My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Tesla Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Hunter Fisherman Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Poison

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Barbarian Barrel Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Drill Fisherman Skeleton King
Giant Snowball
Fire Spirit Goblin Drill Fisherman Skeleton King
Zap
Fire Spirit Goblin Drill Fisherman Skeleton King
Barbarian Barrel
Fire Spirit Tesla Hunter Goblin Drill Skeleton King
The Log
Fire Spirit Hunter Goblin Drill Fisherman Skeleton King
Earthquake
Tesla Goblin Drill Skeleton King
Arrows
Fire Spirit Goblin Drill Skeleton King
Royal Delivery
Fire Spirit Hunter Goblin Drill Fisherman Skeleton King
Fireball
Tesla Hunter Goblin Drill Fisherman Skeleton King
Poison
Hunter Goblin Drill Fisherman Skeleton King
Lightning
Tesla Hunter Fisherman Skeleton King
Rocket
Hunter Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Poison Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Barbarian Barrel Poison Hunter Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Poison Goblin Drill

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Barbarian Barrel Fisherman Tesla Poison Hunter Goblin Drill Skeleton King

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Barbarian Barrel Fisherman Tesla

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Goblin Drill Fisherman
Tesla
Barbarian Barrel
Hunter Goblin Drill
Poison
Goblin Drill
Hunter
Fisherman Barbarian Barrel
Goblin Drill
Fire Spirit Barbarian Barrel Poison Skeleton King
Fisherman
Hunter Fire Spirit
Skeleton King
Goblin Drill

Defense Synergies 1 9

Fire Spirit
Goblin Drill
Tesla
Barbarian Barrel Poison Goblin Drill
Barbarian Barrel
Tesla Poison Hunter Goblin Drill
Poison
Tesla Barbarian Barrel
Hunter
Fisherman Barbarian Barrel Skeleton King
Goblin Drill
Fire Spirit Tesla Barbarian Barrel
Fisherman
Hunter Skeleton King
Skeleton King
Hunter Fisherman

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Barbarian Barrel
Hunter Tesla Goblin Drill Fisherman
Tesla Hunter Fisherman Fire Spirit Goblin Drill
Tesla Hunter Goblin Drill Fisherman Skeleton King
Barbarian Barrel Poison
Barbarian Barrel Fire Spirit Tesla Hunter
Tesla Hunter Fire Spirit Poison
Tesla Barbarian Barrel Poison
Tesla Hunter Goblin Drill Fisherman Skeleton King
Fire Spirit Tesla Barbarian Barrel Hunter Fisherman
Poison Tesla Barbarian Barrel Hunter Goblin Drill Fisherman Skeleton King
Tesla Hunter Poison
Tesla Hunter Goblin Drill Fire Spirit
Fire Spirit Tesla Barbarian Barrel Poison Hunter Goblin Drill Skeleton King
Tesla Hunter Goblin Drill Skeleton King
Tesla Hunter Goblin Drill Fisherman
Tesla Poison Hunter Goblin Drill Fisherman
Fire Spirit Tesla Barbarian Barrel Hunter Goblin Drill Fisherman
Barbarian Barrel Poison Hunter Goblin Drill Fire Spirit Tesla Fisherman
Tesla Hunter Goblin Drill Fisherman
Fire Spirit Tesla Barbarian Barrel Poison Hunter Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Barbarian Barrel Fisherman
Poison Tesla Barbarian Barrel Hunter Fisherman
Hunter Fisherman
Hunter Tesla Barbarian Barrel Fisherman
Tesla Hunter Goblin Drill Fisherman
Fire Spirit Poison Tesla Hunter
Tesla Hunter
Tesla Hunter Fisherman
Barbarian Barrel Poison
Tesla Goblin Drill
Tesla Hunter
Poison
Tesla Hunter Skeleton King
Tesla
Tesla Barbarian Barrel Poison Hunter Goblin Drill Fisherman Skeleton King
Poison Tesla Barbarian Barrel Hunter Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Barbarian Barrel Goblin Drill
Poison Barbarian Barrel Fisherman
Barbarian Barrel Poison Goblin Drill
Barbarian Barrel Poison
Poison Fire Spirit Barbarian Barrel
Poison Fire Spirit Hunter
Fire Spirit Poison
Poison Fire Spirit Barbarian Barrel Hunter
Poison Fisherman
Fire Spirit Poison Fisherman
Poison Barbarian Barrel Fisherman
Poison Fire Spirit
Poison Fire Spirit Barbarian Barrel Hunter Fisherman
Barbarian Barrel Poison Fisherman
Barbarian Barrel Poison Fisherman
Barbarian Barrel Poison Hunter Goblin Drill
Barbarian Barrel Poison
Barbarian Barrel Poison
Fisherman
Fire Spirit Barbarian Barrel Poison Hunter Fisherman
Fire Spirit Barbarian Barrel Poison
Poison
Poison
Fisherman
Barbarian Barrel Poison Goblin Drill
Poison Fire Spirit Barbarian Barrel Hunter
Fisherman
Poison Barbarian Barrel Hunter Fisherman
Poison Fisherman
Poison Barbarian Barrel Fisherman
Poison Fire Spirit Hunter
Poison
Poison Hunter
Poison
Poison
Fire Spirit Barbarian Barrel
Poison Fire Spirit Hunter
Barbarian Barrel
Poison Hunter
Poison Skeleton King
Poison
Poison Skeleton King
Poison
Poison Barbarian Barrel

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