My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Goblin Demolisher Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Elite Barbarians Dart Goblin Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Elite Barbarians Goblin Demolisher Guards
Giant Snowball
Dart Goblin Guards Baby Dragon
Zap
Royal Giant Dart Goblin Guards
Barbarian Barrel
Elite Barbarians Dart Goblin Guards
The Log
Royal Giant Elite Barbarians Dart Goblin Goblin Demolisher Guards
Earthquake
Guards
Arrows
Dart Goblin Guards
Royal Delivery
Elite Barbarians Dart Goblin Goblin Demolisher Guards Baby Dragon
Fireball
Elite Barbarians Dart Goblin Baby Dragon
Poison
Dart Goblin Guards
Lightning
Elite Barbarians Baby Dragon
Rocket
Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Goblin Demolisher Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Goblin Demolisher Guards Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Dart Goblin Guards Goblin Demolisher Baby Dragon Royal Giant Elite Barbarians Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Dart Goblin Guards Goblin Demolisher

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Giant
Dart Goblin Lightning Elite Barbarians Goblin Demolisher Guards Baby Dragon The Log
Elite Barbarians
Royal Giant Dart Goblin Goblin Demolisher The Log
Dart Goblin
Royal Giant Elite Barbarians Baby Dragon The Log
Goblin Demolisher
Royal Giant Elite Barbarians
Guards
Royal Giant The Log
Baby Dragon
Royal Giant Dart Goblin Lightning
Lightning
Royal Giant Baby Dragon
The Log
Royal Giant Elite Barbarians Dart Goblin Guards

Defense Synergies 0 10

Royal Giant
Elite Barbarians
Dart Goblin The Log
Dart Goblin
Elite Barbarians Guards Baby Dragon The Log
Goblin Demolisher
The Log
Guards
Dart Goblin Baby Dragon The Log
Baby Dragon
Dart Goblin Guards The Log
Lightning
The Log
The Log
Elite Barbarians Dart Goblin Goblin Demolisher Guards Baby Dragon Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Dart Goblin Goblin Demolisher Baby Dragon The Log
Elite Barbarians Dart Goblin The Log
Elite Barbarians Dart Goblin Lightning
Elite Barbarians Dart Goblin Guards
Lightning Elite Barbarians Goblin Demolisher The Log
The Log Dart Goblin Goblin Demolisher Guards Baby Dragon
Dart Goblin Lightning Baby Dragon
Lightning Dart Goblin Baby Dragon The Log
Elite Barbarians
Elite Barbarians Guards Dart Goblin
Dart Goblin Guards Goblin Demolisher Baby Dragon The Log
Dart Goblin Baby Dragon
Elite Barbarians Guards Lightning The Log
Dart Goblin Goblin Demolisher Guards Baby Dragon The Log
Elite Barbarians
Elite Barbarians Lightning The Log
Elite Barbarians
Elite Barbarians Dart Goblin Goblin Demolisher Guards Baby Dragon The Log
Baby Dragon The Log Dart Goblin Goblin Demolisher Guards
Elite Barbarians Dart Goblin
Goblin Demolisher Elite Barbarians Dart Goblin Guards Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Elite Barbarians
Elite Barbarians Baby Dragon Lightning The Log
Guards Elite Barbarians Lightning The Log
Guards Lightning Elite Barbarians The Log
Elite Barbarians Guards
Dart Goblin Goblin Demolisher Baby Dragon
Guards Elite Barbarians Dart Goblin Lightning
Elite Barbarians
Lightning Elite Barbarians Baby Dragon The Log
Dart Goblin Guards
Elite Barbarians Dart Goblin Guards
Lightning Elite Barbarians Guards The Log
Elite Barbarians Lightning Guards
Dart Goblin Goblin Demolisher Baby Dragon
Elite Barbarians Guards Dart Goblin Baby Dragon Lightning The Log
Elite Barbarians Dart Goblin Baby Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Dart Goblin Guards Baby Dragon The Log
Dart Goblin Baby Dragon The Log
Lightning Dart Goblin Baby Dragon The Log
Lightning Dart Goblin Guards The Log
Goblin Demolisher Baby Dragon The Log
Dart Goblin Baby Dragon
Dart Goblin Goblin Demolisher Baby Dragon The Log
The Log Dart Goblin Goblin Demolisher Baby Dragon Lightning
The Log Dart Goblin Lightning
Lightning Elite Barbarians Guards
Lightning Dart Goblin The Log
Lightning Dart Goblin Baby Dragon
Lightning Elite Barbarians Dart Goblin Baby Dragon The Log
Lightning Dart Goblin Baby Dragon
Lightning Elite Barbarians Dart Goblin Baby Dragon The Log
Lightning Dart Goblin Goblin Demolisher Baby Dragon The Log
Lightning Dart Goblin Goblin Demolisher Baby Dragon The Log
Lightning
Lightning
Lightning Dart Goblin Goblin Demolisher Baby Dragon The Log
Lightning Dart Goblin Goblin Demolisher Baby Dragon The Log
Lightning Baby Dragon The Log
Lightning
Lightning The Log
Lightning Baby Dragon The Log
Goblin Demolisher The Log Baby Dragon
The Log Dart Goblin Baby Dragon Lightning
Lightning Baby Dragon The Log
Lightning Dart Goblin Baby Dragon The Log
Elite Barbarians Lightning Dart Goblin Baby Dragon
Lightning Dart Goblin Guards
Lightning Elite Barbarians
Lightning Dart Goblin The Log
Lightning
Lightning The Log
Lightning Dart Goblin Guards
Lightning Dart Goblin Baby Dragon
The Log
Lightning Dart Goblin Baby Dragon
The Log Dart Goblin Baby Dragon Lightning
Lightning
Elite Barbarians Dart Goblin
Elite Barbarians Dart Goblin Guards Baby Dragon Lightning The Log
Dart Goblin Lightning
Lightning Dart Goblin Baby Dragon The Log
Lightning Dart Goblin

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