My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Cage Giant Skeleton Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider Giant Skeleton Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Giant Skeleton Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Goblin Curse Giant Skeleton Mighty Miner
Giant Snowball
Goblin Gang Hog Rider Goblin Curse Mighty Miner
Zap
Goblin Gang Inferno Tower Goblin Curse Mighty Miner
Barbarian Barrel
Goblin Gang Goblin Cage Inferno Tower Goblin Curse Giant Skeleton
The Log
Goblin Gang Goblin Cage Hog Rider Goblin Curse Giant Skeleton
Earthquake
Goblin Gang Goblin Cage Hog Rider Inferno Tower
Arrows
Goblin Gang Goblin Curse
Royal Delivery
Goblin Gang Goblin Cage Hog Rider Giant Skeleton
Fireball
Goblin Gang Goblin Cage Hog Rider Inferno Tower Mighty Miner
Poison
Goblin Gang Goblin Cage Inferno Tower Goblin Curse
Lightning
Goblin Cage Inferno Tower Mighty Miner
Rocket
Hog Rider Inferno Tower Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Goblin Curse Giant Skeleton Mighty Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Curse Goblin Gang Goblin Cage Hog Rider Mighty Miner Inferno Tower Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Goblin Curse Goblin Gang Goblin Cage

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Goblin Curse Goblin Cage Giant Skeleton Mighty Miner
Goblin Gang
Hog Rider Goblin Cage Giant Skeleton
Goblin Cage
Zap Goblin Gang Hog Rider Giant Skeleton
Hog Rider
Zap Goblin Gang Goblin Cage Giant Skeleton
Inferno Tower
Goblin Curse
Zap
Giant Skeleton
Zap Goblin Gang Goblin Cage Hog Rider
Mighty Miner
Zap

Defense Synergies 1 8

Zap
Goblin Gang Goblin Cage Inferno Tower Giant Skeleton Mighty Miner
Goblin Gang
Inferno Tower Zap Goblin Cage Giant Skeleton
Goblin Cage
Zap Goblin Gang Inferno Tower
Hog Rider
Inferno Tower
Goblin Gang Zap Goblin Cage
Goblin Curse
Giant Skeleton
Zap Goblin Gang
Mighty Miner
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Goblin Cage Inferno Tower
Inferno Tower Zap Goblin Gang Goblin Cage Goblin Curse
Goblin Gang Goblin Cage Inferno Tower Goblin Curse Giant Skeleton
Goblin Cage Inferno Tower Goblin Gang Goblin Curse
Goblin Cage Giant Skeleton
Goblin Gang Zap
Inferno Tower Zap Goblin Gang Goblin Cage Goblin Curse
Zap Goblin Cage Inferno Tower Giant Skeleton
Inferno Tower Mighty Miner Goblin Gang Goblin Cage Goblin Curse
Goblin Gang Inferno Tower Giant Skeleton
Goblin Gang Goblin Curse Zap Giant Skeleton
Inferno Tower Zap Goblin Gang Goblin Curse
Goblin Cage Inferno Tower Zap Goblin Gang Goblin Curse Giant Skeleton
Zap Goblin Gang Goblin Cage Goblin Curse
Inferno Tower Goblin Gang Goblin Cage Goblin Curse
Inferno Tower Zap Goblin Gang Goblin Cage Goblin Curse
Goblin Gang Goblin Cage Inferno Tower
Goblin Cage Zap Goblin Gang
Zap Goblin Cage Goblin Curse Giant Skeleton
Goblin Cage Inferno Tower Goblin Curse
Goblin Gang Goblin Curse Giant Skeleton
Mighty Miner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Goblin Cage Inferno Tower Giant Skeleton
Zap Goblin Gang
Goblin Gang Giant Skeleton Zap Goblin Cage Inferno Tower
Goblin Gang Giant Skeleton Zap Goblin Cage Inferno Tower
Inferno Tower Giant Skeleton Goblin Gang Goblin Cage Goblin Curse Mighty Miner
Zap Goblin Gang Goblin Curse
Goblin Gang Goblin Cage Inferno Tower Giant Skeleton
Inferno Tower Giant Skeleton Mighty Miner Goblin Cage Goblin Curse
Zap Goblin Cage Giant Skeleton Inferno Tower
Inferno Tower Goblin Gang Goblin Cage Goblin Curse
Goblin Cage Inferno Tower Giant Skeleton
Zap Goblin Cage Giant Skeleton
Giant Skeleton Goblin Gang Goblin Cage Inferno Tower Goblin Curse
Goblin Cage Goblin Curse
Goblin Gang Inferno Tower Zap Goblin Cage Giant Skeleton Mighty Miner
Zap Goblin Cage Inferno Tower Goblin Curse Giant Skeleton Mighty Miner
Zap Goblin Cage Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Giant Skeleton
Zap Goblin Curse
Giant Skeleton
Giant Skeleton
Zap Goblin Curse
Zap Goblin Curse
Zap Goblin Curse
Zap
Goblin Gang
Zap
Zap Goblin Curse
Zap
Zap
Zap
Zap Goblin Curse
Giant Skeleton
Zap
Zap Goblin Curse
Zap
Zap
Zap Goblin Curse
Zap Goblin Curse
Zap
Zap
Zap
Mighty Miner Giant Skeleton
Goblin Curse
Zap Goblin Gang
Zap Goblin Curse
Goblin Gang
Zap
Zap Giant Skeleton
Zap Goblin Gang Giant Skeleton
Zap
Zap Giant Skeleton

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