My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-ground splash!

You don't have a card, that attacks ground and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Inferno Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Inferno Dragon Lumberjack Night Witch Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Lumberjack Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Curse Guards Inferno Dragon Night Witch Lava Hound
Giant Snowball
Goblin Curse Guards Witch Inferno Dragon Lumberjack Night Witch Lava Hound
Zap
Goblin Curse Guards Witch Inferno Dragon Night Witch Lava Hound
Barbarian Barrel
Goblin Curse Guards Witch Lumberjack Night Witch
The Log
Goblin Curse Guards Witch Lumberjack
Earthquake
Guards Witch
Arrows
Goblin Curse Guards Witch Night Witch Lava Hound
Royal Delivery
Guards Witch Inferno Dragon Lumberjack Night Witch Lava Hound
Fireball
Witch Inferno Dragon Lumberjack Night Witch Lava Hound
Poison
Goblin Curse Guards Witch Night Witch Lava Hound
Lightning
Witch Inferno Dragon Lumberjack Night Witch
Rocket
Witch Inferno Dragon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Missing

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Goblin Curse Guards Inferno Dragon Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Curse Guards Inferno Dragon Lumberjack Night Witch Witch Lightning Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblin Curse Guards Inferno Dragon Lumberjack

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Curse
Guards
Lumberjack Lava Hound
Witch
Lumberjack Lava Hound
Lightning
Lava Hound
Inferno Dragon
Lava Hound
Lumberjack
Guards Witch Night Witch Lava Hound
Night Witch
Lumberjack Lava Hound
Lava Hound
Lightning Inferno Dragon Guards Witch Lumberjack Night Witch

Defense Synergies 0 3

Goblin Curse
Guards
Witch Lumberjack
Witch
Guards Lumberjack
Lightning
Inferno Dragon
Lumberjack
Guards Witch
Night Witch
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning
Inferno Dragon Lumberjack Goblin Curse Witch Night Witch
Witch Lumberjack Goblin Curse Lightning Inferno Dragon Night Witch
Witch Inferno Dragon Lumberjack Night Witch Goblin Curse Guards
Lightning Lumberjack
Guards Lumberjack Night Witch
Lightning Inferno Dragon Goblin Curse Witch Night Witch
Lightning
Witch Inferno Dragon Goblin Curse Lumberjack Night Witch
Guards Lumberjack Night Witch
Goblin Curse Guards Witch Lumberjack Night Witch
Inferno Dragon Goblin Curse Witch Night Witch
Lumberjack Night Witch Goblin Curse Guards Witch Lightning
Goblin Curse Guards Witch Lumberjack Night Witch
Inferno Dragon Goblin Curse Lumberjack
Goblin Curse Lightning Inferno Dragon Lumberjack
Witch Lumberjack Night Witch
Guards Witch Lumberjack Night Witch
Witch Goblin Curse Guards Inferno Dragon Lumberjack
Goblin Curse Inferno Dragon Lumberjack
Goblin Curse Guards Witch Lumberjack Night Witch
Guards Inferno Dragon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Lumberjack Witch
Lightning Inferno Dragon Lumberjack
Guards Lumberjack Witch Lightning
Guards Lightning Lumberjack Night Witch
Goblin Curse Guards Witch Inferno Dragon Lumberjack Night Witch
Goblin Curse Witch
Guards Witch Lightning Lumberjack Night Witch
Goblin Curse Inferno Dragon Lumberjack
Lightning Witch Inferno Dragon
Witch Goblin Curse Guards Inferno Dragon
Inferno Dragon Guards Witch Lumberjack
Lightning Guards
Lightning Goblin Curse Guards Witch Lumberjack Night Witch
Goblin Curse Witch
Guards Witch Lightning Inferno Dragon Lumberjack Night Witch
Goblin Curse Witch Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Guards
Goblin Curse
Lightning
Lightning Guards
Goblin Curse
Goblin Curse Witch
Witch
Goblin Curse Lightning
Lightning
Lightning Guards Lumberjack Night Witch
Lightning
Lightning Goblin Curse
Lightning
Lightning
Lightning
Lightning Witch
Lightning
Lightning
Lightning Night Witch
Lightning
Lightning Goblin Curse Witch
Lightning Night Witch
Lightning
Lightning
Lightning
Goblin Curse Witch
Witch Inferno Dragon
Witch Lightning
Lightning Witch
Lightning Goblin Curse
Lightning Goblin Curse Witch Night Witch
Lightning Guards Witch
Lightning Night Witch
Lightning Night Witch
Lightning
Goblin Curse Lightning
Lightning Guards Witch Night Witch
Lightning Goblin Curse Witch
Lightning Lumberjack
Lightning
Lightning
Guards Witch Lightning
Witch Lightning
Lightning Witch
Inferno Dragon
Lightning

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