K.A Zap Goblin Cage
Rocket P.E.K.K.A Goblin Cage
Skeleton Dragons Goblin Cage Electro Dragon
Electro Dragon Zap Skeleton Dragons Mortar Goblin Cage Rocket P.E.K.K.A Fisherman
Zap Skeleton Dragons Goblin Cage Electro Dragon P.E.K.K.A
Zap Mortar Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Dragons Mortar Rocket Electro Dragon
Mortar Zap Skeleton Dragons Electro Dragon Fisherman
Rocket Skeleton Dragons Electro Dragon
Skeleton Dragons Rocket
Rocket Zap Skeleton Dragons Mortar
Skeleton Dragons Zap Rocket Electro Dragon
Skeleton Dragons Mortar
Zap Skeleton Dragons Electro Dragon
Zap Skeleton Dragons Mortar Electro Dragon Fisherman
Rocket Electro Dragon Fisherman
Rocket Zap Skeleton Dragons Mortar Electro Dragon Fisherman
Zap Skeleton Dragons Rocket Electro Dragon
Rocket Skeleton Dragons Mortar Fisherman
Skeleton Dragons Mortar Rocket Electro Dragon Fisherman
Zap Skeleton Dragons Mortar Fisherman
Rocket Zap Skeleton Dragons Mortar Electro Dragon
Skeleton Dragons Mortar Rocket Electro Dragon
Mortar Rocket
Skeleton Dragons Rocket Fisherman
Rocket Zap Skeleton Dragons Mortar Electro Dragon Fisherman
Rocket Zap Skeleton Dragons Mortar Electro Dragon
Rocket Skeleton Dragons
Rocket Skeleton Dragons
Rocket Fisherman
Rocket Zap Skeleton Dragons Mortar Electro Dragon
Zap Skeleton Dragons Mortar Electro Dragon
Fisherman
Mortar Zap Skeleton Dragons Electro Dragon Fisherman
Zap Skeleton Dragons Mortar Electro Dragon Fisherman
Rocket Zap Skeleton Dragons Mortar Fisherman
Zap Skeleton Dragons Electro Dragon
Zap Rocket Electro Dragon Skeleton Dragons
Zap Skeleton Dragons Mortar Rocket Electro Dragon
Zap Rocket Skeleton Dragons Electro Dragon
P.E.K.K.A
Rocket
Zap Rocket Electro Dragon
Rocket Zap Skeleton Dragons Electro Dragon
Skeleton Dragons Rocket Electro Dragon
Zap Skeleton Dragons Mortar Electro Dragon
Rocket Zap
Skeleton Dragons Electro Dragon P.E.K.K.A
Zap Electro Dragon Skeleton Dragons Rocket
Zap Skeleton Dragons Rocket Electro Dragon
Electro Dragon Zap Mortar Rocket
P.E.K.K.A
Skeleton Dragons Mortar Rocket Electro Dragon

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